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[/float] Well, it seems that team green will have some true competition with AMD
after all. Cloud Imperium Games has announced that Star Citizen will launch with support for AMD's mantle architecture right from the beginning. Essentially, this means that the team creating the game will be able to access the most basic level of commands on the GPU and streamline the process to reduce processing time. According to AMD, this technique could allow for up to
9 times the amount of draw calls per second that traditional graphics cards currently allow. Need to have all of that detail to see when you're taking out those thrusters, huh?
What is your opinion? Think it won't make a difference? Let me know below.
Find the original press release here.