Author Topic: Star Citizen to Support Mantle API  (Read 12074 times)

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Offline Rune

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Star Citizen to Support Mantle API
« on: November 07, 2013, 09:36:38 PM »
[float=left][/float] Well, it seems that team green will have some true competition with AMD after all. Cloud Imperium Games has announced that Star Citizen will launch with support for AMD's mantle architecture right from the beginning. Essentially, this means that the team creating the game will be able to access the most basic level of commands on the GPU and streamline the process to reduce processing time. According to AMD, this technique could allow for up to 9 times the amount of draw calls per second that traditional graphics cards currently allow. Need to have all of that detail to see when you're taking out those thrusters, huh?

What is your opinion? Think it won't make a difference? Let me know below. Find the original press release here.

Offline LordNecross

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Re: Star Citizen to Support Mantle API
« Reply #1 on: November 07, 2013, 09:47:34 PM »
Something I do Care about.  What ever makes the game run easier and better I say.  Will be nice to see a good old Space flight simulator game.

Offline mikethor007

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Re: Star Citizen to Support Mantle API
« Reply #2 on: November 08, 2013, 01:55:53 AM »
Something I do Care about.  What ever makes the game run easier and better I say.  Will be nice to see a good old Space flight simulator game.
Isn't it still largely an MMO? I remember it would maybe have a SP campaign to go with it, but most people saw the MMO part and started drooling.
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Offline Rune

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Re: Star Citizen to Support Mantle API
« Reply #3 on: November 08, 2013, 06:40:46 AM »
Isn't it still largely an MMO? I remember it would maybe have a SP campaign to go with it, but most people saw the MMO part and started drooling.
It does have a singleplay campaign (with optional co-op if you wish) called squadron 42.

Offline LordNecross

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Re: Star Citizen to Support Mantle API
« Reply #4 on: November 08, 2013, 07:09:57 PM »
It does have a singleplay campaign (with optional co-op if you wish) called squadron 42.
OMG THIS GAME IS THE BEST NOW! Single player and MMO? Couldn't ask for more.

Offline Kitteh face5

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Re: Star Citizen to Support Mantle API
« Reply #5 on: November 09, 2013, 11:59:31 AM »
OMG THIS GAME IS THE BEST NOW! Single player and MMO? Couldn't ask for more.
AI NO RITE!

I've been looking forward to this game for like a year. I'ma play the excremente out of it once it finally arrives
Lol, nope :3

Offline Tobbs

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Re: Star Citizen to Support Mantle API
« Reply #6 on: November 09, 2013, 01:09:57 PM »
AI NO RITE!

I've been looking forward to this game for like a year. I'ma play the excremente out of it once it finally arrives

You can be my pirate queen :P

Keep calm and move along.

Offline Mukora

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Re: Star Citizen to Support Mantle API
« Reply #7 on: November 09, 2013, 05:00:18 PM »
Man, this game looks so cool.

Too bad my computer will explode if I try to play it.

I mean, really, why do we need fancy graphics for a space sim?
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