Okay, Idea first stated by SEC.
A Kingdoms based Fantasy RP. It would work like the Empires of the IV but have a strict Universe founding that would need to be discussed by the participators in the game. We would need to set up a believable (Without making it excrementty, and boring) system, such as the origins of magic and such, and we would need a mostly set in stone Pantheon of Gods that would be able to fit any type of Kingdom formed. So we could have psuedo Christians (For Templar feel or other such types, similar symbol,ism to real world), or Greeks or anything of the sort without imposing entirely new deities for every person who enters. We should leave the pantheon open for Gods to be made as well But without basically making gods that fit the exact same role.
We could have deities that fit into the Standards of Good, Neutral, and Evil as well.
Also when Kingdoms are formed, it should not be required to have a Kingdom to be in the game, people can create an adventurer that uses another persons kingdom or even their own as a base for their character. This will make the game interesting as the individual can interact with more and experience the kingdoms on a deeper level. Characters however will never be able to affect a Kingdom in a major way unless it plays into the plans pf the Kingdom they have aligned with.
Leaders do not count, for the Characters I mean will be Called Adventurers, and are meant for doing just that, like in any RPG game, doing quests and attaining epic LOOT.
Also I call dibs on the Undead.