Either way, Bioware loses a customer for not doing it right the first time.Therein lies the important thing. They fumbled on the first try.
and zero gently-carresss were given:D
I missed the whole sign-up earlier. So I don't know if they're going to charge for it now. Either way, I'll obtain it when I'm ready to open up an old wound.It's a free DLC, supposedly.
It is already out for the 360 users. No idea on whether it's out for Origin...Eh its out already? Is it any good?
You forgot to post the Control and Refusal videos.Watching them now, I update as I watch
Watching them now, I update as I watchPay attention to the refusal one.
Pay attention to the refusal one.I made that reference as well. Nice try Harby.You'll know what the starchild really is.
Okay so is there anything else actually IN GAME beyond just what happens on the Citadel? Can't watch the youtube videos atm so just wanted to know if its worth my completing my current play through or if I'll get the same effect from watching it on youtube?a few new cutscenes for the space battle, new dialogue options for the star child which tell you more about the reasoning behind the reapers and the first species... and a new ending which can be triggered via choosing the final renegade option with the star child or by shooting him.
and a new ending which can be triggered via choosing the final renegade option with the star child or by shooting him.This one being one of the biggest "up yours" that I've ever seen. :D
This one being one of the biggest "up yours" that I've ever seen. :DHey, it confirms IT because its revealed that it is Harbringer.
From Bioware to the ones that advocated it as being the corect approach regarding the IT, that is.
Bioware its a good thing I didn't expect much...better than the original endings, but not that much better. I also get the feeling this is all we're getting from them...That's because it is all we're going to get from them on this matter. They'll move on to the paid DLC now, though with things as they are, what's the point? Not much reason to play anything at all (the retake omega thing is one example) if all there's to it is more points toward EMS.
That's because it is all we're going to get from them on this matter. They'll move on to the paid DLC now, though with things as they are, what's the point? Not much reason to play anything at all (the retake omega thing is one example) if all there's to it is more points toward EMS.
EMS?Effective Military Strength. The final score that determines the ending you get.
Effective Military Strength. The final score that determines the ending you get.
Oh that.Yeah. It was such a good idea to use it that most people call it "oh, that".
Okay, watched. They take the end of ME3 from 'WTF is this utter crap' to 'Well, not what I was hoping for but I can live with this."And therein lies the problem. We shouldn't have to "live with it". Is it enough for you to still buy stuff from Bioware?
Has everyone ever noticed; Bioware is great at starting excrement, but they can never seem to end it.Hmmmm...yes. Comes with being increasingly high profile.
Hmmmm...yes. Comes with being increasingly high profile.
I blame EA...they have a tendency to spoil good game companies. :dry:I blame EA. And Bioware itself. No one is ever blame-free in this kind of thing.
Youtubed it and here's a pic to give my thought of it.*raises eyebrows*
Dear EA/Bioware,
Things would be a lot better if you are wiped out from the face of the earth forever along with other excrementty big publishers. The industry deserves better than a bunch of money-grubbing sociopaths like you.
gently-carress you with a fury of a thousand suns and good day.
Sincerely,
TKDude.
Youtubed it and here's a pic to give my thought of it.
*snip*
Dear EA/Bioware,
Things would be a lot better if you are wiped out from the face of the earth forever along with other excrementty big publishers. The industry deserves better than a bunch of money-grubbing sociopaths like you.
gently-carress you with a fury of a thousand suns and good day.
Sincerely,
TKDude.
Uh...you mad, bro? I thought the new endings were much, much better.Better? Yes. Still badly written though. And manage to introduce new holes.
Better? Yes. Still badly written though. And manage to introduce new holes.In some respects, yeah. The Normandy evac scene fixes the teleporting squadmates but makes you wonder why Harbinger doesn't blast the Normandy out of the sky; the garden planet is effectively useless now beyond looking really, really pretty; synthesis still doesn't make any sense...but I still think they closed more plot holes than they opened, and between the music, the visuals, and the closure, the ending of the game is now satisfactory.
Dear EA/Bioware,
Things would be a lot better if you are wiped out from the face of the earth forever along with other excrementty big publishers. The industry deserves better than a bunch of money-grubbing sociopaths like you.
gently-carress you with a fury of a thousand suns and good day.
Sincerely,
TKDude.
I was trillion times angry when I saw the refuse ending's outcome is auto-fail no matter what.Ah yes, that ending was a middle-finger if I ever saw one.
Ah yes, that ending was a middle-finger if I ever saw one.Why? Why on earth is everyone convinced that Bioware was saying "haha, gently-carress you, fans!" with that ending? We were told REPEATEDLY that a conventional assault against the Reapers was a guaranteed failure. Hackett knew it, Shepard knew it, everyone knew it. The Crucible was literally our only chance at victory, and if Shepard can't make the choice, then it's up to the next cycle to do it.
Why? Why on earth is everyone convinced that Bioware was saying "haha, gently-carress you, fans!" with that ending? We were told REPEATEDLY that a conventional assault against the Reapers was a guaranteed failure. Hackett knew it, Shepard knew it, everyone knew it. The Crucible was literally our only chance at victory, and if Shepard can't make the choice, then it's up to the next cycle to do it.Why go through the trouble of adding it in then? Did you seriously expect that gamers, being as diverse as they are, would universally accept this "rocks-fall-everyone-dies" (and don't tell me it isn't an ending of this particular type) if they decided not to end the game on the Catalyst's terms?
Why? Why on earth is everyone convinced that Bioware was saying "haha, gently-carress you, fans!" with that ending? We were told REPEATEDLY that a conventional assault against the Reapers was a guaranteed failure. Hackett knew it, Shepard knew it, everyone knew it. The Crucible was literally our only chance at victory, and if Shepard can't make the choice, then it's up to the next cycle to do it.
Actually the only person that EVER says we can't beat them? Hackett. And considering his big plan was a charging line of ships...
In his defense there's not actually that much you can do with naval tactics in the ME universe, and I wouldn't expect BW to be well versed in the particulars of naval warfare. We've been repeatedly told the reapers don't fight like other species, and that most conventional tactics don't work against them. Jutland is really your only answer here.
There's also the fact that Earth was really the only naval battle you see, besides a brief glimpse at Palaven. If you read the Codex entries and listen to some of the banter, you learn that the various races have pretty much used every tactic they knew, but they all ended up being irrelevant because the Reapers just shrugged off the damage. The charging line of ships was really all they could do, as it allowed them to make use of the entire fleet's firepower, which was all that mattered with the Reapers.If I'm not mistaken, there's some stuff outlawed in ME that could've helped...once past the shields.
If I'm not mistaken, there's some stuff outlawed in ME that could've helped...once past the shields.Holy Crap. I had forgotten, wasn't their an Ammo mod that ignored shields in ME1? Or am I mistaken?
If I'm not mistaken, there's some stuff outlawed in ME that could've helped...once past the shields.
Holy Crap. I had forgotten, wasn't their an Ammo mod that ignored shields in ME1? Or am I mistaken?
Wait, yep they had those, they should have used them.
I think I know what you're talking about, and that mod didn't ignore shields, it just made it easier to punch through them. Besides, those were for small arms, and its more complicated than you think to adapt them for big guns. Also remember that until the invasion itself happened, not a lot of people took Shepard seriously, and by then it was too late to modify the big guns or prepare in any other way.Anyways, I read up on it and it does bypass shields, a Percentage of the damage hurts the person directly ignoring shielding. up to 55% at a cost of less damage compared to physical rounds. But it DID ignore shields, but yes it would be difficult for larger weapons, and they weren't prepared anyways.
Also know that they wouldn't have had a large stockpile of "outlawed" WMD's, as that would've defeated the purpose of having them outlawed. There were mentions of nuclear weapons used, but that was mainly by Cerberus though. Aria mentioned that the mercs would've used outlawed weapons, so its possible there were battles we didn't see that involved said outlawed weapons.
Either way, the issue wasn't weaponry, it was lack of preparation. The various races did so bad because the Reapers took them by complete surprise, and overran them before they could organize and regroup. You could have the most badass firepower out there, but if you're not even prepared and completely ignorant of the threat, it won't do you any good.
Nuclear weapons? Considering dreadnought mass accelerators hit with the force of atomic bombs I don't think they can help here. Also, how would the ships launch them, they're configured to fire mass accelerator weapons, and thats what they train to do, it would take ages to just implement a new weapon system in the fleet and standardize it across potentially 7 or 8 different fleets.I was alluding to antimatter weapons. I think I red something about them in one of the codex entries.
Anyways, I read up on it and it does bypass shields, a Percentage of the damage hurts the person directly ignoring shielding. up to 55% at a cost of less damage compared to physical rounds. But it DID ignore shields, but yes it would be difficult for larger weapons, and they weren't prepared anyways.Not to mention that I'm certain that they'd add to the bulk of each weapon considerably. Bear in mind that (at least it seems that way) most ships are planned to have such and such weapons without too much wiggle room, at least for the humongous stuff Cruisers/Destroyers/Dreadnoughts use. The main guns run the length of the ship!
I was alluding to antimatter weapons. I think I red something about them in one of the codex entries.
Or I'm grossly mistaken...
even still, the amount of time it would take to implement those weapons would be enormousTo adapt on the fly, yes. It'd take too much time they didn't have.
First, you've got to replace the existing weaponry on the ships with new guns capable of shooting those weapons, then you've got to train the gunnery officers and crew to fire them, re-calibrate the fire control for the new weapons, and re-configure the ship board VI's to handle the weapons and train the fleets in their proper use and develop tactics for the weapons delivery
it would just take too much time and resources
In his defense there's not actually that much you can do with naval tactics in the ME universe, and I wouldn't expect BW to be well versed in the particulars of naval warfare. We've been repeatedly told the reapers don't fight like other species, and that most conventional tactics don't work against them. Jutland is really your only answer here.
Not to mention the bit where the planet Earth should have basically been a glassed wasteland after that first volley assuming even 5% of the shots missed. Made all the more egregious by the fact that they had the NPC in the previous game that pointed out how 'you always hit something' when firing a mass accelerator.Gotta lower those figures a bit, we have to also assume that part of the missed rounds will hit water and also that Earth's other side simply wouldn't be hit.
Gotta lower those figures a bit, we have to also assume that part of the missed rounds will hit water and also that Earth's other side simply wouldn't be hit.
But yes, the possibility of quite a number of rounds hitting ground still exists.
Wouldn't really matter where they hit, the result would be largely the same. Multiple impacts on that scale? Would be apocalyptic. 5% just seemed like a fairly reasonable number considering the amount of shots you see slipping past in the cinematic and you've got what has to be hundreds of ships firing.
Of course it also gives rise to the issue of why *can't* you nuke the Reapers? By the standards of Mass Effect technology hydrogen bombs are pitifully simple to make by comparison. In the 'Deadliest Son of a Bitch In Space' dialogue the drill sergeant mentions that the main gun of the Everest dreadnought possesses a yield roughly equal to three times that of the 'Little Boy' used during World War 2.
A single trident II missile as exists today that would launch from a nuclear submarine is capable of a yield of more than eighty times that explosive force.
Had the fleets of the galaxy had the time to prepare nuking them would be a great strategy, but they didn't exactly have the time.
Had the fleets of the galaxy had the time to prepare nuking them would be a great strategy, but they didn't exactly have the time.
WhinersTo each their own.
Probably will read FF to fill the void or see others takes on it.There's been scant few FFs these days. At least from the guys I subscribed to.
To each their own.Yeah but you are reasonable, some people are getting way overboard on the affair. Now that I have finished the game, I am actually able to leave the series on a semi-good note.
I see things differently.
Firstly, this extended cut shouldn't have been a free DLC at all. It should've been the ending presented in the base game.
Secondly, it shouldn't be a question of "not that bad". It should be "it's just right". Buying something you consider subpar and then saying "it's not that bad" without voicing your opinion even once only serves to perpetuate the never ending flux of crappy games that come out these days.
Thirdly, this Extended Cut still doesn't deal with the fact that they pulled an egregious piece of space magic out of their asses at the last minutes. In the conclusion of a trilogy, not simply just one game.
And finally, their "it's our artistic vision" attitude through the whole affair. I'm not inclined to give my money to a game developer that is always perched on a high horse.There's been scant few FFs these days. At least from the guys I subscribed to.
I am kinda wondering if EA is gonna want to rape the series, like Microsoft did with Halo.Seeing as they decided to monetize ME3 further with some sort of TCG thing ( random unlocks that you can buy with real money) I wouldn't put it past them.
I'm not sure if this is the right place to post this but I couldn'd be bothered to make a new topic. :PWell... It might be time to start a second playthrough then.
If there is anyone still unhappy about the endings some fans made a "Happy ending mod" it skips all of the god child scenes and adds new fan made cinematics, the youtube video looks promising but I didn't want to watch it until the end because of spoilers. (Yeah I know, spoilers for a fan made ending mod.)
Here is the link to the first video:
https://www.youtube.com/watch?v=KU7XJdaz08I&fmt=22 (https://www.youtube.com/watch?v=KU7XJdaz08I&fmt=22)
BSN topic:
http://social.bioware.com/forum/1/topic/355/index/14795358/1 (http://social.bioware.com/forum/1/topic/355/index/14795358/1)
Download link:
http://social.bioware.com/project/8587/#files (http://social.bioware.com/project/8587/#files)
Don't ask me how to install in because I'm still downloading and have no clue.
Does it mean I want to buy from them? Not really. It all depends. I am kinda wondering if EA is gonna want to rape the series, like Microsoft did with Halo.Its not rape if they continue to innovate the series/story.
I'm not sure if this is the right place to post this but I couldn'd be bothered to make a new topic. :PYoutube is my friend!
If there is anyone still unhappy about the endings some fans made a "Happy ending mod" it skips all of the god child scenes and adds new fan made cinematics, the youtube video looks promising but I didn't want to watch it until the end because of spoilers. (Yeah I know, spoilers for a fan made ending mod.)
Here is the link to the first video:
https://www.youtube.com/watch?v=KU7XJdaz08I&fmt=22 (https://www.youtube.com/watch?v=KU7XJdaz08I&fmt=22)
BSN topic:
http://social.bioware.com/forum/1/topic/355/index/14795358/1 (http://social.bioware.com/forum/1/topic/355/index/14795358/1)
Download link:
http://social.bioware.com/project/8587/#files (http://social.bioware.com/project/8587/#files)
Don't ask me how to install in because I'm still downloading and have no clue.
I'm not sure if this is the right place to post this but I couldn'd be bothered to make a new topic. :P
If there is anyone still unhappy about the endings some fans made a "Happy ending mod" it skips all of the god child scenes and adds new fan made cinematics, the youtube video looks promising but I didn't want to watch it until the end because of spoilers. (Yeah I know, spoilers for a fan made ending mod.)
Here is the link to the first video:
https://www.youtube.com/watch?v=KU7XJdaz08I&fmt=22 (https://www.youtube.com/watch?v=KU7XJdaz08I&fmt=22)
BSN topic:
http://social.bioware.com/forum/1/topic/355/index/14795358/1 (http://social.bioware.com/forum/1/topic/355/index/14795358/1)
Download link:
http://social.bioware.com/project/8587/#files (http://social.bioware.com/project/8587/#files)
Don't ask me how to install in because I'm still downloading and have no clue.