Author Topic: OOC: Skyrim RP Rules, info, and discussion  (Read 111348 times)

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Offline Tobbs

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Re: OOC: Skyrim RP Rules, info, and discussion
« Reply #50 on: January 25, 2012, 08:57:33 AM »
Shoot. I'm game.

Keep calm and move along.

Offline Scarlet-mangekyo

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Re: OOC: Skyrim RP Rules, info, and discussion
« Reply #51 on: January 25, 2012, 09:21:24 AM »
Oh! necross...what did you get from my characters? :P
Have you any idea how a raven is like a writing desk?

Offline Tobbs

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Re: OOC: Skyrim RP Rules, info, and discussion
« Reply #52 on: January 25, 2012, 09:46:01 AM »
Oh! necross...what did you get from my characters? :P
Probably a couple of STDs.

Keep calm and move along.

Offline Ragez

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Re: OOC: Skyrim RP Rules, info, and discussion
« Reply #53 on: January 25, 2012, 09:53:38 AM »
Let's do this.
"You accept darkness, yet choose to live in the light. So why is it that you loathe us who teeter on the edge of nothing? We, who were turned away by both light and dark - never given a choice?"

Offline Scarlet-mangekyo

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Re: OOC: Skyrim RP Rules, info, and discussion
« Reply #54 on: January 25, 2012, 11:52:58 AM »
Probably a couple of STDs.

I honestly don't doubt that from a few of my characters XD
Have you any idea how a raven is like a writing desk?

Offline Tobbs

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Re: OOC: Skyrim RP Rules, info, and discussion
« Reply #55 on: January 25, 2012, 11:56:03 AM »
I honestly don't doubt that from a few of my characters XD

Keep calm and move along.

Offline Scarlet-mangekyo

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Re: OOC: Skyrim RP Rules, info, and discussion
« Reply #56 on: January 25, 2012, 12:25:09 PM »
;D damn right
Have you any idea how a raven is like a writing desk?

Offline LordNecross

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Re: OOC: Skyrim RP Rules, info, and discussion
« Reply #57 on: January 25, 2012, 07:30:06 PM »
Don't get me wrong i am ready to start. I just need to see if everyone is ready, that I have a Character for.

As for Morgan, I will allow him to still join. Since introductions will take a bit.

Anyways, we will start soon, and even sooner if I everyone who I have a Character for puts in their say.

So SEC, Tobbs, Scar, ChellieRawr, Ragez, have all had a say.

Offline ChellieRawr

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Re: OOC: Skyrim RP Rules, info, and discussion
« Reply #58 on: January 25, 2012, 07:35:05 PM »
im ready for this rp to get going! im so antsy!

(p.s. well im not actually sick anymore, just probably ate somethin funny so im not sick, but i wont see you durring lunch. and my dad has my phone cause whenever im sick he has my phone so i just dont sit in bed and chat all day xD sorry luv!)
ಥ‿ಥ :heart:

Offline ChellieRawr

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Re: OOC: Skyrim RP Rules, info, and discussion
« Reply #59 on: January 25, 2012, 07:38:30 PM »
and plus i just noticed im teh only female OTL this can't be good.
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Offline Mukora

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Re: OOC: Skyrim RP Rules, info, and discussion
« Reply #60 on: January 25, 2012, 09:17:17 PM »
I'm ready whenever. Unless something unexpected comes up.
"Any food that involves cheese is just an excuse to eat cheese." -Hannah Hart

Offline SirEmilCrane

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Re: OOC: Skyrim RP Rules, info, and discussion
« Reply #61 on: January 25, 2012, 09:33:34 PM »
I'm the only dunmer in a party full of n'wah, almost the only elf
:(
...scum.

Offline LordNecross

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Re: OOC: Skyrim RP Rules, info, and discussion
« Reply #62 on: January 25, 2012, 09:51:48 PM »
I'm the only dunmer in a party full of n'wah, almost the only elf
:(
And one already hates you for being a Dunmer.

Offline LordNecross

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Re: OOC: Skyrim RP Rules, info, and discussion
« Reply #63 on: January 25, 2012, 09:56:36 PM »
Alright. I am set on this. The RP will begin Friday. (For me) I will start it around 7 or 8 pm Pacific Time.

See you there.

Offline SirEmilCrane

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Re: OOC: Skyrim RP Rules, info, and discussion
« Reply #64 on: January 25, 2012, 10:06:59 PM »
And one already hates you for being a Dunmer.

Imagine when he finds out Gallen was an ordinator...
...scum.

Offline Mukora

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Re: OOC: Skyrim RP Rules, info, and discussion
« Reply #65 on: January 25, 2012, 10:42:45 PM »
I was originally going to have my character hail from Morrowind, since I believe the argonians took it over, but decided against it.
"Any food that involves cheese is just an excuse to eat cheese." -Hannah Hart

Offline Scarlet-mangekyo

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Re: OOC: Skyrim RP Rules, info, and discussion
« Reply #66 on: January 25, 2012, 10:47:16 PM »
I'm the only dunmer in a party full of n'wah, almost the only elf
:(

Oh oh I'm an elf :D but I'm not very nice XD
Have you any idea how a raven is like a writing desk?

Offline Tobbs

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Re: OOC: Skyrim RP Rules, info, and discussion
« Reply #67 on: January 25, 2012, 11:45:53 PM »
Imagine when he finds out Gallen was an ordinator...
I don't really know what ordinator means in this case. Please, enlighten me.

Keep calm and move along.

Offline SirEmilCrane

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Re: OOC: Skyrim RP Rules, info, and discussion
« Reply #68 on: January 26, 2012, 01:51:01 AM »
I don't really know what ordinator means in this case. Please, enlighten me.

ordinators are the elite guards of the dark elf tribunal temple, basically the symbol of Dunmer religious oppression
...scum.

Offline Tobbs

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Re: OOC: Skyrim RP Rules, info, and discussion
« Reply #69 on: January 26, 2012, 01:57:17 AM »
ordinators are the elite guards of the dark elf tribunal temple, basically the symbol of Dunmer religious oppression

excrement just got real.
« Last Edit: January 26, 2012, 01:59:03 AM by Tobbs »

Keep calm and move along.

Offline SirEmilCrane

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Re: OOC: Skyrim RP Rules, info, and discussion
« Reply #70 on: January 26, 2012, 07:08:32 AM »
I was having a think about higher end weapons and armor. Here's an idea I had

Deadric: Deadric weapons and armor are some of the most finely crafted and deadly in all Tamriel.  They begin life as ebony weapons and then have the soul of a deadra bound to them. (Pretty sure I got that right).

Deadric weapons and armor allow the user to re-roll failed skill checks with that weapon or armor as many times as they want. However if any of these re-rolls are a one the spirit of the deadra rebels against its user. The GM then determines a suitably nasty fate for our player's hubris. 

...scum.

Offline Scarlet-mangekyo

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Re: OOC: Skyrim RP Rules, info, and discussion
« Reply #71 on: January 26, 2012, 10:09:58 AM »
That sounds like it could be fun...but I would also add something like a bonus to intimidation or putting fear into enemies...seeing as they are modeled in the daedra visage
Have you any idea how a raven is like a writing desk?

Offline LordNecross

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Re: OOC: Skyrim RP Rules, info, and discussion
« Reply #72 on: January 26, 2012, 06:52:22 PM »
I was having a think about higher end weapons and armor. Here's an idea I had

Deadric: Deadric weapons and armor are some of the most finely crafted and deadly in all Tamriel.  They begin life as ebony weapons and then have the soul of a deadra bound to them. (Pretty sure I got that right).

Deadric weapons and armor allow the user to re-roll failed skill checks with that weapon or armor as many times as they want. However if any of these re-rolls are a one the spirit of the deadra rebels against its user. The GM then determines a suitably nasty fate for our player's hubris.
I like that.

Sounds about right to me. I will think about it and possible add some more.


Also, similar to Warhammer 40k rp, I am judging Health as wounds, but the number of wounds available depends on armor worn as well, better armor, allows for more wounds to be taken, and Healing of course gives back an appropriate amount of wounds depending on skill level.

Heavy armor of course gives much higher amount of additional wounds. while good Light armor gives additional wound count, but not nearly as much.

Also heavy armor hinders movement speed, and mastery of Heavy armor, allows for full normal movement, but light armor wearers can still move faster.

anyways, thanks for the tips, seems good to me.

I also already have an idea of what Dragon stuff should do, but am open to suggestion.

Offline Scarlet-mangekyo

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Re: OOC: Skyrim RP Rules, info, and discussion
« Reply #73 on: January 26, 2012, 10:19:16 PM »
Oh, I was a bit curious. So my character is adept at magic...are we allowed freedom with that knowledge? Like say a guard is in his way...can I just put that he clamps his hand on his face and sends a shock to his brain, stopping it. Or are we restricted to the spells?
Have you any idea how a raven is like a writing desk?

Offline LordNecross

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Re: OOC: Skyrim RP Rules, info, and discussion
« Reply #74 on: January 26, 2012, 10:30:54 PM »
Oh, I was a bit curious. So my character is adept at magic...are we allowed freedom with that knowledge? Like say a guard is in his way...can I just put that he clamps his hand on his face and sends a shock to his brain, stopping it. Or are we restricted to the spells?

if you know Shock touch. Which actually is a spell. I have to say though always ask before acting. I will approve it before hand.

Yeah for the most part magic allows leniency for spells. like if you know fire spells the fire in your hand can be used as a light source and so on.