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General Boards => Gaming Discussion => Topic started by: The Doctor on November 11, 2011, 05:09:26 AM

Title: Skyrim Discussion (Formerly "Review")
Post by: The Doctor on November 11, 2011, 05:09:26 AM
10/10.  That is all.   :teehee:
Title: Re: Skyrim Review
Post by: mikethor007 on November 11, 2011, 05:19:51 AM
Gameplay feels VERY familiar with oblivion. People will be right at home with it.

Though Bethesda seems to have incorporated some gameplay features from their Fallout games, namely the lockpicking part and when you kill someone with a critical hit. It sometimes does that slowmotion cinematic camera that sometimes would happen in VATS in FO3 or FO:NV.

Runs like a breeze here. Yup.
Title: Re: Skyrim Review
Post by: Rakia_Time on November 11, 2011, 06:08:59 AM
Best review ever  :D
Title: Re: Skyrim Review
Post by: Mukora on November 11, 2011, 06:21:59 AM
Eh...

How to steal in Skyrim (http://www.youtube.com/watch?v=rt5aUdijAN8#)
Title: Re: Skyrim Review
Post by: The Doctor on November 11, 2011, 06:52:03 AM
Best review ever  :D

I'll certainly try to get you guys a more detailed review.  but I bet 99% of you already have it anyway.  Surely a review will come out of one of the dozen people on my friends list currently playing the game.
Title: Re: Skyrim Review
Post by: Savakka1 on November 11, 2011, 07:32:09 AM
Hands are already shaking....
I can make it to the afternoon...
I CAN DO IT
Title: Re: Skyrim Review
Post by: Mukora on November 11, 2011, 07:44:38 AM
Personally, I'm not getting the game until Christmas time, or until the price drops significantly.
Title: Re: Skyrim Review
Post by: Savakka1 on November 11, 2011, 07:45:54 AM
Personally, I'm not getting the game until Christmas time, or until the price drops significantly.
It's just 40€ in the local stores.
For a fresh release, that's pretty cheap I think.
Title: Re: Skyrim Review
Post by: LordNecross on November 11, 2011, 08:14:37 AM
Personally, I'm not getting the game until Christmas time, or until the price drops significantly.
Same here. Even though I want this game badly.
Title: Re: Skyrim Review
Post by: Mukora on November 11, 2011, 09:09:32 AM
It's just 40€ in the local stores.
For a fresh release, that's pretty cheap I think.
It's sixty bucks in 'Murica.

Normally, I'd be fine paying that much, but Bethesda is incredbally hit or miss with me, so I'll wait.
Title: Re: Skyrim Review
Post by: XT Vengeance on November 11, 2011, 09:11:54 AM
Eh...

How to steal in Skyrim (http://www.youtube.com/watch?v=rt5aUdijAN8#)
That's fookin' funny. :D
Title: Re: Skyrim Review
Post by: mikethor007 on November 11, 2011, 02:36:19 PM
Game doesn't seem to support DX11 though, so... no tesselation. And texture quality is a bit hit and miss. Most things look great from a distance, but up close it varies a lot. Some objects have good quality textures while others don't.

Lip sync animations are a bit clumsy.

And shadows look a bit...pixelated. Will have to poke around with that.

EDIT: One other thing, the game has much better performance overall with a GTX580 than the top card from AMD. Some early performance previews are attesting to this.
Title: Re: Skyrim Review
Post by: amwdrizz on November 11, 2011, 04:17:04 PM
For me Skyrim runs great on an ATI Radeon 6970,  my only bottleneck right now is my CPU which is a C2D E8400 @ 4.0ghz 

Other than that,  Skyrim looks alot better compared to oblivion.

Also I have the game on Ultra settings
Title: Re: Skyrim Review
Post by: mikethor007 on November 11, 2011, 06:18:41 PM
For me Skyrim runs great on an ATI Radeon 6970,  my only bottleneck right now is my CPU which is a C2D E8400 @ 4.0ghz 

Other than that,  Skyrim looks alot better compared to oblivion.

Also I have the game on Ultra settings
I've seen a report included in a Performance and Image Quality preview here:
http://hardocp.com/article/2011/11/11/elder_scrolls_v_skyrim_performance_iq_preview (http://hardocp.com/article/2011/11/11/elder_scrolls_v_skyrim_performance_iq_preview)

They reported cursor lag, lower FPS across the board with the AMD card, flickering textures on far off geometry and jerkyness on certain areas of the game. Plus, they weren't being able to disable VSYNC with the AMD card. The game simply wouldn't obey that setting whereas with the Nvidia card it was behaving as expected.

It may all be due to a borked driver version, but this isn't the first time it happened with AMD. The same crap happened between AMD and Id regarding RAGE.
Title: Re: Skyrim Review
Post by: The Doctor on November 11, 2011, 07:30:54 PM
It's sixty bucks in 'Murica.

Normally, I'd be fine paying that much, but Bethesda is incredbally hit or miss with me, so I'll wait.

Normally I'd flat out refuse to pay that much but TES is always le epic with me so I did...

Just thought this was an interesting perspective difference.

I've seen a report included in a Performance and Image Quality preview here:
http://hardocp.com/article/2011/11/11/elder_scrolls_v_skyrim_performance_iq_preview (http://hardocp.com/article/2011/11/11/elder_scrolls_v_skyrim_performance_iq_preview)

They reported cursor lag, lower FPS across the board with the AMD card, flickering textures on far off geometry and jerkyness on certain areas of the game. Plus, they weren't being able to disable VSYNC with the AMD card. The game simply wouldn't obey that setting whereas with the Nvidia card it was behaving as expected.

It may all be due to a borked driver version, but this isn't the first time it happened with AMD. The same crap happened between AMD and Id regarding RAGE.

I'm running a AMD 6950 1GB and a Phenom 2 x4 processor on ultra.  Looks and runs fine.  I turned down AA a bit to get a little more oomph out of it but not off entirely.  I have no mouse lag issues and want vsync on.  I did immediately go monkey in the INI files though because that's the first thing I do with most games.  I have a few settings that are usually not options that I like to change.
Title: Re: Skyrim Review
Post by: Mukora on November 11, 2011, 08:09:51 PM
I'm hearing a lot of complaints regarding the interface.

Anyone got any comments on that?
Title: Re: Skyrim Review
Post by: mikethor007 on November 11, 2011, 09:41:37 PM
I'm hearing a lot of complaints regarding the interface.

Anyone got any comments on that?
The TAB key exits out of most interface screens, like the inventory screen that you get when ransacking a corpse or going through a chest.

But, contrary to what we had in FO3 and FO:NV, where we have an explicit mention on-screen of what key to press to exit, Skyrim has none of that om-screen.

The people that don't know TAB to be an universal exit key will be confuzzled a bit.

Also, the HUD is very...minimalist. we have more or less the same ammount of info as in Oblivion, with a smaller, leaner interface. Also, all screens are transparent. If you're in the inventory, you can still see the game through it.

Lastly, everything is ... gray, or some very light shade of gray, bordering on white. Kinda meh. And I saw no option yet to change the color.
Title: Re: Skyrim Review
Post by: wisekill1 on November 11, 2011, 09:54:14 PM
A few hours into the game now, already killed mah first dragon!

The game is very good and I can play it in Ultra setting without any lag, With my GTX580 ofcourse.
Title: Re: Skyrim Review
Post by: The Doctor on November 11, 2011, 11:05:51 PM
I'm hearing a lot of complaints regarding the interface.

Anyone got any comments on that?

The interface is a little fiddly at times.  Most of it makes sense once you work out the thinking behind it but until then it's "WTF?"  The biggest WTF moment I've had is left click is primary hand and right click is secondary hand but primary hand is your right hand.  So you left click to equip a sword in your right hand...

The quick menu for favorites is very useful.  Put any spell or item into your quick menu by hitting f (for favorite), then anytime you are running around tap q and it brings a list of all favorite weapons/spells.

you can also (I think) put items into a "quickbar" of sorts with the 1-8 keys.  Hitting 1-8 will put it in your primary hand and shift + 1-8 put's it in your secondary hand.  I say "I think" because I haven't tested this yet.
Title: Re: Skyrim Review
Post by: SirEmilCrane on November 12, 2011, 02:15:44 AM
By the time you're done with the tutorial you'll have the interface down, well I did anyway. Combat is nice, especially with the cool animations and the world actually feels like real people and not robots live there.
Title: Re: Skyrim Review
Post by: mikethor007 on November 12, 2011, 02:37:00 AM
Some people are having trouble with very low volume in the game though, including me. It is difficult to hear what people say, and I have the game's master volume maxed out. Speech is maxed out too.
 
And volume settings in Windows are almost maxed.
Title: Re: Skyrim Review
Post by: killer rin on November 12, 2011, 05:03:18 AM
Some people are having trouble with very low volume in the game though, including me. It is difficult to hear what people say, and I have the game's master volume maxed out. Speech is maxed out too.
 
And volume settings in Windows are almost maxed.
So then shall we say 9.5 out of 10 :P 

Either way, I may pick it up for the holidays when it will most likely be on sale. Not particularly that excited for Skyrim, but I'll play it eventually. (besides, at this time, I dont have the available time to get hooked into an 80 hour game)
Title: Re: Skyrim Review
Post by: Mukora on November 12, 2011, 05:42:33 AM
Eighty hour?

Ha. If it's anything like Morrowind or Oblivion it'll be over two hundred hours.
Title: Re: Skyrim Review
Post by: mikethor007 on November 12, 2011, 03:44:01 PM
So then shall we say 9.5 out of 10 :P 

Either way, I may pick it up for the holidays when it will most likely be on sale. Not particularly that excited for Skyrim, but I'll play it eventually. (besides, at this time, I dont have the available time to get hooked into an 80 hour game)
There's a setting a bit buried inside windows that helps with the issue, though it doesn't work for all people. Worked a bit for me, volume is higher now and it's much easier to listen.
Title: Re: Skyrim Review
Post by: SirEmilCrane on November 13, 2011, 08:19:17 AM
Eighty hour?

Ha. If it's anything like Morrowind or Oblivion it'll be over two hundred hours.

Somewhere I heard the magic number is 150 or so, but that doesn't count replayability obviously and there will be plenty of that
Title: Re: Skyrim Review
Post by: killer rin on November 13, 2011, 04:26:21 PM
Somewhere I heard the magic number is 150 or so, but that doesn't count replayability obviously and there will be plenty of that
Why dont we just say ∞ Hours :P
Title: Re: Skyrim Review
Post by: Mukora on November 13, 2011, 09:15:28 PM
Well, that is technically true due to Radiant Story.
Title: Re: Skyrim Review
Post by: Captain Jean-Luc on November 13, 2011, 09:25:46 PM
Well, that is technically true due to Radiant Story.
How well that system works is yet to be seen.  So far, there's so much premade content that I can honestly see myself being occupied for the next 100 hours without any randomly generated quests.
Title: Re: Skyrim Review
Post by: mikethor007 on November 13, 2011, 11:06:18 PM
Hmmmm...companion's pathing is bugged, or just plain bad. They keep getting stuck in the scenery, or sometimes simply fail to find a path to me. And sometimes they just go poof.
Title: Re: Skyrim Review
Post by: Foxdonut on November 14, 2011, 06:15:45 AM
Hmmmm...companion's pathing is bugged, or just plain bad. They keep getting stuck in the scenery, or sometimes simply fail to find a path to me. And sometimes they just go poof.
LOL, You actually use companions? Only thing they seem to be good for is for sacrifice to Boethiah.
Title: Re: Skyrim Review
Post by: Mukora on November 14, 2011, 09:38:58 AM
How well that system works is yet to be seen.
Well, little children seem to be able to send hitsquads after you if you steal from them.
Title: Re: Skyrim Review
Post by: mikethor007 on November 16, 2011, 12:58:40 AM
LOL, You actually use companions? Only thing they seem to be good for is for sacrifice to Boethiah.
Distraction. They sure work to distract the enemy when there's too many on-screen. Give them some good armor and they last even more.

Funny thing is, one of mine actually picked up staves on her own, and then started flinging fireballs, lightning and frost attacks across the battlefield.
Title: Re: Skyrim Review
Post by: mikethor007 on November 16, 2011, 01:34:04 AM
Oh, heh. Didn't know Sheogorath would make a personal appearance.
Title: Re: Skyrim Review
Post by: mikethor007 on November 16, 2011, 08:15:26 PM
Ah yes, found an article where the interface gripes people have with Skyrim are well explained:

http://arstechnica.com/gaming/news/2011/11/pc-skyrim-is-a-frustrating-messand-will-soon-be-the-best-version.ars (http://arstechnica.com/gaming/news/2011/11/pc-skyrim-is-a-frustrating-messand-will-soon-be-the-best-version.ars)
Title: Re: Skyrim Review
Post by: Foxdonut on November 17, 2011, 08:24:51 PM
Ah yes, found an article where the interface gripes people have with Skyrim are well explained:

http://arstechnica.com/gaming/news/2011/11/pc-skyrim-is-a-frustrating-messand-will-soon-be-the-best-version.ars (http://arstechnica.com/gaming/news/2011/11/pc-skyrim-is-a-frustrating-messand-will-soon-be-the-best-version.ars)
*facepalm*
Oh, heh. Didn't know Sheogorath would make a personal appearance.
Where?
Title: Re: Skyrim Review
Post by: mikethor007 on November 17, 2011, 08:52:27 PM
*facepalm*
Unfortunately, all of the claims in that article are valid, from an interface usability point of view. The game does indeed waste a lot of screen space with useless stuff, plus they took away stuff that worked for no good reason.

Like:

You can't see how your character looks without getting out of the menu.
You have to scroll around the inventory to see what items you have equipped, whereas in morrowind, equipped stuff would come to the first positions of the inventory.
You have to pause the game and get into the menu to see what magical effects are active. Going into the menu to see how many seconds of invisibility are left is just too clumsy. And dumb.
If you click on the menu anywhere but the options, even if it is off by a pixel, it closes off the entire thing.
Sometimes the interface for dialogue is unresponsive, and even if you click on a specific option, the game chooses another.

Where?
It's a quest you get from a guy that walks on the street in Solitude. He almost looks like a dunmer beggar, and talks a bit insane.

When you go through the quest you'll suddenly be whisked away from a sort of abandoned wing of the castle to some sort of parallel dimension.

I was like, "lolwut? where the gently-carress am I?"
Title: Re: Skyrim Review
Post by: wisekill1 on November 17, 2011, 10:02:42 PM

It's a quest you get from a guy that walks on the street in Solitude. He almost looks like a dunmer beggar, and talks a bit insane.

When you go through the quest you'll suddenly be whisked away from a sort of abandoned wing of the castle to some sort of parallel dimension.

I was like, "lolwut? where the gently-carress am I?"
All hail the mighty wabbajack!

I love that weopon, Sheogorath is also funny!
Title: Re: Skyrim Review
Post by: Foxdonut on November 17, 2011, 11:25:11 PM
All hail the mighty wabbajack!

I love that weapon, Sheogorath is also funny!
I can't figure out the arena thingy O_O
Title: Re: Skyrim Review
Post by: mikethor007 on November 18, 2011, 12:09:39 AM
I can't figure out the arena thingy O_O
Hit the guys hat are sitting on the chairs on Pelagius's side with the wabbajack.
Title: Re: Skyrim Review
Post by: SirEmilCrane on November 19, 2011, 01:00:13 AM
Ah yes, found an article where the interface gripes people have with Skyrim are well explained:

http://arstechnica.com/gaming/news/2011/11/pc-skyrim-is-a-frustrating-messand-will-soon-be-the-best-version.ars (http://arstechnica.com/gaming/news/2011/11/pc-skyrim-is-a-frustrating-messand-will-soon-be-the-best-version.ars)

I really don't find the interface that frustrating, I thin they're making too much of a minor thing
Title: Re: Skyrim Review
Post by: XT Vengeance on November 19, 2011, 06:55:19 PM
gently-carressing Amazing. That is all.
Title: Re: Skyrim Review
Post by: mikethor007 on November 19, 2011, 08:55:31 PM
I really don't find the interface that frustrating, I thin they're making too much of a minor thing
The interface is annoying. Does it kill the game? Nope. Which is the point of the article.

Add mods that are sure to come and things will get better.
Title: Re: Skyrim Review
Post by: Mukora on November 19, 2011, 08:58:53 PM
The guy who made DarNified UI has made, or is making a mod to fix most of the issues. Just search it on the Nexus.
Title: Re: Skyrim Review
Post by: mikethor007 on November 20, 2011, 07:06:05 AM
The guy who made DarNified UI has made, or is making a mod to fix most of the issues. Just search it on the Nexus.
Good news, good news.
Title: Re: Skyrim Review
Post by: Mazder_Verhal on November 24, 2011, 06:25:53 PM
I personally don't see what the fuss is about with Skyrim's UI at all.
I find it better than Oblivion's in both smoothness and usability, only thing I'd switch is the item view screen thing with the showing of my player and seeing the armour and items that way.

Other than that it is actually very sleek IMO.
I have literally no idea why the PC community is up in arms about it at all as everything seems to be set in place and there is not like one big screen with about 50 different tabs and a god-awful grid of items, now it's a nice convenient list.
Title: Re: Skyrim Review
Post by: phonypapercut on November 24, 2011, 11:55:08 PM
I personally don't see what the fuss is about with Skyrim's UI at all.
I find it better than Oblivion's in both smoothness and usability, only thing I'd switch is the item view screen thing with the showing of my player and seeing the armour and items that way.

Other than that it is actually very sleek IMO.
I have literally no idea why the PC community is up in arms about it at all as everything seems to be set in place and there is not like one big screen with about 50 different tabs and a god-awful grid of items, now it's a nice convenient list.
Did you read the ARS article linked? It's got a pretty intuitive explanation.

And ya, tabs suck. You've got it backwards though. Skyrim has a bunch of them, Oblivion and Morrowind don't.

Grid vs list is personal preference I suppose, but from a purely practical point of view, the grid from Morrowind lets you see and have access to much more inventory at once than the format from Oblivion or Skyrim. I find myself scrolling through huge lists way too often.
Title: Re: Skyrim Review
Post by: Mukora on November 25, 2011, 02:16:13 AM
@Mazder: You're playing on console, right?

That's why it doesn't seem so bad to you.
Title: Re: Skyrim Review
Post by: mikethor007 on November 25, 2011, 03:43:18 AM
Coolios, quests to get Master level spells. :D
Title: Re: Skyrim Review
Post by: Mazder_Verhal on November 25, 2011, 11:31:52 AM
@Mazder: You're playing on console, right?

That's why it doesn't seem so bad to you.
Yeah but PC has the same buttons which the console buttons use plus the added assistance of a mouse and scroll wheel if you have it.
There is no reason why it would be any different for either console or PC as they use the same buttons.

Did you read the ARS article linked? It's got a pretty intuitive explanation.

And ya, tabs suck. You've got it backwards though. Skyrim has a bunch of them, Oblivion and Morrowind don't.

Grid vs list is personal preference I suppose, but from a purely practical point of view, the grid from Morrowind lets you see and have access to much more inventory at once than the format from Oblivion or Skyrim. I find myself scrolling through huge lists way too often.
I did read it.
Seemed a lot of bitching about having space available, which to me is personal preference I guess.

I personally prefer lists to a grid, on oblivion on PC I had I liked the list and found it no problem, only thing with Skyrim's lists are they're placed on the screen wrong in the magic section and that's about it for me.
But you also have that favourites thing, which to me is a lot better than the whole hotwheel system in Oblivion, especially on console it shows it's worth, I expect on PC it would have been better to allocate the favourites to a number rather than a list, personal preference all the same.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: The Doctor on November 27, 2011, 03:04:38 AM
Actual review: http://game-iv.com/index.php?topic=259.0 (http://game-iv.com/index.php?topic=259.0)
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: mikethor007 on November 27, 2011, 07:25:15 AM
Ok, did anyone complete the mask collection yet? Including the secret one you get after collecting all others?

I'm not talking about the Masque of Clavicus Vile though.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Savakka1 on November 27, 2011, 10:51:07 AM
Ok, did anyone complete the mask collection yet? Including the secret one you get after collecting all others?

I'm not talking about the Masque of Clavicus Vile though.
Nope. Currently have found... was it 4 or 5?
Anyway, gotta keep looking, as it seems that most of them are at the end of 2h hour long dungeons. :D
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Mazder_Verhal on November 27, 2011, 11:09:53 AM
Ok, did anyone complete the mask collection yet? Including the secret one you get after collecting all others?

I'm not talking about the Masque of Clavicus Vile though.
Only mask I have gotten is from that guy in the Mage College's quest.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: mikethor007 on November 27, 2011, 03:34:59 PM
Nope. Currently have found... was it 4 or 5?
Anyway, gotta keep looking, as it seems that most of them are at the end of 2h hour long dungeons. :D
I found all of them, but the last one you get pretty much in the end game.
I was only able to fetch the secret one after the main quest
Only mask I have gotten is from that guy in the Mage College's quest.
There are eight masks with names and one called "Wooden Mask" that looks just like the others
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: ChellieRawr on November 28, 2011, 07:00:10 AM
when i played skyrim i had a massive lady boner.

don't need to say anymore  :ninja:
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: LordNecross on November 28, 2011, 07:17:26 AM
when i played skyrim i had a massive lady boner.

don't need to say anymore  :ninja:
it is indeed a good game. One I still do not have. :(
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Mazder_Verhal on November 28, 2011, 11:12:36 AM
I found all of them, but the last one you get pretty much in the end game.
I was only able to fetch the secret one after the main quest
There are eight masks with names and one called "Wooden Mask" that looks just like the others
Well where/how do you begin the quest to find them?
Or are they all just scattered around for you to stumble upon?
As I am not going to spend ages looking for these masks if there is no reward at all, I don't do that. :D
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Savakka1 on November 28, 2011, 11:48:30 AM
Well where/how do you begin the quest to find them?
Or are they all just scattered around for you to stumble upon?
As I am not going to spend ages looking for these masks if there is no reward at all, I don't do that. :D
No reward? It is such a long task that there HAS to be a reward.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Mazder_Verhal on November 28, 2011, 02:59:20 PM
No reward? It is such a long task that there HAS to be a reward.
Well yeah but is it "Your masks -are- your reward", or do you get a large sum of money and a load of kick-ass stuff?
Or do you just get a little bit of money and a new place that you will never use?
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: mikethor007 on November 28, 2011, 03:34:32 PM
Well yeah but is it "Your masks -are- your reward", or do you get a large sum of money and a load of kick-ass stuff?
Or do you just get a little bit of money and a new place that you will never use?
Loot from the dungeons. The masks are all in dungeons which you can loot, plus near the liches that have the masks there's almost always one of those ornate chests with loot.

As for the secret mask itself:

"When health is low, has a chance to heal wearer and damage nearby enemies. It may very rarely summon a Dragon Priest to assist the wearer as well."
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Mazder_Verhal on November 28, 2011, 04:14:14 PM
Loot from the dungeons. The masks are all in dungeons which you can loot, plus near the liches that have the masks there's almost always one of those ornate chests with loot.

As for the secret mask itself:

"When health is low, has a chance to heal wearer and damage nearby enemies. It may very rarely summon a Dragon Priest to assist the wearer as well."
So the final secret mask is the reward.

Loot I don't really class as a reward as I loot everything anyway. :P
Mind you I was expecting something a little bit more...
Oh well. :P
I'll just go and find the secret one. :P
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: mikethor007 on November 28, 2011, 06:17:54 PM
So the final secret mask is the reward.

Loot I don't really class as a reward as I loot everything anyway. :P
Mind you I was expecting something a little bit more...
Oh well. :P
I'll just go and find the secret one. :P
Loot everything...:D

That's a bit hard when you get to higher levels, considering that the loot itself starts to weight a LOT more. Especially daedric stuff. Ouch.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: RobotNixon on November 28, 2011, 07:14:35 PM
Loot everything... :D

That's a bit hard when you get to higher levels, considering that the loot itself starts to weight a LOT more. Especially daedric stuff. Ouch.

Definitely getting the "Extra Pockets" perk asap.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Mazder_Verhal on November 28, 2011, 10:45:08 PM
Loot everything...:D

That's a bit hard when you get to higher levels, considering that the loot itself starts to weight a LOT more. Especially daedric stuff. Ouch.
As I have found out. :D

I haven't actually touched and Daedric stuff, or seen any actually.
Only hint of Daedra I have seen is the tiny "museum" in Carthal(?)
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: mikethor007 on November 29, 2011, 04:12:42 PM
As I have found out. :D

I haven't actually touched and Daedric stuff, or seen any actually.
Only hint of Daedra I have seen is the tiny "museum" in Carthal(?)
Oh, you'll see them. And their swords, axes, bows, maces, spells...

Though I'll say that Skyrim has a LOT less daedra than Oblivion. They can't just simply open gates anymore.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Mazder_Verhal on November 29, 2011, 08:05:03 PM
Oh, you'll see them. And their swords, axes, bows, maces, spells...

Though I'll say that Skyrim has a LOT less daedra than Oblivion. They can't just simply open gates anymore.
Most I have seen so far is the Sanguine Rose and my Dremora when I use it. :D
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: XT Vengeance on November 29, 2011, 08:13:49 PM
Oh, you'll see them. And their swords, axes, bows, maces, spells...

Though I'll say that Skyrim has a LOT less daedra than Oblivion. They can't just simply open gates anymore.
Exactly. This is why i have a secret hoard of daedra hearts in on of mah houses.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Mukora on November 29, 2011, 08:34:01 PM
Daedric stuff looks so disgusting.

I much prefer Orcish or Ebony stuff. Or possibly Dragonbone/Skin stuff, though I haven't been able to get much of that.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: XT Vengeance on November 29, 2011, 09:11:10 PM
Daedric stuff looks so disgusting.

I much prefer Orcish or Ebony stuff. Or possibly Dragonbone/Skin stuff, though I haven't been able to get much of that.
Oh i don't wear Daedric myself. I wear my set of legendary Dragonscale armor. I'm more of a skirmisher than anything else.
I actually enchanted my stuff such that i do 200 damage with my legendary Daedric bow, plus the 20 shock damage.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: SirEmilCrane on November 29, 2011, 10:33:29 PM
Ebony looks the best IMHO, its a pity that the stuff is so damn hard to find
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: LordNecross on November 29, 2011, 10:37:06 PM
Ebony looks the best IMHO, its a pity that the stuff is so damn hard to find
Ebony is definitely cool looking.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: LordNecross on November 29, 2011, 10:42:25 PM
Been looking at stats, it seems that resource cost and weight, make Dragon bone Armor the outright best of the armors, though it can be beaten by Daedric, at the cost on a much heavier armor value. I am looking forward to smithing in this game.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: RobotNixon on November 30, 2011, 12:06:07 AM
Ebony metal is mined exclusively from Vvardenfel, and given the fact that Vvardenfel got destroyed when the floating moon above Vivec resumed it's course, I wouldn't be surprised if Ebony and Daedric armor become increasingly more rare in the games after this one. At least until Morrowind can be reinhabited.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: mikethor007 on November 30, 2011, 12:36:16 AM
Been looking at stats, it seems that resource cost and weight, make Dragon bone Armor the outright best of the armors, though it can be beaten by Daedric, at the cost on a much heavier armor value. I am looking forward to smithing in this game.
You can only create Dragon stuff with 100 Smithing and by also taking the last perk of the tree. There's two paths to it. One goes through ebony and daedric stuff, the other through elven stuff.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Foxdonut on November 30, 2011, 12:43:52 AM
You can only create Dragon stuff with 100 Smithing and by also taking the last perk of the tree. There's two paths to it. One goes through ebony and daedric stuff, the other through elven stuff.
Daedric is better. Just sayin.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Mukora on November 30, 2011, 01:36:09 AM
It might be better but it's also a hell of a lot uglier.

At least dragonbone and scale don't make me want to claw my eye out.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: LordNecross on November 30, 2011, 02:23:13 AM
Daedric is better. Just sayin.
Dragon is cooler. Just saiyan.
(http://files.sharenator.com/just_saiyan_RE_The_Off_topic_topic_post_2_Return_of_Confusion-s360x328-164470.jpg)
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: XT Vengeance on November 30, 2011, 03:08:03 AM
If i had to say which armor is the coolest looking, it is a tie between Dragonscale and Glass. Both look gently-carressing sweet.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: SirEmilCrane on November 30, 2011, 07:44:11 AM
Ebony metal is mined exclusively from Vvardenfel, and given the fact that Vvardenfel got destroyed when the floating moon above Vivec resumed it's course, I wouldn't be surprised if Ebony and Daedric armor become increasingly more rare in the games after this one. At least until Morrowind can be reinhabited.

Once we retake it from the invading n'wah
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Foxdonut on December 02, 2011, 04:30:31 PM
Dragon is cooler. Just saiyan.
*snip
Dragon is gay as gently-carress. Clearly a modified mesh of T-45d, at least the Daedric excrement is original looking.  :whistle:
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: RobotNixon on December 02, 2011, 05:47:16 PM
Dragon is gay as gently-carress. Clearly a modified mesh of T-45d, at least the Daedric excrement is original looking.  :whistle:

...What are you on about?
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: LordNecross on December 02, 2011, 05:57:24 PM
...What are you on about?
He is trying to flame. lol about the Style of Dragon bone Armor.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Foxdonut on December 02, 2011, 06:09:17 PM
...What are you on about?
Look at the design of the Dragonplate armor, now over to the T-45d, sadly, not same armor but similar design elements. (Shoulder pads in particular)  :sorcerer:
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: SirEmilCrane on December 02, 2011, 10:14:23 PM
Dragon is gay as gently-carress. Clearly a modified mesh of T-45d, at least the Daedric excrement is original looking.  :whistle:

Can you refrain from using gay as a derogatory adjective please?
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Tobbs on December 02, 2011, 10:29:42 PM
Well...this sucks.

Joshoan Cartoum, lvl 32 Argonian
Gear:
Full Dragon Scale armor with shield
Ebony sword (legendary)
Ebony bow
Ebony arrows

I accidentally rewrote this character and replaced it with a lvl 1 orc. It makes me...tired.

Also, when I try creating a new character, when I'm done, I press R to finish and name my character...then neither OK or Cancel works. I keep pressing them and nothing happens. Any ideas why and how I fix it?
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: RobotNixon on December 02, 2011, 10:38:52 PM
Well...this sucks.

Joshoan Cartoum, lvl 32 Argonian
Gear:
Full Dragon Scale armor with shield
Ebony sword (legendary)
Ebony bow
Ebony arrows

I accidentally rewrote this character and replaced it with a lvl 1 orc. It makes me...tired.

Also, when I try creating a new character, when I'm done, I press R to finish and name my character...then neither OK or Cancel works. I keep pressing them and nothing happens. Any ideas why and how I fix it?

Use the WASD keys to select and the E key to confirm.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Tobbs on December 02, 2011, 10:40:46 PM
Use the WASD keys to select and the E key to confirm.
If you're talking about saving with characters, then I will do that in the future.

But if you're talking about the last part, nothing works. I can't accept, I can't go back, nothing.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Mukora on December 02, 2011, 10:49:25 PM
This is why BioWare's save system should become standard. Impossible to accidently save over different characters.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Tobbs on December 02, 2011, 10:53:06 PM
This is why BioWare's save system should become standard. Impossible to accidently save over different characters.
And now I can't create a new character.

Do anyone have any idea why pressing Ok and Cancel doesn't work?
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Tobbs on December 03, 2011, 12:03:38 AM
(http://1.bp.blogspot.com/-_3z8lVGWl_w/TVUpyT-62rI/AAAAAAAAAa4/56zhjtbDcak/s320/okay2vibelive.JPG)
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: RobotNixon on December 03, 2011, 05:46:45 AM
This is why BioWare's save system should become standard. Impossible to accidently save over different characters.

It leaves a gigantic mess though.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Mukora on December 03, 2011, 06:38:30 AM
How so?
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: RobotNixon on December 03, 2011, 06:42:41 AM
How so?

It's hard to tell characters apart.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Mukora on December 03, 2011, 08:41:55 AM
Well, if you don't give them unique names, sure, I suppose, but that would be your own fault.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: FsDxRAGE on December 03, 2011, 05:04:31 PM
I am 61 hours in an have done nothing. I have just been walking around, smithing, selling, enchanting. and looting ALL the things.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Savakka1 on December 03, 2011, 05:54:38 PM
I am 61 hours in an have done nothing. I have just been walking around, smithing, selling, enchanting. and looting ALL the things.
"You are over encumbered and you cannot run"
(http://troll.me/images/y-u-no-guy/nooooooo-not-again.jpg)
Anyway, cannot wait for my replacement video card to arrive. Have to get back to Skyrim ASAP. :P
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: RobotNixon on December 03, 2011, 06:02:09 PM
Well, if you don't give them unique names, sure, I suppose, but that would be your own fault.

When the character is a newgame+ playthrough, that's not really something you can avoid, is it?

But anyways, I've never had a problem with any of Bethesda's save systems. It's all subjective.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Mukora on December 04, 2011, 12:33:47 AM
What silly person would use NG+ in Mass Effect?

Even then, NG+ games just get stored in the same folder they originate from, they don't get their own.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: RobotNixon on December 04, 2011, 12:42:38 AM
What silly person would use NG+ in Mass Effect?

Even then, NG+ games just get stored in the same folder they originate from, they don't get their own.

Alright Mukora, your opinion is better than mine. All hail the greatness that is your taste.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Mukora on December 04, 2011, 04:50:20 AM
Damn straight.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: sweffymo on December 10, 2011, 04:00:35 PM
After 80 hours or so I just decided, "Ah, what the heck.  I may as well beat the campaign."  So that's what I did.

Now to go do random things until I feel like making a new character.  I don't think I have explored even half of the places even though it's hard to see the map because of all of the icons on it.

Edit:  I also am using the shader/HDR mod and some texture mods.  Looks pretty cool.

(http://img36.imageshack.us/img36/723/2011120900003z.jpg)
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Tobbs on December 11, 2011, 03:30:38 AM
Edit:  I also am using the shader/HDR mod and some texture mods.  Looks pretty cool.

(http://img36.imageshack.us/img36/723/2011120900003z.jpg)
Link plz?
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: sweffymo on December 12, 2011, 03:25:39 PM
Link plz?

Texture mod: http://www.skyrimnexus.com/downloads/file.php?id=607 (http://www.skyrimnexus.com/downloads/file.php?id=607)

Night sky texture: http://www.skyrimnexus.com/downloads/file.php?id=85 (http://www.skyrimnexus.com/downloads/file.php?id=85)

High resolution eye textures (not in this screenshot but I like it): http://www.skyrimnexus.com/downloads/file.php?id=498 (http://www.skyrimnexus.com/downloads/file.php?id=498)

Enhanced distant terrain (not really visible in that screenshot either): http://www.skyrimnexus.com/downloads/file.php?id=1598 (http://www.skyrimnexus.com/downloads/file.php?id=1598)

Enhanced shaders/HDR: http://www.skyrimnexus.com/downloads/file.php?id=822 (http://www.skyrimnexus.com/downloads/file.php?id=822)

Here's another screenshot:
(http://img545.imageshack.us/img545/4425/2011121100003i.jpg)

And a spoiler-y one:
(http://img507.imageshack.us/img507/2171/2011120900008.jpg)
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Tobbs on December 14, 2011, 12:43:30 AM
So yeah, installed a mod that was supposed to improve textures on female characters. I don't know if it did, but it seemed to have deleted all files for male characters, and the game crashes whenever I try loading. Do you think uninstalling and reinstalling the game will do?
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: sweffymo on December 14, 2011, 12:46:20 AM
Deleting the mod should work.  If it doesn't then a re-install would be in order.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Foxdonut on December 14, 2011, 01:29:10 AM
So yeah, installed a mod that was supposed to improve textures on female characters. I don't know if it did, but it seemed to have deleted all files for male characters, and the game crashes whenever I try loading. Do you think uninstalling and reinstalling the game will do?
back ups are your friend for future reference.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: sweffymo on December 14, 2011, 01:31:38 AM
Especially when the game's only 5.5GB! :P
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Tobbs on December 14, 2011, 07:12:36 AM
Deleting the mod should work.  If it doesn't then a re-install would be in order.
Well, you see, deleting a mod doesn't work when it replaced important files that you can't get back. But it wouldn't surprise me if re-installing wouldn't work either. Nothing works smoothly for me. Ever.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: sweffymo on December 14, 2011, 04:16:20 PM
Well, good luck with that I guess...
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: mikethor007 on December 14, 2011, 04:44:34 PM
So yeah, installed a mod that was supposed to improve textures on female characters. I don't know if it did, but it seemed to have deleted all files for male characters, and the game crashes whenever I try loading. Do you think uninstalling and reinstalling the game will do?
You did it wrong, I think. Adding mods should never, ever, delete stuff the base game uses. If you somehow deleted a file used by the base (vanilla) game, you'll either have to reinstall (from disks) or revalidate the cache files (if using steam).
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: sweffymo on December 14, 2011, 04:46:46 PM
That's true.  Normally mods are just pasted into folders, sometimes replacing configuration files but never base game files.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: mikethor007 on December 14, 2011, 04:50:43 PM
That's true.  Normally mods are just pasted into folders, sometimes replacing configuration files but never base game files.
Maybe he tried to move stuff around and ended up deleting a bunch of files.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Tobbs on December 14, 2011, 07:02:38 PM
Maybe he tried to move stuff around and ended up deleting a bunch of files.
I downloaded it, and took the folder, which was named Data, and replaced the current Data. Then stuff disappeared. I'm using NMM from now on.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Tobbs on December 14, 2011, 07:25:39 PM
Alright, so I've re-installed the game and...nope, still not working. Files still gone.

Oh snap, what to do...
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: mikethor007 on December 14, 2011, 07:26:48 PM
Alright, so I've re-installed the game and...nope, still not working. Files still gone.

Oh snap, what to do...
What mod is that?
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Tobbs on December 14, 2011, 07:30:26 PM
What mod is that?
It was something like Bella's Better Females v3 or something. Supposed to improve female textures.

And also, I tried loading an auto save. Loading it worked, but everything was black and then it got completely gently-carressed up. It's like all textures have disappeared.

EDIT: Made a full removal and re-install. Now it works. Hurray!
(V)(',,,')(V) Whoop whoop whoop!
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: mikethor007 on December 21, 2011, 02:09:48 AM
I'd recommend this mod:
SkyUI (http://www.skyrimnexus.com/downloads/file.php?id=3863)

Changes the inventory menu to a much, much better one.

REQUIRES the Skyrim Script Extender (SKSE) (http://skse.silverlock.org/).

Oh, and maybe this one:
Midas Magic - Spells in Skyrim (http://www.skyrimnexus.com/downloads/file.php?id=3413)
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: LordNecross on December 30, 2011, 10:59:06 PM
I finally got Skyrim. Smithing is definitely fun. I haven't gotten to the Higher end stuff but I am enjoying the look of Dwarven armor. Especially the helmet.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: mikethor007 on April 09, 2012, 07:34:17 AM
(http://i1045.photobucket.com/albums/b451/mikethor007/ScreenShot10.jpg)
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: LordNecross on April 09, 2012, 07:44:57 AM
(http://i1045.photobucket.com/albums/b451/mikethor007/ScreenShot10.jpg)
Whats it supposed to be? What are you trying to show? Broken Quest Markers? :P
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: mikethor007 on April 09, 2012, 01:49:55 PM
Whats it supposed to be? What are you trying to show? Broken Quest Markers? :P
Ooops. Forgot to add a quote. Just a pretty screenshot. :P
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: mikethor007 on May 24, 2012, 09:54:38 PM
Sorry for the thread necro here but, this will be interesting:

http://www.shacknews.com/article/73964/skyrim-16-adds-mounted-combat (http://www.shacknews.com/article/73964/skyrim-16-adds-mounted-combat)
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Foxdonut on May 25, 2012, 12:54:28 AM
Sorry for the thread necro here but, this will be interesting:

http://www.shacknews.com/article/73964/skyrim-16-adds-mounted-combat (http://www.shacknews.com/article/73964/skyrim-16-adds-mounted-combat)
FFFFFFFFFFFFFFFFFFFFFFFFFFF! Awesome.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Tobbs on May 26, 2012, 07:49:30 PM
Hey everyone...I've got a problem. A big problem.

You know that quest in the beginning where you're supposed to get that stone tablet for Farengar? And then Irileth comes and talks to Farengar? Yeah, that doesn't happen for me. When I complete that quest, Irileth literally disappears. Like, not that she walks far away or anything, she ceases to exist. How do I know this? I tried continuously teleporting her to me while I went to talk to Farengar (I always get that golden claw before I go to Whiterun), but when I complete the quest, she disappears. Is it just me that has this problem, or has it happened to someone else? I really want to continue on the story.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: LordNecross on May 26, 2012, 07:54:22 PM
Hey everyone...I've got a problem. A big problem.

You know that quest in the beginning where you're supposed to get that stone tablet for Farengar? And then Irileth comes and talks to Farengar? Yeah, that doesn't happen for me. When I complete that quest, Irileth literally disappears. Like, not that she walks far away or anything, she ceases to exist. How do I know this? I tried continuously teleporting her to me while I went to talk to Farengar (I always get that golden claw before I go to Whiterun), but when I complete the quest, she disappears. Is it just me that has this problem, or has it happened to someone else? I really want to continue on the story.
I play console version so don't have that problem.

Not sure what to say besides playing the game without mods, and make sure its patched up to date.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Tobbs on May 27, 2012, 12:13:32 AM
Seriously, I can't progress in the story, and I don't know which mod is screwing everything up! Is there a console command to force-start a quest or something?
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: LordNecross on May 27, 2012, 12:23:14 AM
Seriously, I can't progress in the story, and I don't know which mod is screwing everything up! Is there a console command to force-start a quest or something?
might want to run without mods if you are having so much trouble. Only way I know unless you look up console commands on Google.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Tobbs on May 27, 2012, 12:44:49 AM
might want to run without mods if you are having so much trouble. Only way I know unless you look up console commands on Google.
(http://i0.kym-cdn.com/profiles/icons/big/000/103/202/boromir1.jpg)
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: mikethor007 on May 27, 2012, 08:48:49 AM
That smells like a mod conflict. Or a badly installed one. Never happened to me, and I have the PC version.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: SirEmilCrane on May 27, 2012, 11:16:27 AM
Am I the only person who just enjoys the base game unmodded?
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: PMorgan18 on May 27, 2012, 11:28:46 AM
Am I the only person who just enjoys the base game unmodded?
I did.  Then mods came out.  :P
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Tobbs on May 27, 2012, 01:16:07 PM
That smells like a mod conflict. Or a badly installed one. Never happened to me, and I have the PC version.
It might be badly installed mods. I don't know how these things work, I just download the mods with Nexus Mod Manager and slap them into the game.

There might be some conflict with old mods that I put directly into the Data folder before I got NMM, but I don't know how to find those again.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: mikethor007 on May 27, 2012, 02:12:34 PM
It might be badly installed mods. I don't know how these things work, I just download the mods with Nexus Mod Manager and slap them into the game.

There might be some conflict with old mods that I put directly into the Data folder before I got NMM, but I don't know how to find those again.
Hmmmm, NMM can indeed hose something up but that's rare by now, All of my mods were installed using it.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: mikethor007 on May 31, 2012, 05:52:29 PM
The trailer for the Dawnguard DLC is out:

http://www.shacknews.com/article/74042/skyrims-dawnguard-dlc-gets-first-trailer (http://www.shacknews.com/article/74042/skyrims-dawnguard-dlc-gets-first-trailer)
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: LordNecross on May 31, 2012, 06:02:38 PM
The trailer for the Dawnguard DLC is out:

http://www.shacknews.com/article/74042/skyrims-dawnguard-dlc-gets-first-trailer (http://www.shacknews.com/article/74042/skyrims-dawnguard-dlc-gets-first-trailer)
Time to slay some fookin Vampires!

It seems like the Vampire mod they made during that one week has been refined for use.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Foxdonut on May 31, 2012, 09:38:43 PM
The trailer for the Dawnguard DLC is out:

http://www.shacknews.com/article/74042/skyrims-dawnguard-dlc-gets-first-trailer (http://www.shacknews.com/article/74042/skyrims-dawnguard-dlc-gets-first-trailer)
Yesssss, Yessss! Certainly going to side with the vampires if possible :D
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: LordNecross on May 31, 2012, 09:43:31 PM
Yesssss, Yessss! Certainly going to side with the vampires if possible :D
It looks possible, but only up to a certain point with the whole "Blocking the Sun" thing.

Unless this DLC will literally change the game by turning the world to permanent darkness which would be cool in the fact it lets you be 100% evil.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: mikethor007 on May 31, 2012, 10:41:27 PM
It looks possible, but only up to a certain point with the whole "Blocking the Sun" thing.

Unless this DLC will literally change the game by turning the world to permanent darkness which would be cool in the fact it lets you be 100% evil.
Eh, I doubt it. More likely it'll gove the player the option of becoming a Vampire lord but still beating the crap out of the other vampires, if only to take control of the sect, kinda like with the dark brotherhood. You can kill the emperor, but it has no real consequence.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: mikethor007 on June 16, 2012, 06:27:19 AM
http://www.officialplaystationmagazine.co.uk/2012/06/14/skyrim-dawnguard-dlc-info-new-perks-shout-and-armored-troll-body-guards/ (http://www.officialplaystationmagazine.co.uk/2012/06/14/skyrim-dawnguard-dlc-info-new-perks-shout-and-armored-troll-body-guards/)
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Mazder_Verhal on June 21, 2012, 03:26:10 PM
Dayum!
I have to get my Skyrim back from my mate and get some points so I can get this DLC!
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: mikethor007 on June 26, 2012, 06:23:01 PM
Forgot to mention this, Dawnguard should be out today for the 360, if it isn't already.

PC and PS3 will get it one month onwards.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Tobbs on June 27, 2012, 12:09:48 PM
gently-carress. YES. I finally managed to get Skyrim working without flaw! Turns out it was rather easy. Just had to hunt down and delete every Skyrim-related file from my hard drive, then re-install it. Works like a charm.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: mikethor007 on June 27, 2012, 12:31:40 PM
gently-carress. YES. I finally managed to get Skyrim working without flaw! Turns out it was rather easy. Just had to hunt down and delete every Skyrim-related file from my hard drive, then re-install it. Works like a charm.
:sorcerer:

Still going to try your hand at using mods or are you done with them? :D
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Tobbs on June 27, 2012, 03:29:43 PM
:sorcerer:

Still going to try your hand at using mods or are you done with them? :D
mike pls. It was the older mods hidden in the Data folder that screwed everything up. There's nothing wrong with the ones in my mod manager. No way I'm going without mods, they're too much fun.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: PMorgan18 on June 27, 2012, 03:55:40 PM
mike pls. It was the older mods hidden in the Data folder that screwed everything up. There's nothing wrong with the ones in my mod manager. No way I'm going without mods, they're too much fun.
Good, good, good.

What mods have you been using?
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Tobbs on June 27, 2012, 04:02:41 PM
Good, good, good.

What mods have you been using?
Let's see...the ones I have active are Akaviri Samurai Armor, Apocalypse Spell Package, Argonian Raptor Feet (ftl), Bandolier - Bags and Pouches, Coverkhajiits, Crimson Tide, Detailed Cities, Dovahkiin hideout, Enhanced Night Skyrim, Faster Vanilla Horses, Increased bounty rewards, Posh Mudcrabs, some  werewolf sound file replacements, Redguard Knight Armor, Silver Dragon Armor, Skyrim Monster Mod, Sounds of Skyrim, Taverns 2, The Dance of Death, Vanguard Armor, Warchief Armor and Werewolf Enhancer.

And I'm going to get Magic Duel as well.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: PMorgan18 on June 27, 2012, 04:07:44 PM
Let's see...the ones I have active are Akaviri Samurai Armor, Apocalypse Spell Package, Argonian Raptor Feet (ftl), Bandolier - Bags and Pouches, Coverkhajiits, Crimson Tide, Detailed Cities, Dovahkiin hideout, Enhanced Night Skyrim, Faster Vanilla Horses, Increased bounty rewards, Posh Mudcrabs, some  werewolf sound file replacements, Redguard Knight Armor, Silver Dragon Armor, Skyrim Monster Mod, Sounds of Skyrim, Taverns 2, The Dance of Death, Vanguard Armor, Warchief Armor and Werewolf Enhancer.

And I'm going to get Magic Duel as well.
Have you looked at Tytanis?  http://skyrim.nexusmods.com/mods/1601 (http://skyrim.nexusmods.com/mods/1601)
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Tobbs on June 27, 2012, 04:42:31 PM
Have you looked at Tytanis?  http://skyrim.nexusmods.com/mods/1601 (http://skyrim.nexusmods.com/mods/1601)
Yes, I had that a long while, but it was one of the mods that were in my Data folder. And frankly, I never got much use of it except for getting to make more leather bracers.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: mikethor007 on June 27, 2012, 06:00:54 PM
Let's see...the ones I have active are Akaviri Samurai Armor, Apocalypse Spell Package, Argonian Raptor Feet (ftl), Bandolier - Bags and Pouches, Coverkhajiits, Crimson Tide, Detailed Cities, Dovahkiin hideout, Enhanced Night Skyrim, Faster Vanilla Horses, Increased bounty rewards, Posh Mudcrabs, some  werewolf sound file replacements, Redguard Knight Armor, Silver Dragon Armor, Skyrim Monster Mod, Sounds of Skyrim, Taverns 2, The Dance of Death, Vanguard Armor, Warchief Armor and Werewolf Enhancer.

And I'm going to get Magic Duel as well.
Hmmm...my mods consist mostly of High resolution textures, new Hideouts/Homes, Light-Sabers, yes, light-sabers, for teh lulz. With powering on/off and swooshing sounds included. Plus more dungeons/landmasses with their associated quests. And some oversized weaponry, like Guts' sword and Cloud's buster sword. Plus a Dwemer-looking contraption that looks awfully like a 40k chainsword.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: mikethor007 on July 02, 2012, 08:07:01 PM
Ooooh, a bow that can blot out the sun...
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: mikethor007 on July 20, 2012, 03:17:22 AM
People might be interested in trying this one out:

http://skyrim.nexusmods.com/mods/17802 (http://skyrim.nexusmods.com/mods/17802)
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Tobbs on August 06, 2012, 10:56:01 PM
Welp, I downloaded Dawnguard and it broke Skyrim right away. It started flawlessly, then I started getting slight lags. Then it started shutting down, so I uninstalled some mods I never really used. It then ran flawlessly, then started having serious lag spikes. Then it started shutting down after (and I took the time) 9 seconds of loading a game. So I uninstalled all mods I had in desperation of making it work again. Then it continued to run for another ten minutes, then it started shutting down after twenty-five seconds (every time) even though I have no mods.
(http://i8.photobucket.com/albums/a10/Xanar_Tulason/chris%20colfer%20gifs/sad.gif)
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: LordNecross on August 06, 2012, 10:58:59 PM
Welp, I downloaded Dawnguard and it broke Skyrim right away. It started flawlessly, then I started getting slight lags. Then it started shutting down, so I uninstalled some mods I never really used. It then ran flawlessly, then started having serious lag spikes. Then it started shutting down after (and I took the time) 9 seconds of loading a game. So I uninstalled all mods I had in desperation of making it work again. Then it continued to run for another ten minutes, then it started shutting down after twenty-five seconds (every time) even though I have no mods.
(http://i8.photobucket.com/albums/a10/Xanar_Tulason/chris%20colfer%20gifs/sad.gif)
Corrupted files maybe?  caused by all the mods?

I had it happen with GMOD before in its older version, it just broke even after removing the mods.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Tobbs on August 06, 2012, 11:01:54 PM
Corrupted files maybe?  caused by all the mods?

I had it happen with GMOD before in its older version, it just broke even after removing the mods.
It worked perfectly before I installed Dawnguard. Are you saying I have to wipe Skyrim off my computer again?

Nope, that'll be last resort. First I'm going to make my first ever complete virus scan of my computer. It has been real slow for a long time.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: LordNecross on August 06, 2012, 11:04:46 PM
It worked perfectly before I installed Dawnguard. Are you saying I have to wipe Skyrim off my computer again?

Nope, that'll be last resort. First I'm going to make my first ever complete virus scan of my computer. It has been real slow for a long time.
You probably got some cleaning to do then. Registry Errors are good at slowing down computers.

Happens to those of us who uninstall and reinstall improperly.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Tobbs on August 06, 2012, 11:08:23 PM
You probably got some cleaning to do then. Registry Errors are good at slowing down computers.

Happens to those of us who uninstall and reinstall improperly.
What do I have to clean up after registry errors? Do they leave something behind?
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: LordNecross on August 06, 2012, 11:12:13 PM
What do I have to clean up after registry errors? Do they leave something behind?
No idea how to do it manually. Might need to research it.

But cleaning must be done. Each case is different. Maybe find out what taking up memory and slowing the PC down.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Tobbs on August 06, 2012, 11:13:42 PM
No idea how to do it manually. Might need to research it.

But cleaning must be done. Each case is different. Maybe find out what taking up memory and slowing the PC down.
*sigh* Time for Google.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: LordNecross on August 06, 2012, 11:14:49 PM
*sigh* Time for Google.
Also open Task Manager, find out if random useless things are eating at memory.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Tobbs on August 06, 2012, 11:24:36 PM
Also open Task Manager, find out if random useless things are eating at memory.
Uhm...I'm sorry, what is the Task Manager? My program names are in Swedish, so it might have a totally different name. Is that the thing that comes up when you use CTRL+ALT+DELETE?
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: LordNecross on August 07, 2012, 12:19:07 AM
Uhm...I'm sorry, what is the Task Manager? My program names are in Swedish, so it might have a totally different name. Is that the thing that comes up when you use CTRL+ALT+DELETE?
Yes.

It shows the Memory usage.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Tobbs on August 07, 2012, 01:36:55 AM
Yes.

It shows the Memory usage.
Holy excrement it's only got a fifth of the memory vacant. But I don't know what is important and what is useless, so I don't dare delete anything :o
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: ChellieRawr on August 07, 2012, 04:12:48 AM
Welp, I downloaded Dawnguard and it broke Skyrim right away. It started flawlessly, then I started getting slight lags. Then it started shutting down, so I uninstalled some mods I never really used. It then ran flawlessly, then started having serious lag spikes. Then it started shutting down after (and I took the time) 9 seconds of loading a game. So I uninstalled all mods I had in desperation of making it work again. Then it continued to run for another ten minutes, then it started shutting down after twenty-five seconds (every time) even though I have no mods.
(http://i8.photobucket.com/albums/a10/Xanar_Tulason/chris%20colfer%20gifs/sad.gif)

heyyy its the gay kid from glee! i love that show!
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: mikethor007 on August 07, 2012, 04:54:43 AM
Holy excrement it's only got a fifth of the memory vacant. But I don't know what is important and what is useless, so I don't dare delete anything :o
That might be your problem. Something has the memory so clogged up the game can't even run properly.

Look at what is eating memory the most. You can order the whole thing by memory consumption or CPU usage.

If what is eating memory the most is your browser (iexplore.exe), or firefox (firefox.exe), or chrome (chrome.exe) then just kill the damn thing. It'll knock your browser down, but it'll free up a excrementload of memory. Chrome also has a habit of popping up one chrome.exe per open tab you have in the chrome browser, so you might have to kill a whole bunch.

Another thing, avoid keeping your browser open for extended periods of time. They tend to eat a lot of memory over time. I had firefox eat up more than 1 gigabyte of memory once.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: mikethor007 on August 07, 2012, 05:05:36 AM
On another note, I've already finished the DLC on the Dawnguard's side. Coolios!

One of the ways you can mess up the sun:
https://www.youtube.com/watch?v=HW2qsDQZOq4 (https://www.youtube.com/watch?v=HW2qsDQZOq4)
(another guy's video)

This video has both:
https://www.youtube.com/watch?v=ABYj0kuvy_8 (https://www.youtube.com/watch?v=ABYj0kuvy_8)

Rule of cool! Yeah!
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Tobbs on August 07, 2012, 11:25:50 AM
Hmm, there are a whole bunch of svchost.exe that each take up a lot of memory. I think they're all the same, but they belong to Program 32 so I'm not sure.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Tobbs on August 07, 2012, 11:26:42 AM
heyyy its the gay kid from glee! i love that show!
Glee? I just took some random gif.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Tobbs on August 24, 2012, 12:03:22 PM
So today I tried deleting every part of Skyrim that was possible to delete, then re-installed everything with no mods or anything installed in hopes that it would work. Nope. Same problem. Don't what the hell is causing it. Worst part is that Skyrim is the best damn game I've ever played.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: mikethor007 on August 24, 2012, 12:21:47 PM
So today I tried deleting every part of Skyrim that was possible to delete, then re-installed everything with no mods or anything installed in hopes that it would work. Nope. Same problem. Don't what the hell is causing it. Worst part is that Skyrim is the best damn game I've ever played.
Does it crash to desktop? Or just plain freezes? Tried with the bare minimum settings?
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Tobbs on August 24, 2012, 12:29:58 PM
Does it crash to desktop? Or just plain freezes? Tried with the bare minimum settings?
It works perfectly for about a minute after I load a saved game. Then no matter what I'm doing, it freezes for a few seconds then the game crashes. Creating a new character doesn't solve it, they all get to that point after a while and get no further after that.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: mikethor007 on August 24, 2012, 06:09:51 PM
It works perfectly for about a minute after I load a saved game. Then no matter what I'm doing, it freezes for a few seconds then the game crashes. Creating a new character doesn't solve it, they all get to that point after a while and get no further after that.
And all other games work without a hitch?
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Tobbs on August 24, 2012, 10:18:50 PM
And all other games work without a hitch?
Yup. And Skyrim worked flawlessly before I installed Dawnguard.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: mikethor007 on August 25, 2012, 12:36:03 AM
Yup. And Skyrim worked flawlessly before I installed Dawnguard.
You might be getting some serious load order problems there...if not that, something's seriously not right with your computer and/or skyrim's install.

The game might be trying to load Dawnguard before the main game, or somesuch. That will mess it up good.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Tobbs on August 25, 2012, 10:22:15 AM
You might be getting some serious load order problems there...if not that, something's seriously not right with your computer and/or skyrim's install.

The game might be trying to load Dawnguard before the main game, or somesuch. That will mess it up good.
I have checked my load order, nothing wrong with it. There might be something wrong with Skyrim's install, but I can't remove it completely because I can't delete the backups for some reason. Or I have a virus on my computer, but scans showed up nothing.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Rakia_Time on August 25, 2012, 11:23:13 AM
I have checked my load order, nothing wrong with it. There might be something wrong with Skyrim's install, but I can't remove it completely because I can't delete the backups for some reason. Or I have a virus on my computer, but scans showed up nothing.
here's a stupid idea, have you tried deleting Skyrim.ini and SkyrimPrefs.ini ? they might have remained behind after you uninstalled
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Tobbs on August 25, 2012, 11:56:23 AM
here's a stupid idea, have you tried deleting Skyrim.ini and SkyrimPrefs.ini ? they might have remained behind after you uninstalled
Maybe. I didn't know there were such files. I'll try that next time. In the meantime, I'll try to see if truly all my characters are broken.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Rakia_Time on August 25, 2012, 12:21:33 PM
you know, escaping from Markath with 50 guards on my ass isnt my idea of fun
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Minimum on September 08, 2012, 04:10:09 AM
Got Dawnguard with a 25% off coupon over at GMG.  Decided to clean my install of mods and start over with a new character.  I've never played as an Argonian before so this should be fun.

(http://cloud.steampowered.com/ugc/578966552853916976/A0E675E2F52588EFE6555CA418A1B45ED3DD5A49/)
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: mikethor007 on September 08, 2012, 05:18:56 AM
Got Dawnguard with a 25% off coupon over at GMG.  Decided to clean my install of mods and start over with a new character.  I've never played as an Argonian before so this should be fun.

(http://cloud.steampowered.com/ugc/578966552853916976/A0E675E2F52588EFE6555CA418A1B45ED3DD5A49/)
Argonians look much cooler with Dawnguard's "lit-up" vampire eyes.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Tobbs on September 08, 2012, 04:01:07 PM
And I still can't play the damn game. I even asked customer support but they couldn't tell what was wrong.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Minimum on September 09, 2012, 06:08:06 AM
Argonians look much cooler with Dawnguard's "lit-up" vampire eyes.

I guess the mod I'm using changed the vampire eyes.  As a vampire it changed my eyes to a red slit eye instead of cool lit-up eyes.

And I still can't play the damn game. I even asked customer support but they couldn't tell what was wrong.

What happens when you try to play it?
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: mikethor007 on September 09, 2012, 02:06:39 PM
What happens when you try to play it?
IIRC, his game locks up after a bit of time, even in a new game, and with Skyrim freshly installed.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Tobbs on September 09, 2012, 05:32:34 PM
IIRC, hia game locks up after a bit of time, even in a new game, and with Skyrim freshly installed.
And crashes.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Rakia_Time on October 08, 2012, 06:42:44 PM
welp, just got the Heartfire DLC, time to build my own house :D
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: mikethor007 on October 08, 2012, 06:44:48 PM
welp, just got the Heartfire DLC, time to build my own house :D
Been there, done that.

Tip: you'll need gently-carresstons of iron ingots to get everything built. Gorram Iron Fittings, almost everything needs them!
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Rakia_Time on October 08, 2012, 06:46:15 PM
Been there, done that.

Tip: you'll need gently-carresstons of iron ingots to get everything built. Gorram Iron Fittings, almost everything needs them!
i have around 2000 left from my dagger forging days, that enough?  :whistle:
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: mikethor007 on October 08, 2012, 07:22:53 PM
i have around 2000 left from my dagger forging days, that enough?  :whistle:
Quite.

You'll also need a good number of Corundum ingots for making locks.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Rakia_Time on October 08, 2012, 07:34:53 PM
Quite.

You'll also need a good number of Corundum ingots for making locks.
locks?....

anything else i need to know, gold ingots for the dog house?
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: mikethor007 on October 08, 2012, 08:40:13 PM
locks?....

anything else i need to know, gold ingots for the dog house?
Every door, chest and safe you make requires locks. Pretty much everything that can be locked requires at lest one to make. Safes require 5 IIRC...

You need a different type of glass to make transparent things, mainly display cases.  Straw is used for animal pens and for making beds. Goat horns are used for making those permanent torches that burn inside houses.

Oh, remeber the useless lumber mills? They have a use now. You can buy lumber for building your house from them. Or you can saw the logs yourself.

You also need to mine stone and clay.

Once you get a steward for your house, yes, you can get one, you can buy almost all building materials directly from them.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Rakia_Time on October 08, 2012, 09:35:57 PM
Every door, chest and safe you make requires locks. Pretty much everything that can be locked requires at lest one to make. Safes require 5 IIRC...

You need a different type of glass to make transparent things, mainly display cases.  Straw is used for animal pens and for making beds. Goat horns are used for making those permanent torches that burn inside houses.

Oh, remeber the useless lumber mills? They have a use now. You can buy lumber for building your house from them. Or you can saw the logs yourself.

You also need to mine stone and clay.

Once you get a steward for your house, yes, you can get one, you can buy almost all building materials directly from them.
can i get ANYONE to be my steward?
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: wisekill1 on October 08, 2012, 09:57:59 PM
can i get ANYONE to be my steward?
You need to be carefull with them or they'll steal everything in your house.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Tobbs on October 08, 2012, 10:00:26 PM
You need to be carefull with them or they'll steal everything in your house.
I will have Odahviing as my steward. And I will give him a funny hat that he must wear at all times.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: wisekill1 on October 08, 2012, 10:08:53 PM
I will have Odahviing as my steward. And I will give him a funny hat that he must wear at all times.
I don't know him...
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Tobbs on October 08, 2012, 10:15:05 PM
I don't know him...
How far have you gotten into the story?
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: wisekill1 on October 08, 2012, 10:20:29 PM
How far have you gotten into the story?
Main storyline? Barely started it.
But I did kill every stormcloak in Skyrim
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Tobbs on October 08, 2012, 10:24:06 PM
Main storyline? Barely started it.
But I did kill every stormcloak in Skyrim
For how long have you owned the game?
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: wisekill1 on October 08, 2012, 10:33:10 PM
For how long have you owned the game?
Bought it almost at release, steam says I have played it for more then a 100 hours but I had to start ovet due to some mods corupting my saves.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Rakia_Time on October 09, 2012, 06:54:48 AM
You need to be carefull with them or they'll steal everything in your house.
and there goes my idea to hire someone from the thieves guild
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Tobbs on October 09, 2012, 08:36:57 AM
Bought it almost at release, steam says I have played it for more then a 100 hours but I had to start ovet due to some mods corupting my saves.
I have about 400 hours of game time on Skyrim, and have completed the main storyline with three different characters.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: mikethor007 on October 09, 2012, 04:48:40 PM
You need to be carefull with them or they'll steal everything in your house.
and there goes my idea to hire someone from the thieves guild
The game claims that you have to choose who to make a steward carefully, but that is merely a reference to the fact that not every NPC can be made a steward.

The list of possible candidates is here:
http://elderscrolls.wikia.com/wiki/Steward_%28Hearthfire%29 (http://elderscrolls.wikia.com/wiki/Steward_%28Hearthfire%29)

I just made the housecarls that come with the land plots my stewards and was done with it.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Rakia_Time on October 09, 2012, 07:23:49 PM
The game claims that you have to choose who to make a steward carefully, but that is merely a reference to the fact that not every NPC can be made a steward.

The list of possible candidates is here:
http://elderscrolls.wikia.com/wiki/Steward_%28Hearthfire%29 (http://elderscrolls.wikia.com/wiki/Steward_%28Hearthfire%29)

I just made the housecarls that come with the land plots my stewards and was done with it.
i got Vilkas to do it  :sorcerer:
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: mikethor007 on October 09, 2012, 07:47:36 PM
i got Vilkas to do it  :sorcerer:
I lol'd. :D

Does he move in permanently or does his AI start breaking apart? Some NPCs AI scripts simply can't handle being forcedfully moved to another place.

There's one argonian follower that when inducted into the Blades keeps running between the Blades' temple and his homwtown, all the while.

And if you marry that Mjoll the Lioness woman, that idiot that keeps accompanying her will be forever running between his house in Riften and your home, even if it means crossing Skyrim all the way to Markath.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Rakia_Time on October 09, 2012, 08:21:54 PM
I lol'd. :D

Does he move in permanently or does his AI start breaking apart? Some NPCs AI scripts simply can't handle being forcedfully moved to another place.

There's one argonian follower that when inducted into the Blades keeps running between the Blades' temple and his homwtown, all the while.

And if you marry that Mjoll the Lioness woman, that idiot that keeps accompanying her will be forever running between his house in Riften and your home, even if it means crossing Skyrim all the way to Markath.
he moves in, too bad i can't get his brother to be steward of my second house........or Serana  :wub:
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: mikethor007 on October 09, 2012, 08:26:00 PM
or Serana  :wub:
:D

I somehow got her cured. Her eyes look weird after that. :P
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Rakia_Time on October 09, 2012, 08:34:29 PM
:D

I somehow got her cured. Her eyes look weird after that. :P
and i got her to bite me   :teehee:
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: mikethor007 on October 09, 2012, 08:57:49 PM
and i got her to bite me   :teehee:
Vampire Lorrrrddddd!
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Rakia_Time on October 10, 2012, 06:19:50 AM
Vampire Lorrrrddddd!
it's not like i'm ever gonna use it, hell i'll get cured as soon as i have the time but getting sould trapped sounded like a really stupid idea
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: mikethor007 on October 10, 2012, 12:56:06 PM
it's not like i'm ever gonna use it, hell i'll get cured as soon as i have the time but getting sould trapped sounded like a really stupid idea
It was nothing. You only get a momentary handicap while in the Soul Cairn.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Rakia_Time on October 15, 2012, 06:31:33 PM
i got promoted to Legate and all i get is a iron armor? oh come on, if i'd joined the Stormcloaks i'd at least have gotten steel  :D
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: mikethor007 on October 15, 2012, 06:53:15 PM
i got promoted to Legate and all i get is a iron armor? oh come on, if i'd joined the Stormcloaks i'd at least have gotten steel  :D
Yeah, Imperial armor is a bit of a turd.

I always choose to support the empire though...
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Rakia_Time on October 15, 2012, 07:06:55 PM
Yeah, Imperial armor is a bit of a turd.

I always choose to support the empire though...
i didn't mean the imperial armor, i love that one, i meant the promotion reward i got was a excrementty iron armor

and in other news, now that i've completed the Civil War storyline that Thalmor ambassador is no longer essential..................EMBASSY RAID TIME.............again  :sorcerer:
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: mikethor007 on October 15, 2012, 08:06:46 PM
i didn't mean the imperial armor, i love that one, i meant the promotion reward i got was a excrementty iron armor

and in other news, now that i've completed the Civil War storyline that Thalmor ambassador is no longer essential..................EMBASSY RAID TIME.............again  :sorcerer:
Strangely enough, after I complete the Thalmor Embassy quest from the main storyline, some parts of the embassy are completely locked forever, namely the part where the party goes on and where we can find the ambassador. The fookin' doors can only be opened with keys...
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Tobbs on October 15, 2012, 09:29:16 PM
Strangely enough, after I complete the Thalmor Embassy quest from the main storyline, some parts of the embassy are completely locked forever, namely the part where the party goes on and where we can find the ambassador. The fookin' doors can only be opened with keys...
Good thing there are commands :sorcerer:
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: mikethor007 on October 15, 2012, 09:54:58 PM
Good thing there are commands :sorcerer:
Yes, the "unlock" command in the game's console. :P
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: mikethor007 on December 03, 2012, 10:22:19 PM
(http://www.theouthousers.com/images/jck//xaraan/screenshot_32059.jpg)

In case the forum borks it up:
http://www.theouthousers.com/images/jck//xaraan/screenshot_32059.jpg (http://www.theouthousers.com/images/jck//xaraan/screenshot_32059.jpg)

And the article:
http://www.theouthousers.com/index.php/news/119342-skyrim-dragonborn-dlc-leak-part-deux.html (http://www.theouthousers.com/index.php/news/119342-skyrim-dragonborn-dlc-leak-part-deux.html)

WARNING: Contains spoilers.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: PMorgan18 on December 03, 2012, 11:00:20 PM
(http://www.theouthousers.com/images/jck//xaraan/screenshot_32059.jpg)

In case the forum borks it up:
http://www.theouthousers.com/images/jck//xaraan/screenshot_32059.jpg (http://www.theouthousers.com/images/jck//xaraan/screenshot_32059.jpg)

And the article:
http://www.theouthousers.com/index.php/news/119342-skyrim-dragonborn-dlc-leak-part-deux.html (http://www.theouthousers.com/index.php/news/119342-skyrim-dragonborn-dlc-leak-part-deux.html)

WARNING: Contains spoilers.
*sigh*
/me looks in wallet

Just gently-carressing take my money!
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: mikethor007 on December 04, 2012, 01:16:34 AM
*sigh*
/me looks in wallet

Just gently-carressing take my money!
And there's footage out there for CoH 2 too.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: mikethor007 on March 04, 2013, 09:59:10 PM
*Casts the animate undead spell*

http://www.shacknews.com/article/78067/skyrim-19-update-adds-legendary-difficulty (http://www.shacknews.com/article/78067/skyrim-19-update-adds-legendary-difficulty)
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: LordNecross on May 09, 2013, 02:57:12 AM
Apparently Truth be told. Taking an "Arrow to the Knee." Is actually an old Nordic Saying for getting Married.

We all thought the Guards to a literal Arrow to the Knee, when In reality they only got hitched.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: mikethor007 on May 09, 2013, 04:10:33 AM
Apparently Truth be told. Taking an "Arrow to the Knee." Is actually an old Nordic Saying for getting Married.

We all thought the Guards to a literal Arrow to the Knee, when In reality they only got hitched.
LOL!
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Tobbs on May 09, 2013, 01:00:25 PM
Apparently Truth be told. Taking an "Arrow to the Knee." Is actually an old Nordic Saying for getting Married.

We all thought the Guards to a literal Arrow to the Knee, when In reality they only got hitched.
I just read this a few minutes ago actually. My whole life has been a lie.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Tobbs on May 09, 2013, 01:01:41 PM
As for those uncooperative mods that I mentioned earlier on the Talk about Your Day,  I couldn't get the skeleton to work, so my weapons just floated beneath me within the ground, so I'll keep the vanilla until I can find a way to make it work.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: mikethor007 on May 09, 2013, 01:11:07 PM
As for those uncooperative mods that I mentioned earlier on the Talk about Your Day,  I couldn't get the skeleton to work, so my weapons just floated beneath me within the ground, so I'll keep the vanilla until I can find a way to make it work.
That's also there in the FAQ. It seems it's really a problem with the skeleton.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Tobbs on May 09, 2013, 01:23:52 PM
That's also there in the FAQ. It seems it's really a problem with the skeleton.
That's what I said. It says the skeleton must be installed incorrectly, but I couldn't find a way to fix it.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Minimum on May 13, 2013, 11:56:48 PM
What a shame.

(http://cloud-2.steampowered.com/ugc/578987645644244292/40B25A157A2183C2E360133E9A08D427D97888E7/)
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: mikethor007 on May 14, 2013, 12:16:47 AM
What a shame.

(http://cloud-2.steampowered.com/ugc/578987645644244292/40B25A157A2183C2E360133E9A08D427D97888E7/)
pffffffhehehehe.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Minimum on December 29, 2013, 09:00:56 AM
I tried playing that Requiem mod.  This was the result.

(Skyrim) Requiem mod is NOT for me... (http://www.youtube.com/watch?v=aCl1vUnhbhc#ws)

I think that I'll be sticking to Skyrim Redone...
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Mukora on December 29, 2013, 11:42:33 PM
Wrecked'd't.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: mikethor007 on December 31, 2013, 09:16:44 PM
I tried playing that Requiem mod.  This was the result.

(Skyrim) Requiem mod is NOT for me... (http://www.youtube.com/watch?v=aCl1vUnhbhc#ws)

I think that I'll be sticking to Skyrim Redone...
You...died right at the start of the game?
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: Tobbs on December 31, 2013, 10:08:31 PM
You...died right at the start of the game?
Requiem removes level scaling in enemies, so all enemies are on a set level. I barely got out of Helgen when I used it since a regular Stormcloak could one-hit me.
Title: Re: Skyrim Discussion (Formerly "Review")
Post by: mikethor007 on December 31, 2013, 11:31:04 PM
Requiem removes level scaling in enemies, so all enemies are on a set level. I barely got out of Helgen when I used it since a regular Stormcloak could one-hit me.
Ouch.