Hello all,
Per request of DrTran here is a run down of what mods are on the server and what mods you need on your client to connect. Also included is a master zip file that contains all the 'soft' mods (ie you don't need to mod your jar file).
The server has the following mods installed and loaded (this includes hard mods)
ModLoaderMP
MCForge
IndustrialCraft
2BuildCraft
- builders
- energy
- factory
- transport
RedPower
RailCraft
PowerConverters
Additional Pipes (Buildcraft addon)
Some of the mods *ahem* Additional Pipes had hard to find/broken download links
To even connect you need the above. But this is simple for you! All you need to do is mod your Minecraft.jar file, follow the instructions here
http://wiki.industrial-craft.net/index.php?title=Download#Setup for modding your jar file correctly. The last hard mod you need to do is add the Minecart Compatiability layer into your client. You can get this from
http://dl.dropbox.com/u/17772947/minecraft_mods/hard_mod/Minecart_Compatibility_Layer_Client-4.0.zipInstall as you did the previous hard mods.
After you've modded your jar file, you will want to download this zip pack
http://dl.dropbox.com/u/17772947/minecraft_mods/minecraft_mods.zip It contains ALL of the required mods to play on the server and some additional ones that are client only (mini-map)
After downloading the master zip file, extract the contents to your .minecraft/mods folder
*. DO NOT EXTRACT THE INDIVIDUAL FILES!!!! They need to stay in the format they are in or it WILL NOT work.
Any additional questions? PM me or DrTran for assistance, or better yet get a mic and get on TeamSpeak (teamspeak server details: me2legion.org:9987 ) and ask us directly... (when we are on)
amwdrizz
*If the mods folder is non-existent just create it