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Official Boards => News => Topic started by: Mukora on June 03, 2011, 10:45:26 PM

Title: Fallout: Old World Blues
Post by: Mukora on June 03, 2011, 10:45:26 PM
[float=left](http://www.trademarkia.com/logo-images/zenimax-media-inc/old-world-blues-85198874.jpg)[/float]Some info about Old World Blues, the third piece of Fallout: New Vegas DLC in the planned quartet, (The first two being Dead Money and Honest Hearts) was recently released in Qore, an online magazine for the Playstation Network. For those of you unfamiliar, Old World Blues is to be set in the Big Empty, a "Technological graveyard of the Old World," and a location originally planned to appear in Van Buren, the cancelled original Fallout 3 meant to be developed by Black Isle studios before it went under.

Included is some concept art with some rather interesting contents, and an interview showing off some of the voices of Old World Blues, and a bit of the actual content of the DLC.[cutoff]

Old World Blues concept art (http://www.youtube.com/watch?v=sT8asG4xJ08#ws)

http://www.youtube.com/watch?v=fsyjtYqF0aU&feature=player_embedded#at=330 (http://www.youtube.com/watch?v=fsyjtYqF0aU&feature=player_embedded#at=330)

Via Qore
Title: Re: Fallout: Old World Blues
Post by: mikethor007 on June 03, 2011, 11:01:39 PM
Ooooooo...*face glued to the monitor*
Title: Re: Fallout: Old World Blues
Post by: High Chancellor Delta on June 03, 2011, 11:21:49 PM
I read all this stuff about OWB yesterday on the wiki, and it's no less interesting now.
Title: Re: Fallout: Old World Blues
Post by: Ormag_Necros on June 03, 2011, 11:25:44 PM
Wait...
Did it say they took your brain?
Title: Re: Fallout: Old World Blues
Post by: High Chancellor Delta on June 03, 2011, 11:26:19 PM
Wait...
Did it say they took your brain?
There are brains in jars from Old World scientists.
Title: Re: Fallout: Old World Blues
Post by: Ormag_Necros on June 03, 2011, 11:28:10 PM
There are brains in jars from Old World scientists.
But the interview said that you're trying to get your brain back.
Title: Re: Fallout: Old World Blues
Post by: High Chancellor Delta on June 03, 2011, 11:29:31 PM
Qore - Fallout: New Vegas - Old World Blue Segment (http://www.youtube.com/watch?v=Nos-Pean5n4#ws)
Title: Re: Fallout: Old World Blues
Post by: High Chancellor Delta on June 03, 2011, 11:31:42 PM
But the interview said that you're trying to get your brain back.
Probably lobotomized you like they do with everyone there. The Lone Wanderer got lobotomized and came out fine, don't see why the Courier can't.
Title: Re: Fallout: Old World Blues
Post by: Ormag_Necros on June 03, 2011, 11:32:35 PM
Qore - Fallout: New Vegas - Old World Blue Segment (http://www.youtube.com/watch?v=Nos-Pean5n4#ws)
At 1:58, they say the first thing you are told is that they've taken your brain.
Title: Re: Fallout: Old World Blues
Post by: Ormag_Necros on June 03, 2011, 11:33:42 PM
Probably lobotomized you like they do with everyone there. The Lone Wanderer got lobotomized and came out fine, don't see why the Courier can't.
I guess that makes sense.
But then why would you go through all the trouble of helping the floating jars for that?
Title: Re: Fallout: Old World Blues
Post by: High Chancellor Delta on June 03, 2011, 11:35:39 PM
I guess that makes sense.
But then why would you go through all the trouble of helping the floating jars for that?
Because they're apparently not as bad as the alternative. Why are you asking me? I haven't played it.
Title: Re: Fallout: Old World Blues
Post by: Ormag_Necros on June 03, 2011, 11:43:59 PM
Because they're apparently not as bad as the alternative. Why are you asking me? I haven't played it.
Well I was asking everyone, you just happen to answer.
:P

Also, I was just asking if what I heard was right.
Turns out it was.
Title: Re: Fallout: Old World Blues
Post by: Mukora on June 03, 2011, 11:44:30 PM
Probably lobotomized you like they do with everyone there. The Lone Wanderer got lobotomized and came out fine, don't see why the Courier can't.
Well, apparently Lobotomites (http://fallout.wikia.com/wiki/Lobotomite) are making an appearance.

So this theory holds water.
Title: Re: Fallout: Old World Blues
Post by: High Chancellor Delta on June 03, 2011, 11:49:07 PM
Well, apparently Lobotomites (http://fallout.wikia.com/wiki/Lobotomite) are making an appearance.

So this theory holds water.
Yep. That's why I said they lobotomize everyone there, because I knew about the Lobotomites. Who are all the people that have ever gone there.
Title: Re: Fallout: Old World Blues
Post by: Ormag_Necros on June 03, 2011, 11:55:10 PM
Some of the new weapons looks cool.
Glad I'm leveling my melee skill.
Title: Re: Fallout: Old World Blues
Post by: mikethor007 on June 04, 2011, 12:21:06 AM
Hmmm...lobotomy again. Two games in a row where the player gets lobotomized and nothing happens. That's an astounding blind and fat luck on the part of the Lone Wanderer and the Courier. People don't necessarily come out A-OK out of lobotomies.
Title: Re: Fallout: Old World Blues
Post by: Mukora on June 04, 2011, 01:13:42 AM
Hmmm...lobotomy again. Two games in a row where the player gets lobotomized and nothing happens. That's an astounding blind and fat luck on the part of the Lone Wanderer and the Courier. People don't necessarily come out A-OK out of lobotomies.
To be fair, it is just a rumour.

And remember, this is the game where a guy gets shot in the head twice and survives, mutant animals run rampant, a man survived being set on fire and thrown in the grand canyon, and a whole mess o' other ridiculous feats.
Title: Re: Fallout: Old World Blues
Post by: mikethor007 on June 04, 2011, 01:35:30 AM
To be fair, it is just a rumour.

And remember, this is the game where a guy gets shot in the head twice and survives, mutant animals run rampant, a man survived being set on fire and thrown in the grand canyon, and a whole mess o' other ridiculous feats.
Oh, I like suspension of disbelief being stretched here, it's part of the fun. My only gripe is if they use the same plot device twice. It's kinda repetitive.
Title: Re: Fallout: Old World Blues
Post by: Mukora on June 04, 2011, 02:10:13 AM
Oh, I like suspension of disbelief being stretched here, it's part of the fun. My only gripe is if they use the same plot device twice. It's kinda repetitive.
Well, to be fair, the lobotomy in Point Lookout is much different than the lobotomies performed in the Big Empty.

And I honestly doubt the developers at Obsidian even realize they're reusing plot points.
Title: Re: Fallout: Old World Blues
Post by: mikethor007 on June 04, 2011, 02:38:54 AM
Well, to be fair, the lobotomy in Point Lookout is much different than the lobotomies performed in the Big Empty.

And I honestly doubt the developers at Obsidian even realize they're reusing plot points.
Oh well. *shrugs*

True enough.
Title: Re: Fallout: Old World Blues
Post by: Mazder_Verhal on June 05, 2011, 01:44:43 PM
Oh, I like suspension of disbelief being stretched here, it's part of the fun. My only gripe is if they use the same plot device twice. It's kinda repetitive.
Like Flemeth. :D

Indeed it looks cool.
I'll have to play New Vegas before able to get a true hold on it but for now I am interested just from it looking cool.
Title: Re: Fallout: Old World Blues
Post by: XT Vengeance on June 07, 2011, 08:29:51 PM
Finally, a DLC that has lots of energy weapons. Hooray! :sorcerer:
Title: Re: Fallout: Old World Blues
Post by: mikethor007 on June 08, 2011, 12:02:33 AM
An energy axe? Talking scenery? Yikes!  :blink:
Title: Re: Fallout: Old World Blues
Post by: Foxdonut on June 23, 2011, 09:00:27 AM
An energy axe? Talking scenery? Yikes!  :blink:
I have energy katanas and short swords already though!
Title: Re: Fallout: Old World Blues
Post by: Mukora on June 23, 2011, 04:29:52 PM
Apparently Old World Blues has been delayed until July 19th.
Title: Re: Fallout: Old World Blues
Post by: Ormag_Necros on June 23, 2011, 06:32:14 PM
Apparently Old World Blues has been delayed until July 19th.
Heard about that.
Hopefully it's going to be better then.
Title: Re: Fallout: Old World Blues
Post by: Ormag_Necros on June 24, 2011, 06:11:54 AM
(http://images1.wikia.nocookie.net/__cb20110623163217/fallout/images/d/dc/OldWorldBluesCover.png)
Title: Re: Fallout: Old World Blues
Post by: mikethor007 on June 24, 2011, 06:33:15 AM
(http://images1.wikia.nocookie.net/__cb20110623163217/fallout/images/d/dc/OldWorldBluesCover.png)
Coooool...

Apparently Old World Blues has been delayed until July 19th.
WHAT?!?!?!!?
Title: Re: Fallout: Old World Blues
Post by: Foxdonut on June 24, 2011, 07:42:14 AM
Apparently Old World Blues has been delayed until July 19th.
Figures.
Title: Re: Fallout: Old World Blues
Post by: Mukora on June 24, 2011, 04:44:23 PM
WHAT?!?!?!!?
Both Honest Hearts and Dead Money still had a few bugs on release. I'm guessing Bethesda wants to do a bit more quality control with this one. (And it's -only- quality control, since according to Chris Avellone's Twitter, Obsidian is already working on Lonesome Rode.)
Title: Re: Fallout: Old World Blues
Post by: Ormag_Necros on July 13, 2011, 03:51:41 AM
Fallout: New Vegas - Old World Blues Official (http://www.youtube.com/watch?v=ntw3UsL2kNw#ws)
Title: Re: Fallout: Old World Blues
Post by: mikethor007 on July 13, 2011, 04:23:38 AM
Fallout: New Vegas - Old World Blues Official (http://www.youtube.com/watch?v=ntw3UsL2kNw#ws)
Yesssss...points for you.

"what do you mean you lost it?" lol :D
Title: Re: Fallout: Old World Blues
Post by: Foxdonut on July 20, 2011, 06:26:28 PM
This addon was gently-carressing great.
Title: Re: Fallout: Old World Blues
Post by: mikethor007 on July 20, 2011, 07:28:27 PM
This addon was gently-carressing great.
I barely started it but boy, those brains surely love to talk. A lot. :D
Title: Re: Fallout: Old World Blues
Post by: Foxdonut on July 20, 2011, 09:11:55 PM
I barely started it but boy, those brains surely love to talk. A lot. :D
You'll laugh when you find yours :P
Title: Re: Fallout: Old World Blues
Post by: Ormag_Necros on July 20, 2011, 10:31:05 PM
Old World Blues is hilarious!
Alot more talking in this one too.
Title: Re: Fallout: Old World Blues
Post by: mikethor007 on July 21, 2011, 08:54:22 PM
Old World Blues is hilarious!
Alot more talking in this one too.
And lots of junk to go around finding.

Though I still don't know what's the value of the K9000 gun. Tried using it in VATS and felt like I was an Imperial Stormtrooper.
Title: Re: Fallout: Old World Blues
Post by: Foxdonut on July 25, 2011, 12:43:32 AM
And lots of junk to go around finding.

Though I still don't know what's the value of the K9000 gun. Tried using it in VATS and felt like I was an Imperial Stormtrooper.
Did you upgrade it to the Fido?
Title: Re: Fallout: Old World Blues
Post by: mikethor007 on July 25, 2011, 01:18:13 AM
Did you upgrade it to the Fido?
Tried both the modded K9000 and the fido. The K9000 modded with the Mentat Chow mod does more damage per second than the FIDO.

But they were doing less damage in VATS than my AER14 prototype. One full bar of APs frequently wasn't enough to kill one enemy.

With the AER14 I get more frequent crits, plus added damage and stuff from perks and that KABOOM effect from the Meltdown perk.
Title: Re: Fallout: Old World Blues
Post by: Foxdonut on July 25, 2011, 03:19:40 AM
Tried both the modded K9000 and the fido. The K9000 modded with the Mentat Chow mod does more damage per second than the FIDO.

But they were doing less damage in VATS than my AER14 prototype. One full bar of APs frequently wasn't enough to kill one enemy.

With the AER14 I get more frequent crits, plus added damage and stuff from perks and that KABOOM effect from the Meltdown perk.
your excrements borked. also my AER14 has a continous beam mode. :D