[spoiler={Insert Character Name Here, Insert Player Name Here}]
[u][b]Name:[/b][/u]
[u]Race:[/u]
[u]Biological Age:[/u]
[u]Height:[/u]
[u]Eye Color:[/u]
[u]Hair:[/u]
[u]Description:[/u]
[u][b]Class:[/b][/u]
[u]Combat Proficiencies:[/u]
[u]Secondary Combat Skill:[/u]
[b][u]Profession:[/u][/b]
[u]Skills:[/u]
[u]Knowledge:[/u]
[u]Misc Knowledge:[/u]
[b][u]Psionic Abilities:[/u][/b]
[u]Gear:[/u]
[u]Armor/Clothing Description:[/u]
[u]Weapon Descriptions:[/u]
[u][b]Background:[/b][/u]
[/spoiler]
Name: Zeit leiste
Race: Arcadian
Biological Age: 35
Height: 6"0
Eye Color: Blue
Hair: Black, end tips of gray
Description: History fanatic by day, soldier on request. This man misses his homeland more than anything, but still lives on, finding a life inside the intact shell of his failing/grounded ship, the Chronos. Rarely takes off his helmet, few get to see his face. Long scar running up the side of his right arm. Humanoid in regular appearance. Personality wise, he's very observant, preferring to watch instead of get involved.
Class: Heavy Support
Combat Proficiencies: Uses a heavy gatling particle cannon, or in lighter situations a particle battle rifle.
Secondary Combat Skill: Piloting vehicles, covered retreat, tactician
Profession: Historian as a Civilian, has enough combat experience to be considered soldier due to forced Conscription.
Skills: Expert piloting/maintenance of single-man craft, expert in relative technology of particle weaponry.
Knowledge:
Major One: Vast Knowledge of own Race and humans, due to be far descendant of humans.
Major Two: Combat Tactician, served as commander in his race's military.
Minor One: Tech management
Minor Two: Cooking and survival.
Misc Knowledge:
Fascination in mechanics of Time.
Psionic Abilities: N/A
Gear:
Heavy Particle Cannon, Particle Rifle, Ship engineering set, inventory holder. Communications uplink with ship AI system. Clothes of various Arcadian casual fashion. Survival tools.
Armor/Clothing Description:
Silver powered armor with discrete battery pack on back of suit. Lines of energy on it, with plating lined up like scales on extremities, and smooth on main body. Another suit meant for explosive protection also in inventory.
Weapon Descriptions:
Heavy Particle Cannon: A large, two-handed or braced weapon meant for pinning down infantry and up to medium vehicles. This silver and blue weapon features a single-barrel that upon exit, diffuses particle discharge into a massive burst that covers a wide range. Shape is that of a large rifle, magazine/battery pack fits on the side. Targeting computer connected to helmet used by Zeit.
Particle Battle Rifle: For medium/long-range engagements, this medium-weight rifle is an anti-infantry designated markman's rifle. Features semi-auto and full-auto bursts. Weapon is black with laser designator as well as a long-range scope.
Background:
Zeit is an Arcadian separated from his homeland. While on a mission issued by the government of his race(a mission that brought him out of military retirement), his ship's systems suddenly failed and made a soft crash landing on a planet new to him. Due to this, he has been living off the grid, because of his profile back in the army. Surely, he has lots of enemies. It's been a while however, since he has encountered anyone other than his ship AI. He keeps living on, trying to find a way to restore his ship to a minimum functioning capacity and return back to his homeworld, yet the technology he needs is not easy to come by.
Historian by day, soldier on request, this man takes pride in the history of all things, especially of his own race and the ancestors to it, the human race. Catching people off guard, he can go on for hours and hours about anything related to the Arcadians. In a guest lecture, he put a class of 30 to sleep because he talked about the significance of a small historical actor. In his free time, he enjoys fishing, engineering, and of course archaeological expeditions.
No Evan, no descendant races. There are no such thing as Arcadians, you gotta choose from the races currently known in Frontier.
I'll wait for Necross to rule on that, but he has nothing barring, or allowing, it. At least in the OP anyways. Just be aware, since this is character driven, I'm putting all my focus on a character, not empire. That's what the other game is for.
I am the co-GM for this game Evan, and this game is tied to the empire one...
Are you? I didn't know that. But anyways, I can remove the descendant part, but as for the Arcadians not being in it...they just haven't showed up yet. Didn't want to make their sheet until it's time for me to actually use them.
Right okay...NPC's are my jurisdiction in F:TV, but tell you what, PM me the sheet for them and I will give serious consideration to making them the next NPC, when an NPC roll is made during exploration. Sound good?
I am a little late. But umm yeah no races that are not already in Frontier the Void. I thought it would be obvious.Oh Necross, I thought you knew Evan by now.
It's all good, settled with Grif.It doesn't really matter if its settled with Grif. I am GM in this game.
I'll make a character from my Civ in this game.Yes. Not long after first contact.
Which is to say, others won't know much about his people or himself. I think.
I'm assuming this game takes place after contact has been estabilished, but not too long after that.
Yes. Not long after first contact.Then I have a question. If we all play as characters from these different civilizations that just met each other, how are you tackling the fact that these peoples are probably very isolated from each other? For example, it appears there is nothing to stop me from playing as a Phelediom, but lore-wise it wouldn't make sense for a Phelediom to be anywhere else other than Zahati territory unless they're exploring or invading. I worry there will be a sort of 'wat' feeling about the whole thing, where we just have to accept something nonsensical because reasons.
Then I have a question. If we all play as characters from these different civilizations that just met each other, how are you tackling the fact that these peoples are probably very isolated from each other? For example, it appears there is nothing to stop me from playing as a Phelediom, but lore-wise it wouldn't make sense for a Phelediom to be anywhere else other than Zahati territory unless they're exploring or invading. I worry there will be a sort of 'wat' feeling about the whole thing, where we just have to accept something nonsensical because reasons.What are you talking about?
What are you talking about?Well I mean, how are they going to meet each other? I'm not sure how it is between the other races, so I'll just take Phelediom as an example again. It wouldn't make sense for a Phelediom to be seen outside of Zahati space right after contact. They will be completely isolated; no one is going to leave and they will not allow anyone else to come to them. I assumed this was the case for the others as well, since you don't just pack up and go to another planet like you'd go to another country today.
This takes place immediately after everyone has made contact with each other. Of course these civs will have just met one another. This however has nothing to do with how your civs feel politically about one another, we will set up for each person how they get picked up for this group.
The fact that your characters may have issue with one another just adds to the fun.
Well I mean, how are they going to meet each other? I'm not sure how it is between the other races, so I'll just take Phelediom as an example again. It wouldn't make sense for a Phelediom to be seen outside of Zahati space right after contact. They will be completely isolated; no one is going to leave and they will not allow anyone else to come to them. I assumed this was the case for the others as well, since you don't just pack up and go to another planet like you'd go to another country today.I think he's taking that into account. Either the characters have a certain rogue element to them and leave their civ's space on their own accord, or they'll be assigned a mission that requires them to leave, or they'll be extracted from their civ's space.
I think he's taking that into account. Either the characters have a certain rogue element to the and leave their civ's space on their own accord, or they'll be assigned a mission that requires them to leave, or they'll be extracted from their civ's space.Exactly. For him, Extraction is most likely.
Citing the example you posted, I expect that the "extraction" scenario would be more likely.
So seeing as the site is back, is anyone here still interested in F:TV?Actually, we talked it over on Facebook and we want to get going on a Character RP within one of the universes we made; Focus more on some specific corners and leave the wide universal stuff up to the GM's to handle.
Sounds decent to me. Accelerating the universe a bit will be necessary, also grid you are still co-gm for this, will probably have run co-gm as well.
I'll give a more detailed relation for the kurgs later, I do like what you came up with so far ragez, it makes sense.
At work but I will pm you Rin after.
I feel that if I'm not gonna control entire civilizations anyway, I'd like for the Zahati Ishkariate to exist in this universe as well as the Iko Republic. Not that you'd really se much of the Zahati. They'd be like the Batarians in Mass Effect; a closed-off rogue state with incredibly sealed borders, and although you could see them from time to time on other worlds, their government is more or less hostile to everyone who isn't them.
I'm not sure about the societal and territorial state of the two nations, but I have some good ideas about their relations to others.Iko Republic: Wary/chilly relations. Although the Iko are - like everyone else - seen as infidels by the Zahati, they have been recognized as a strong warrior culture, which is something the Zahati can respect, and are also seen as great potential converts. They have likely never been at war, but as with all others, it's just a matter of whether someone throws a match on the powder keg.
Vis Dominion: Completely hostile. Since the Vis are living beings not made of flesh and bone, the Zahati view them as False - creations of the false god Eshkunum - which makes their very existence an affront to their god. There would have been war between the Vis and the Zahati about as soon as they would have made contact, and given that the Vis still exist, it would be safe to say the Vis won the war. The two civilizations would live in a constant state of cold war, with the only exceptions being when the war turns hot.
Everyone else: Hostile, in state of cold war. Given their apparent defeat against the Vis, however, they are likely too weak at the moment to attack any of the other civilizations. Not that it would matter much, as they are unlikely to put in the resources for a war with any other race while the Vis still exist.Vis dominion: Lukewarm relations, as Ragez said. It is unlikely they would see the Vis way as some sort of "golden solution" since the corruption is considered more or less normal. Not to say some wouldn't follow the Vis, but the vast majority would simply dismiss them completely.
Coalition States of Earth: Highly strained relations, as their similar ambitions makes Humanity a natural rival of the Iko. It is possibly war has broken out between them at one point with both being the potential aggressor.
Kaveni Empire: Lukewarm to good relations. It would be relatively easy for the two to find common ground, and Kaveni culture could be very popular and romanticized among the Iko. All other relations would depend entirely on the Kaveni's relations to other civilizations.
Arcadonian Empire: Strained to highly strained relations. The Iko would likely fear the Ki'jan's psychic abilities and would have an incredibly difficult time trusting them. They would rather have nothing to do with them.
Odekkan Dynasty: Unless the Odekkans act agressively towards the Iko, relations would be lukewarm to somewhat warm. The Iko could relate to their martial and honourbound culture, but their resemblance to Humanity could potentially hurt relations. Their defensive policies would also make so they wouldn't want to get too involved with them.
Zahati Ishkariate: Greatly strained to Hostile. The Iko would see the Zahati as dangerous zealots, deaf to reason. They would likely see them as the greatest threat on the galactic stage at the moment, and would be prepared to launch a preemptive strike at any moment.
The Iko aren't dinosaurs, by the way. They're mammals.
Not sure if the rivalry between the Iko and Humanity would be as prominent as you suggested Tobbs. The Coalition would see the Iko as arrogant and high-minded, but the Republican Senate's inability to act decisively or quickly, not to mention the deeply rooted and rampant infighting would diminish any real threat the Iko might pose, in the Coalition's mind at any rate. Human/Iko rivalry would be more cultural and economic than political or military. The Ki'jan would be considered as the greater threat by Humanity.I suppose you're right. Iko rivalry would more likely be towards the Zahati or the Ki'jan.Arcadonian Empire: Very tense, the Coalition and Empire would be in a state of Cold War. A large-scale war may have been fought by this RP's time, depending.
Iko Republic: More wary than tense, the Coalition would likely see the Iko as trade rivals more than military rivals. Conflict would be seen as unlikely, as political infighting within the Senate would be used to full advantage by Coalition intelligence to keep the Iko divided.
Odekkan Dynasty: The Kurg's warlike nature and society would be viewed with wariness and the Coalition would likely keep a close eye on them, but the Kurg's active hostility towards the Vis and ongoing conflict with them would make conflict with humans unlikely. The Coalition's natural affinity for espionage and behind-the-scenes manipulation would probably make humans seem distrustful to the Kurgs.
Kaveni Empire: Likely warm relations, the Kaveni would likely be considered natural trade partners for the Coalition, with similar economic systems, large markets and lack of friction or competing/conflicting policies and goals, leading to friendly relations.
Vis Dominion: As Ragez suggested, Vis mineral wealth and generally peaceful (if evangelizing) nature would likely lead to friendly trade relations between the Vis and Coalition. Vis attempts at cultural expansion wouldn't be seen as much of a threat and already similar human religions and ideologies would significantly dampen Vis attempts at conversion. Coalition intelligence would likely be working behind the scenes to keep the Vis/Kurg conflict ongoing, to keep the Odekkans busy and the Vis distracted.
Zahati Ishkariate: Likely no relations at all due to Zahati isolationism, the Coalition would likely be keeping a close eye on the Zahati due to their zealous theological nature. Zahati would very likely consider humans to be greedy infidels.
Anyhow, just as some basic bookkeeping, to get the relationships setup we are advancing universe time ~10 years and are using the Universe from FotV 2.0. So if you have any changes or major events you would like to mention, do so here and we will reconcile them all at onceNothing would really change on a galactic scale in 10 years. To get a really good playing field for this kind of RP, I'd say we'd need to advance around 50-60 years. That way the different civilizations would have had time to settle in as neighbours, bonds of trust would have had time to be formed, wars would have had time to be fought, and colonies would have had time to develop somewhat, giving more interesting locations to see.
That said, if you want to port over anything from 1.0 (minus NPC's related activity) that is also fine, since they are essentially alternate universes of the same universe with differing NPC's. Not to mention, we didn't meet eachother in 2.0 yet so it makes sense to use 1.0 as the baseline for relationships.
Nothing would really change on a galactic scale in 10 years. To get a really good playing field for this kind of RP, I'd say we'd need to advance around 50-60 years. That way the different civilizations would have had time to settle in as neighbours, bonds of trust would have had time to be formed, wars would have had time to be fought, and colonies would have had time to develop somewhat, giving more interesting locations to see.
You make a good point. I'll talk with Grif and figure out how far we want to advance this.50 years might be a bit too much, I think one of us would have all killed the other by that point and I kind of prefer a universe where not everything about the other race is necessarily known already. 50 years of non-hostile interaction between the Coalition and the Ki'jan...50 years of raids on Vis territory by the Odekkans...50 years of research and development in ships and cultural understanding...50 years of isolation by the Zahati...it all points to kind of a ridiculous universe that by all rights should be on fire.
50 years might be a bit too much, I think one of us would have all killed the other by that point and I kind of prefer a universe where not everything about the other race is necessarily known already. 50 years of non-hostile interaction between the Coalition and the Ki'jan...50 years of raids on Vis territory by the Odekkans...50 years of research and development in ships and cultural understanding...50 years of isolation by the Zahati...it all points to kind of a ridiculous universe that by all rights should be on fire.
25-30 years seems fair, that's around the time that the humans in Mass Effect have been in the universe before the Reapers showed up (29 years between first contact with the Turians and the Reaper Invasion of Earth).
50 years might be a bit too much, I think one of us would have all killed the other by that point and I kind of prefer a universe where not everything about the other race is necessarily known already. 50 years of non-hostile interaction between the Coalition and the Ki'jan...50 years of raids on Vis territory by the Odekkans...50 years of research and development in ships and cultural understanding...50 years of isolation by the Zahati...it all points to kind of a ridiculous universe that by all rights should be on fire.Obviously the conflicts can flare up and quiet down again so I wouldn't call is impossible, In Mass Effect the different races spend centuries in gridlock and stagnation, cold war with the Terminus systems. Hostility with the Batarians ect. (Despite the obvious evilness and stupidity of Cerberus there is an easy argument of Human exceptionalism in the ME universe).
25-30 years seems fair, that's around the time that the humans in Mass Effect have been in the universe before the Reapers showed up (29 years between first contact with the Turians and the Reaper Invasion of Earth).
50 years might be a bit too much, I think one of us would have all killed the other by that point and I kind of prefer a universe where not everything about the other race is necessarily known already. 50 years of non-hostile interaction between the Coalition and the Ki'jan...50 years of raids on Vis territory by the Odekkans...50 years of research and development in ships and cultural understanding...50 years of isolation by the Zahati...it all points to kind of a ridiculous universe that by all rights should be on fire.It's true that Humanity only entered the Mass Effect galactic stage 29 years before the Reaper invasion, but at that point there was already a millenia-old galactic community that could help humanity integrate. Here we have to build that up from the scratch. I think you underestimate just how much things would slow down when it comes to interacting with other species. The only reason it doesn't take centuries just for these nations to be able to talk to each other are these magical auto-translators we're implementing.
25-30 years seems fair, that's around the time that the humans in Mass Effect have been in the universe before the Reapers showed up (29 years between first contact with the Turians and the Reaper Invasion of Earth).
It's true that Humanity only entered the Mass Effect galactic stage 29 years before the Reaper invasion, but at that point there was already a millenia-old galactic community that could help humanity integrate. Here we have to build that up from the scratch. I think you underestimate just how much things would slow down when it comes to interacting with other species. The only reason it doesn't take centuries just for these nations to be able to talk to each other are these magical auto-translators we're implementing.Mm, I guess that makes sense. I've just been going off of EoTIV scalings here, in which we all created galaxy-spanning empires within five years while starting from scratch. In a universe that exists as a backdrop, your idea makes sense.
I also don't think 50-60 years of little conflict is that very unlikely. The Cold War lasted 44 years, and there the rival powers shared the same planet. Here, they're lightyears away, not to mention there ought to be much worse weapons here than nuclear bombs, which just dissuades war further. The only war that is really guaranteed to have occurred by this time is a Vis-Zahati war. And as mentioned, it's pretty much a foregone conclusion the Vis won that war, otherwise they would either have been eradicated or in the process of eradication by now.
Point is, when we're talking galactic scales like this, 50 years isn't a very long time. I'd say the play would just be getting started by then.
Also, it would actually only probably take a matter of months to understand one another provided that both species have linguists. Arrival (the movie) deals with this theme between two entirely species (humanity and floating squid monsters) and how their attempts at communicating with one another eventually reach full circle. With Human-Covenant war in Halo both series of species achieved a very in-depth understanding of the other's language and culture within a few years.Hm, didn't know that. I figured that since not even fundamental things such as body language likely wouldn't be the same, there wouldn't be any sort of common ground to stand on. But I suppose I'm just assuming.
Hm, didn't know that. I figured that since not even fundamental things such as body language likely wouldn't be the same, there wouldn't be any sort of common ground to stand on. But I suppose I'm just assuming.Also, I was going off of remembering your post on the hostility of the Zahati and the unlikelyness of Cold War, which I just managed to find!
The Zahati actually aren't reasonable enough to engage in a cold war. They're more likely to just put their faith in their god to grant them victory and just jump face first into another holy war :sorcerer:
Also, I was going off of remembering your post on the hostility of the Zahati and the unlikelyness of Cold War, which I just managed to find!Yeah, that was retconned really quickly. I stated later that they wouldn't throw themselves in face-first on just blind faith. Their ultimate goal would be the subjugation and conversion of all others, but for now they would just keep to themselves and bide their time.
...I remember weird things.
I'd say overall the relation sheets are fairly accurate, but toning down on portraying the Kurgs as solely warlike. They are quite capable of trade relations, but I do see war coming from initial misunderstandingsThe General Policy of the Odekkan dynasty is to never war without reason, and to find honorable allies. This seems a harder task than most, as they find they must oppose dangerous ideologies for their own safety as well as to benefit others. With those they do trade with, the Kurg bring to the table some of the most effective Mercenaries for hire, as well as plentiful rare mineral wealth from the dangerous world only they could call home. They dislike weakness in races, however they do not view this as cause for war, but it does cause them to view smaller races like children, or even more delicate than that as even Kurg Children can be considered dangerous predators.
There however have been many conflicts due to misunderstandings much to the Grand-Chief's shame. However attempts have been made to rectify this.
The Vis Dominion:
The Kurgs are actively hostile toward the Vis, even if not in any state of war. Skirmishes have happened and the odd raiding warband happens from time to time, always being disavowed by the dynasty as the aggression of independent parties and not condoned by the government. This can be taken as truth, for it is not in Kurgeshan nature to lie, and those found lying are summarily punished. Relations are sub-zero at best. The only way to find Vis in Odekkan space is if they are somehow a rogue element, otherwise relations happen on no level. As long as the Vis follow their Unitarian goals, they are seen as a threat and called Bodeshen in the Odekkan language, meaning Oppressors, as their ideology is seen as such.
The Kaveni Empire:
They had battles in the past with they Kaveni as attempts at an introduction were seen as aggression by the Empire, and the Kurgs always meet blow for blow, and so battles continued until understanding was achieved. Currently no real interactions happen between them, the Grand-Chief considers this a failure of relations and has learned from this. This is a great shame as they view the Kaveni positively as one of the stronger races.
The Arcadonian Empire
The Arcadonians are viewed as strange by the Kurg, besides being seen as one of the weak species in the galaxy, their are viewed suspiciously due to their telepathic powers. However relations are not too bad, and no battles have occured, this can definitely be accredited to the fact that they have little conflicts of interest. The Kurgs being able to live in places that would outright kill most if not all the other known races, makes it convenient for colonization efforts for the always expanding Kurg Population. With the Arcadonian propensity for water worlds, means that in terms of territory, the Kurgs have little they would want, besides plentiful rare metals and minerals associated with living in such extremes.
Iko Republic
The Kurgs have little problem with the Iko Republic, and they are viewed positively as one of the stronger races, much like the kaveni. Trade is active between the two, but it isn't as warm as possible due to cultural differences as well as the rampant corruption in the Republic, which the Kurgs view as very dishonorable of the Iko Government.
Coalition States of Earth
Though Humans are viewed as one of the weak races, the similarity between humans and Kurgs, at least in appearance, has endeared some within the Dynasty to the Humans. Trade is open, however Humans are viewed with some suspicion due to their reliance on deceptive tactics in war. Despite this though, the first meeting between the two races was considered a great success and is looked back on amusingly and possibly embarrassingly by the humans. This is due to the Kurg Ambassador having been very shapely, and due to cultural differences, what is considered formal wear would be considered very risque by human standards. It is rumored that one of the Humans aboard the space-station where this meeting took place, got a more "private" meeting with the female ambassador, and more than just Cultural knowledge was learned that day. Snu-Snu is now cannon.
Zahati Ishkariate
They are viewed with extreme disdain, much like the Vis, and a threat to the galaxy. They do recognize their warrior culture, which is seen as their only positive attribute. However they are considered a weak race with a foolish ideology. Another saving grace for them is their distaste for the Vis which, would allow for a temporary alliance if such a thing were required. In the Odekkan Tongue they are called Fodlecca, or Doomed fools. Beyond this though, there is no trade or communications, however that is not to say small groups of Kurgs may not have converted to their religion due to the Kurgeshan culture being so very diverse, if not in only tiny numbers, and such Kurgs would be exiled and threaten with death if they ever returned.
Taurgit Collective
I would have to say Kurgs would have a positive relation with the Space Lions, if mike lets us put them in game. I hope he joins.Genurrul polissy is ta...crush all the gitz dat would even fink dey can match an ork! ORKZ ARE DA BIGGEST AN DA STRONGEST!
WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGH! (https://www.youtube.com/watch?v=TfH0TUaK8ks)
(http://i142.photobucket.com/albums/r94/anIrishlad/Callin_da_Boyz_by_MajesticChicken.jpg)
How on earth did this human survive sex with a Kurg? My impression of the Kurg was always that they were a big, bulky species, kind of Krogan-like.You are thinking of the males, but no they are proportionate, to an extent.
Also I'm curious to see how the Iko are considered a strong species by Kurg standards.
I'd say overall the relation sheets are fairly accurate, but toning down on portraying the Kurgs as solely warlike. They are quite capable of trade relations, but I do see war coming from initial misunderstandingsThe General Policy of the Odekkan dynasty is to never war without reason, and to find honorable allies. This seems a harder task than most, as they find they must oppose dangerous ideologies for their own safety as well as to benefit others. With those they do trade with, the Kurg bring to the table some of the most effective Mercenaries for hire, as well as plentiful rare mineral wealth from the dangerous world only they could call home. They dislike weakness in races, however they do not view this as cause for war, but it does cause them to view smaller races like children, or even more delicate than that as even Kurg Children can be considered dangerous predators.
There however have been many conflicts due to misunderstandings much to the Grand-Chief's shame. However attempts have been made to rectify this.
The Vis Dominion:
The Kurgs are actively hostile toward the Vis, even if not in any state of war. Skirmishes have happened and the odd raiding warband happens from time to time, always being disavowed by the dynasty as the aggression of independent parties and not condoned by the government. This can be taken as truth, for it is not in Kurgeshan nature to lie, and those found lying are summarily punished. Relations are sub-zero at best. The only way to find Vis in Odekkan space is if they are somehow a rogue element, otherwise relations happen on no level. As long as the Vis follow their Unitarian goals, they are seen as a threat and called Bodeshen in the Odekkan language, meaning Oppressors, as their ideology is seen as such.
The Kaveni Empire:
They had battles in the past with they Kaveni as attempts at an introduction were seen as aggression by the Empire, and the Kurgs always meet blow for blow, and so battles continued until understanding was achieved. Currently no real interactions happen between them, the Grand-Chief considers this a failure of relations and has learned from this. This is a great shame as they view the Kaveni positively as one of the stronger races.
The Arcadonian Empire
The Arcadonians are viewed as strange by the Kurg, besides being seen as one of the weak species in the galaxy, their are viewed suspiciously due to their telepathic powers. However relations are not too bad, and no battles have occured, this can definitely be accredited to the fact that they have little conflicts of interest. The Kurgs being able to live in places that would outright kill most if not all the other known races, makes it convenient for colonization efforts for the always expanding Kurg Population. With the Arcadonian propensity for water worlds, means that in terms of territory, the Kurgs have little they would want, besides plentiful rare metals and minerals associated with living in such extremes.
Iko Republic
The Kurgs have little problem with the Iko Republic, and they are viewed positively as one of the stronger races, much like the kaveni. Trade is active between the two, but it isn't as warm as possible due to cultural differences as well as the rampant corruption in the Republic, which the Kurgs view as very dishonorable of the Iko Government.
Coalition States of Earth
Though Humans are viewed as one of the weak races, the similarity between humans and Kurgs, at least in appearance, has endeared some within the Dynasty to the Humans. Trade is open, however Humans are viewed with some suspicion due to their reliance on deceptive tactics in war. Despite this though, the first meeting between the two races was considered a great success and is looked back on amusingly and possibly embarrassingly by the humans. This is due to the Kurg Ambassador having been very shapely, and due to cultural differences, what is considered formal wear would be considered very risque by human standards. It is rumored that one of the Humans aboard the space-station where this meeting took place, got a more "private" meeting with the female ambassador, and more than just Cultural knowledge was learned that day. Snu-Snu is now cannon.
Zahati Ishkariate
They are viewed with extreme disdain, much like the Vis, and a threat to the galaxy. They do recognize their warrior culture, which is seen as their only positive attribute. However they are considered a weak race with a foolish ideology. Another saving grace for them is their distaste for the Vis which, would allow for a temporary alliance if such a thing were required. In the Odekkan Tongue they are called Fodlecca, or Doomed fools. Beyond this though, there is no trade or communications, however that is not to say small groups of Kurgs may not have converted to their religion due to the Kurgeshan culture being so very diverse, if not in only tiny numbers, and such Kurgs would be exiled and threaten with death if they ever returned.
Taurgit Collective
I would have to say Kurgs would have a positive relation with the Space Lions, if mike lets us put them in game. I hope he joins.Genurrul polissy is ta...crush all the gitz dat would even fink dey can match an ork! ORKZ ARE DA BIGGEST AN DA STRONGEST!
WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGH! (https://www.youtube.com/watch?v=TfH0TUaK8ks)
(http://i142.photobucket.com/albums/r94/anIrishlad/Callin_da_Boyz_by_MajesticChicken.jpg)
It'd be great if we could set up a timeline to get a proper backdrop of what has ocurred during these 40 years. It should be as elaborate as we have the patience for, so that we can get as much information as possible about everything that has ocurred.
This sounds like a decent idea to me Rin, you and I can work on a basic timeline via PM.Yep. We're currently working on what happened during the skip based off of the Relationships and anything else you guys post. We'll do a writeup summary when we got it sorted
IDK what you are talking about ragez. We all had FTL roughly the same time. Thats cannon according to the game.I knowww, but like I was wondering if anybody has any issue with all of us discovering FTL in the exact same year so I included that as a caveat. The Superluminal Miracle can apply to them too.
I knowww, but like I was wondering if anybody has any issue with all of us discovering FTL in the exact same year so I included that as a caveat. The Superluminal Miracle can apply to them too.Its fine, But this is just Vis History anyways.
I'll set up a baseline, there are just my opinions on how the Vis should've impacted the galaxy. It doesn't limit or change what anybody else decides for their nation, but I think my idea of the Superluminal Miracle fits with the nature of our game.I noticed you did not include the Zahati in that timeline. Is it something you are going to touch upon later or did you have something else in mind? Because I think the Vis encounter with the Zahati would be one of the most important events in recent history. The inevitable war would probably ground both nations to an economic and industrial halt for years or decades to come.-Timeline Begins on Year 1205 of the Vis Calendar, Year 612 of the Fifth Era in Qart Hadasht, 2200 A.D on Earth, 2614 years since the first Kaveni emperor, and year 4300 of the Hydrossi Calander-
- Nations achieve space travel almost simultaneously within this period, in what is known as the Superluminal Miracle. Many theories arise as to why the differing nations achieved space travel within such a short window of time, the most widely accepted theory being that public initiative for space travel was simultaneously sparked in these nations after the Orion Arm's rotation (the arm of the galaxy in which all currently known intelligent life exists) shifted minutely enough within that century to show hundreds, if not thousands of previously unknown planets orbiting stars both within the Orion arm and in the neighboring Perseus arm (many of which held great potential for life sustainability).
- Many do not accept this theory, instead pointing to some form of fate-based belief or even the influence of some unknown alien race. Others are quick to point out that certain races, such as the Kurgs or the Iko, did not achieve faster than light travel within the period and instead achieved it some time after or before. The Superluminal Miracle is still a poorly understood phenomena, but most eventually accepted it as a combination of coincidence and galactic events coinciding.
Vis History:
- The various species of the universe go ahead with exploring the galaxy within their spheres of influence, colonizing worlds and meeting new lifeforms within the first few years. The Vis encounter a primitive yet intelligent race that had no concept of a "name" for their race, as they did not communicate through sound but instead used a series of symbols similar in concept to hand signs. Over several years, the race is converted to the Vis ideology and named the "Zair" based on the Vis word for "Righteous Fathers", a term formed due to the Zair's obsession with what has been termed as the 'Responsibility of the Patriarchy.
- The Vis continue to explore the universe, finding an abandoned space station which they termed Rehalm Sephirius (Magnificent Charity). The Rehalm Station would eventually be outfitted with a faster-than-light drive and became a mobile space station that additionally served in a diplomatic, economic, and cultural exchange role with many systems and nations. The station was never outfitted with weapons on sheer principle.
- A Vis frontier colony is encountered by Kurg explorers, who note the intelligent activity on the planet's surface and return to their leaders in order to report their findings. Information about the planet's mineral wealth obtained from spectroscopic analysis, alongside its weakly defended orbit, slips out to the Kurg underworld. Kurg raiders soon assault the planet and steal valuable minerals/colonizing technology before the Odekkan government can form an official delegation to send to the Vis, forever shaping Vis view of the Kurgs for decades to come.
- The Kurg government denies the activity of Kurg raiders as connected in any way with the government, but the raids continued for several decades after even as peace talks are attempted between the two nations. The two species have difficulty establishing even basic communications, which frustrates these attempts, due to the vastly different nature of their culture. The peace talks breakdown as continued Kurg raids, alongside the growing perception of the Vis as dangerous by Odekkan leaders, create fractures and divisions. The Kurgs are soon termed as "Potentially Unreasonable Entities" (Irti Ift) by the Vis, while the Vis are termed Oppressors (Bodeshen) by the Kurgs.
- Weary from their first contact with the Kurgs, the Vis approach the next hyper-intelligent race they find via zeroing in on radio signals with great suspicion and care. The Iko Republic, thankfully, proves reasonable and curious with a culture that was not too different from Vis culture (relatively, at least). Language issues are soon solved thanks to the efforts of Vis and Iko linguists, who share the concept of a "vocalized" language. Trade between the two nations begins, which sparks the majority of the economically-focused Iko's interests in the Vis Dominion and facilitates cultural exchange.
- The Vis encounter another race, an unsophisticated race of intelligent creatures residing within a gas giant. The race communicates via lighting up sections of their body, and is capable of changing its buoyancy to float within different levels of the planet. Observation of the race confirms that they have both a language and the rudimentary makings of a culture, reproducing asexually as they float within the gas giant absorbing exotic particles for sustenance. Communication is facilitated once the Vis manage to reproduce the light flashes of the gaseous aliens, and the creatures are made an official part of the Vis Dominion under the name of Talesinaur (Birds of Light). The race rarely leaves its homeworld, but is often outfitted with translators that shift its light patterns into vocal speech when they do.
- The Vis encounter several alien races in the years to come through learning of their contact with other races, searches, or pure chance, including the Kaveni and the Ki'jan. Relations with both races were initially stifled by the sheer alien nature of Vis energy-based bodies, but this fear was lessened once the Vis proved to be valuable allies to the Kaveni, and were found to be very compatible with the Ki'jan (The Vis did not require oxygen, and so were able to visit Ki'jan underwater cities with no issues. Their organic crystal-based minds were also compatible with Ki'jan telepathy, proving that the Vis were not robotic in nature).
- The Vis Dominion comes into contact with Humanity. (I think the event of humanity's introduction to the galaxy should be special, so I'm not going to touch upon it).
- The greater galactic community continues to form, independent movements and stations prop up across the galaxy, but the Vis do not contribute much to the independent communities of the galaxy beyond missionary movements, economic activities, and peace missions by the Rehalm Station which shifts between different planetary systems as a Vis mission of cultural and economic exchange. It is believed that Vis reluctance to form independent movements is in large part due to their belief in the system of the Xiphial, which is intended to crystalize all of their opinions and needs into a single, powerful leader who is reborn into a new individual every thirty years with new needs and knowledge imputed into him.
Please take note that just because you were encountered early by the Vis, that doesn't mean that the Vis were necessarily the first alien race your race encountered. I'm simply putting the order in which the Vis encountered you all, I'm not putting a specific year for any encounter. I'm not putting in any dates for this, just my preference for the order in which the events occurred.
I like the idea of the Superluminal Miracle, because it puts our nations on a relatively even playing field in regards to space travel and is somewhat plausible. I said that the Iko and the Kurgs didn't get FTL at the same time as us just because it's implausible that every race experienced the Superluminal Miracle at the same time, but it's very possible that the two races just didn't use the FTL they discovered earlier for colonizing purposes until we started to do it (this can be due to corruption, lack of need/desire, technological stagnation, lack of resources to colonize, war, political upheaval...there are any number of reasons why a race doesn't instantly colonize when it gets FTL).
We might want to base a galactic calendar on that date, centered on the average rotation of a planet in the goldilocks zone (which, coincidentally, happens to be very similar to an Earth year!).
I noticed you did not include the Zahati in that timeline. Is it something you are going to touch upon later or did you have something else in mind? Because I think the Vis encounter with the Zahati would be one of the most important events in recent history. The inevitable war would probably ground both nations to an economic and industrial halt for years or decades to come.There's really too much to describe for that. The Kaveni material support for the Vis means that it wasn't just an isolated galactic event between us two. We should decide on it via PM.
Eh, the galactic community can't be hunky dory or nothing interesting will happen.So far, most player races seem to either be in a state of cold war, economic conflict, or are actively frothing at the teeth waiting to tear our the other's neck when the time is right. The galaxy is five steps and a powderkeg away from Galaxy War I. :sorcerer:
So far, most player races seem to either be in a state of cold war, economic conflict, or are actively frothing at the teeth waiting to tear our the other's neck when the time is right. The galaxy is five steps and a powderkeg away from Galaxy War I. :sorcerer:
Grif and I have mountains of plans in the pipeline for the universe from even before we resurrected this game idea. This is only the tip of the iceberg.
I am noticing a trend of very tall characters, with the exception of grif(though he is still a rather tall human)Imma be honest, I have no idea how inches and feet work. The Vis are all a standard height, I picked 6' 10" because it looked uniform and neat.
Ragez, how big are Vis, this is never explained in the race description. Why does everyone have to be giant.
Imma be honest, I have no idea how inches and feet work. The Vis are all a standard height, I picked 6' 10" because it looked uniform and neat.
6'2" should be fine, I think.
I am noticing a trend of very tall characters, with the exception of grif(though he is still a rather tall human)Well, the Iko are the tallest of all species, so ¯\_(ツ)_/¯
Ragez, how big are Vis, this is never explained in the race description. Why does everyone have to be giant.
Imma be honest, I have no idea how inches and feet work. The Vis are all a standard height, I picked 6' 10" because it looked uniform and neat.https://www.google.se/webhp?sourceid=chrome-instant&ion=1&espv=2&ie=UTF-8#q=cm+to+feet (https://www.google.se/webhp?sourceid=chrome-instant&ion=1&espv=2&ie=UTF-8#q=cm+to+feet) :sorcerer:
6'2" should be fine, I think. I'm just trying to guesstimate them based on the images of the Outsider (XCOM) race they're based on.
Imma repost the Vis images here, for clarification on exactly what they look like:(http://vignette2.wikia.nocookie.net/xcom/images/8/87/Concept_-_Outsider2.jpg/revision/latest?cb=20121026172310)
(http://vignette2.wikia.nocookie.net/xcom/images/7/7e/XCOM%28EU%29_Outsider_Firing.jpg/revision/latest?cb=20140806154022)
(http://i43.photobucket.com/albums/e357/Piemaster0/XCOM%20LP/GlassShieldOutsider.png)
(http://vignette4.wikia.nocookie.net/xcom/images/4/40/Concept_-_Outsider.jpg/revision/20121026171300)
(http://vignette3.wikia.nocookie.net/xcom/images/0/00/XEU_Outsiders_spawning.jpg/revision/latest?cb=20120723200411)
The sections of its body are all linked together, the top half isn't floating like in the concept image. The crystal is also less exposed, less bright, smaller, and shifts colors depending on the Vis' mood. Most Vis that cannot fully control their emotions elect to wear armor or clothing to hide their crystal from others, to prevent people from being able to easily read them. The crystal isn't actually exposed to the elements, it has a transparent energy barrier that stops objects from touching the crystal. The barrier itself is only slightly stronger than a human skull, so it can't really stop small arms fire, but anything that even chips a part of the crystal itself can cause serious brain damage to the Vis.
Man, its a shame our party leader is a Human. I was going to play a Ki'Jan who was horriblyBarely Human.racistspecist against Humans; but that wouldn't exactly work out now.
1.3km though? That's a capital ship, not a heavy frigate, definitely armed like one too...Or are you going by Warhammer standards?
Woops. I was going by warhammer standards.170 meters is the Normandy SR-2 according to Word of God. That's a big ship with lotsa space, Warhammer shouldn't be set as the bar for anything :P
how big should it be then? I was thinking something at least normandy sized from ME 2
we might also wish it was bigger later on. But maybe it could be an interesting encounter as they realize this guy doesn't even consider his ship to be big.
Woops. I was going by warhammer standards.
how big should it be then? I was thinking something at least normandy sized from ME 2
we might also wish it was bigger later on. But maybe it could be an interesting encounter as they realize this guy doesn't even consider his ship to be big.
Literally the smallest combat ship class is 900m. Alright I think I got it figured out.
In Warhammer?yeah Warhammer.
yeah Warhammer.It's kind of an issue. Stations aligned to a faction don't allow warships to dock at their facilities without government permission, while any non-aligned faction or station might see your ship as a hostile capital ship.
If its really a big issue I could size it down more. But I would still love to see the reactions when its refered to as a corsair, and people are like, "Wut?"
powerful A.I.You just answered the question.
It's kind of an issue. Stations aligned to a faction don't allow warships to dock at their facilities without government permission, while any non-aligned faction or station might see your ship as a hostile capital ship.
More to the point, it's kind of implausible that your character would be able to handle a ship of that size on his own. He'd need a skilled skeleton crew or a powerful A.I. 900 meters is gigantic:Warhammer is the most extreme possible universe imaginable :P
I never found the Normandy to be small at all, 200 meters is a great size for an impressive yet innocuous ship.
I'm thinking this. I would say instead of 900m, cut it in half and go between 450m-500m. That would put it at a little over double the size of the Normandy and still give you the "WTF" moment since ships of an equal class would be a quarter to half its size by comparison.Done, its 450 now. And I am calling it a corsair.
You just answered the question.
But anyways I won't say too much more on it, don't want to spoil anything.
I am more interested in Grif's opinion on this tbh.
he is CO-gm
On the one hand, I see where Necross is coming from, considering Osiris is from the Warhammerverse, this ship is stealthy by the standard's he is used to. However I also see where Ragez and Rin are coming from, a ship that size would be considered a Second Rate by Frontierverse standards, there's no way a ship that size and that armed would be innocuous, naval patrols would be all over that thing before it got close to a port.
However Rin makes a decent compromise, 400-500m would be the size of a frigate or average merchant ship, and there is past precedent in fiction for frigate-sized stealth ships. Osiris would still be able to have his " WTF" moment on us when he calls it his little corsair, instead of frigate or similar as we would be expecting.
So Rin, I suppose we are in agreement over the conflict?
Yeah, We're good. We'll get into further specifics when it gets closer; but for now we can use it.
Alright, now we need to work out on how to make the timeline.How about we start our timeline on the Superluminal Miracle, have everybody's race relations dictate how first contacts went, and punctuate it with major events?
Also, did we just enter the 41st millenium?We're technically still in the 2nd millennium, so this is M2 by Warhammer standards. The is the most notable thing that's happened in this entirety of M2 according to Warhammer is this:
First digital computer, called UNIVAC, invented by humans on Terra in the long-lost ancient city of Philadelphia.
Also, did we just enter the 41st millenium?No.
We're technically still in the 2nd millennium, so this is M2 by Warhammer standards. The is the most notable thing that's happened in this entirety of M2 according to Warhammer is this:
Just want to point out really quickly that my character fought in the Vis-Zahati war, so that bit should have ben quite recently, a couple of years ago, maybe. If it was 20-30+ years ago a lot of my character's background falls apart. TenksThe Vis-Zahati war went on for two decades, then. The war wasn't fought continuously: Some years had no active battles whatsoever, while others had clashes on border worlds, naval battles in unclaimed territory, and deep strikes/invasions into the other's territory.
No.
just stuff I have Planned since the original Frontiers, before I handed it over to Grif. My Plots will only effect this game, even if it seems like they affect the other game, it will not.
Also everyone will get a chance to run their own campaigns/missions.
The Vis-Zahati war went on for two decades, then. The war wasn't fought continuously: Some years had no active battles whatsoever, while others had clashes on border worlds, naval battles in unclaimed territory, and deep strikes/invasions into the other's territory.Makes sense, considering the distances the war would be fought over. And yes, I can imagine the Zahati would have surrendered in order to protect the Holy City. Though I can't imagine the Ishkar won a lot of friends with such a peace. Not that it matters, as he would have died of old age decades ago. Who is the Ishkar today, who knows? The only Pheledioms you'll meet outside their territory are refugees that escaped from there.
The battle should've been concluded with no actual battle on either of our home worlds (ala World War I, with Germany and Britain both never receiving the brunt of an invasion and instead fighting on foreign/colonial soil), but with the Zahati surrendering once galactic tides turned against them, and once it became crystal clear that the Vis and their allies would carve a bloody path straight to their homeworld and exterminate their entire race if they did not accept a peaceful surrender.
Makes sense, considering the distances the war would be fought over. And yes, I can imagine the Zahati would have surrendered in order to protect the Holy City. Though I can't imagine the Ishkar won a lot of friends with such a peace. Not that it matters, as he would have died of old age decades ago. Who is the Ishkar today, who knows? The only Pheledioms you'll meet outside their territory are refugees that escaped from there.Nobody liked the German leadership for ending the war before it got to their borders either, das why Hitler ist habben! :sorcerer:
*peeks in* hello?there he is.
there he is.okay, let's see if I can write a char sheet that isn't a zero sum in creativity.
character sheet is on the first page, and the rules. you can look at the other team member sheets as examples.
if you check through the past few pages you can also see how we were discussing the civs we created and how the galactic community will be formed.
Locust, Pokemon and living lightbulbs under the same roof. Strap yourselves in, kids, because we are in for something truly magical.yay!
And then there were none...
Okay everyone, we have a draft timeline to work with, but we need input from you on what sequence of events you think would happen concerning your species. We will look at what you think, then add it to the timeline. The start year is 2150, when the Superluminal Miracle happens, all the way to 2240 the present year.That's 90 years! I thought we were going for 40!
That's 90 years! I thought we were going for 40!Yeah, Grif wrote the year wrong. Don't know how he got 2150, I have the current draft of the Timeline in my PMs and the Start Year is actually 2190.
I drafted a timeline out of boredom that assumed a 40-50 year timeline already, but I guess I can adjust it. :/
That's 90 years! I thought we were going for 40!
I drafted a timeline out of boredom that assumed a 40-50 year timeline already, but I guess I can adjust it. :/
Yeah, Grif wrote the year wrong. Don't know how he got 2150, I have the current draft of the Timeline in my PMs and the Start Year is actually 2190.
Current Year is still 2240.
Okay everyone, we have a draft timeline to work with, but we need input from you on what sequence of events you think would happen concerning your species. We will look at what you think, then add it to the timeline. The start year is 2190, when the Superluminal Miracle happens, all the way to 2240 the present year.
Cool! Just as a reminder, the Kurgs were the first intelligent aliens the Kaveni encountered and miscommunication led to some small skirmishes. And over the decades of expansion a few smaller nations and species in various stages of development were absorbed in the Empire. Other then that I'll just see what you guys come up with!
Any specific dates you want Rin and I to add? Or are you okay with us doing that ourselves?
All I really know is that the Iko would have gotten FTL later than most, say 2195, and would have established their first colony - Ano Ngorani - around 2200. Now they would have about 6-7 worlds, including their homeworld. I also realize that it's impossible for my character to be the second generation born on Ano Ngorani, as stated in his background. He is, however, the perfect age to be among the first generation. I'm unsure if that makes him a first or second generation colonist, though.
And since he took part in the Vis-Zahati war, I feel it too concerns me. That war would have lasted about 10-20 years and would have ended a couple of years ago. So say, 2218-2236?
Nope, just do what you think is best.
Generation usually refers to birth in this context e.g. immigrant, first generation born, second generation born etc.I'll go one step further and give you some info on all Iko worlds, including founding years for colonies. Thinking some of them could be interesting locations to visit.
Okay, FTL in 2195, Ano Ngorani founded 2200 and Vis-Zahati War 2218-2236, got it. Any specific dates you want for the founding of the other 5-6 colonies or other major events?
I'll go one step further and give you some info on all Iko worlds, including founding years for colonies. Thinking some of them could be interesting locations to visit.San Mondi: The Iko homeworld. A relatively small planet covered in vast grasslands, great forests and dense jungles. There is very little arid ground on San Mondi, and it boasts the tallest trees in the known galaxy, even beating the great Redwoods of Earth. It is a very wet, rainy world, and is also known for its extremely oxygen-rich atmosphere, which causes both flora and fauna to in many cases grow enormous, earning the little planet the ironic nickname "The World of Giants". Largest settlement is Hanith.In terms of major events, as you'll see in the planets spoiler, the Iko have recently discovered a native species on one of their colonies. These natives - who have come to be known as the Kojao - live in simple, tribal societies of hunter-gatherers. They are a species of mammalians standing 5 to 6 feet tall, with short fur all over their bodies that range sin colour from white to light brown to black, long, pointy snouts, and long, pointy ears that point straight back from their heads, but are long enough to reach their shoulders when drooped. They have four black eyes and four digits on hands and feet, and are quite aggressive. There have been some clashes between them and the colonists, but not yet any actual violence. The Iko, however, are worried that these natives might turn hostile at some point, and aren't sure what to do with them.
Ano Ngorani: Founded 2200; first Iko colony. A medium-sized world covered mostly in tall, golden grass and red-leaved woods, but holds most kinds of climates, including deserts and some small amounts of jungle around the equator. Largest settlement is Arathandi.
Harzun: Founded 2206. Dry, medium-sized world with lots of steppes and drylands, but with large temperate zones near the poles. Has little in terms of larger animals, but an abundance of insects. This is reflected in Harzunians' diets, which have come to consist more and more of insects. Largest settlement is Kahjah.
Tang Kebao: Founded 2211. A small, wet planet, known for its thick, inhospitable black jungles, vicious predators and toxic soil. Its conditions make it unsuitable for large populations, but a goldmine for pharmaceutical companies who make medicines out of the planet's natural toxins. It is also a haven for anyone who wishes to work under the radar, be they unscrupulous corporations or simple pirates hiding in the jungle. Naturally, there is no shortage of all manner of conspiracy theories surrounding Tang Kebao. Largest settlement is Ton Besa.
Vi Lhasa: Founded 2218. Unusually large for a terrestrial world, Vi Lhasa only has one enormous supercontinent, with a small number of larger islands on its western and southern hemisphere. Much like Earth, it holds a vast variety of climates, from its jungle-covered equator flanked by vast savannas, to large temperate zones in the north and south, dry, lifeless continental centre, and tropical coastlands along the islands, to the frozen poles, covered in ice year-round. Largest settlement is Hoden.
Odisandi: Founded 2228. Being 89% covered in water, Odisandi is incredibly humid, with rain occurring daily in even the driest areas. There are no continents on Odisandi, all land instead being made up of larger islands or vast archipelagos. Due to the humidity, storms are very common, and the colonists have had many problems caused by bad weather ruining crops or destroying equipment. Although there are next to no larger land animals on Odisandi - which also has led to the Odisandian diet consisting almost exclusively of fish - its unofficial symbol is the Harahanda; a tropical bird with four wings, a large beak, and long tail feathers, that flies between the canopies on one specific archipelago. Largest settlement is Sihan.
Gota Mora: Founded 2232. The second largest Iko world, Gota Mora is a relatively cold planet with endless steppes covering most of the landmass. As a result, its wildlife consists mainly of wooly grazers roaming the land in packs, as well as their predators and the occasional scavenger. Although still a fledgling colony, its inhabitants have quickly adapted to the planet's harsh climates, using the wool of the local wildlife to make thick coats and insulate their homes. This has already set them apart from most Iko, who are used to warm, humid environments.
Rotha Jao: Founded 2239; the Iko's latest colony. Rotha Jao is a small world with a largely temperate climate, covered for the most part in woods, forests, and snowy alps. Settled only last year, the planet is almost completely unexplored, which is why the planet's native species, the Kojao, were only discovered recently. Largest and only settlement is Faijah.
Other than that, there isn't much else. The Iko prefer to keep to themselves, so it's unlikely anything noteworthy has occurred between them and the other nations. Iko are rarely seen outside their own territory. They are quite enamored with Kaveni culture, though, so they would be more common there, and many also fought in the Vis-Zahati war as mercenaries, including Thada.
Okay Wise, need names and numbers of colonies founded/species annexed. Same for you Ragez, and Tobbs I'm having Sweden eradicated by turning the entire population into Soylent Swede.Gosh dang darn not again x|
Alright, seeing the timeline on Google Docs, I have to ask, Grif, are all those colonies individual planets? Because I thought I was stretching it with the Iko having managed to colonize 7 worlds in 40 years, and here you come with 26..... And 5 subject races.
.. And 5 subject races.It's not even about punch, really. It's not like his character will be stronger for it. I just find it very hard to believe, which is always a problem where immersion is a goal.
I'm fine with giving humanity some extra punch but it seems like this is pushing it a bit.
Anyway, I edited in some extra info, including on battles in the Vis-Zahati War. It was a bad, bad war. Total death toll I would say lies somewhere between 2-5 million, mostly civilians killed by Zahati orbital bombing.The Vis would've declared Ift status to the Zahati after the first battle, meaning Zahati lives no longer hold value and all remnants of Zahati culture needed to be destroyed. This, in conjunction with Vis losses and Zahati reluctance to surrender, probably means that Shurra was completely annihilated as a colony capable of sustaining life and all living Zahati on it were exterminated from orbit by widespread radiation poisoning and bombardment.
The Vis would've declared Ift status to the Zahati after the first battle, meaning Zahati lives no longer hold value and all remnants of Zahati culture needed to be destroyed. This, in conjunction with Vis losses and Zahati reluctance to surrender, probably means that Shurra was completely annihilated as a colony capable of sustaining life and all living Zahati on it were exterminated from orbit by widespread radiation poisoning and bombardment.Well, you're free to edit that in if you feel that's the case.
Well, you're free to edit that in if you feel that's the case.The Vis do not recognize the right for Unreasonable Entities to maintain their existence, for fear that their ideas and genetics will pass on to the next generation. :sorcerer:
There went the Vis' moral high ground.
The Vis do not recognize the right for Unreasonable Entities to maintain their existence, for fear that their ideas and genetics will pass on to the next generation. :sorcerer:Welp, another half million in the mortuary, then, along with the last shreds of decency.
Welp, another half million in the mortuary, then, along with the last shreds of decency.
This is really interesting information, though. I can imagine everyone was significantly less comfortable with the Vis after that. It even changes my character somewhat.
If thats enough to get your species to begin feeling uncomfortable, just wait till you see what the Coalition has done/has plannedWell I'm just thinking, if the guys you thought were the good guy lightbulbs in need of help, and then they suddenly start committing the same atrocities as the guys you're defending them from, it'd make you a little weary.
Well I'm just thinking, if the guys you thought were the good guy lightbulbs in need of help, and then they suddenly start committing the same atrocities as the guys you're defending them from, it'd make you a little weary.This universe has no good guys. Only guys that are marginally better than other guys.
This universe has no good guys. Only guys that are marginally better than other guys.Compared to my New Covenant, the Odekkan Dynasty are good guys for the most part. The same can't be said for some of the other clans though.
It's quasi-grimdark. Realistic, but not to 40k levels of grimdark.
This universe has no good guys. Only guys that are marginally better than other guys.You don't jump down the greasy pit of despair the moment you get spaceborn. I get space is a mean place, but does no one care that the Vis committed a genocide? Not even the friendly
It's quasi-grimdark. Realistic, but not to 40k levels of grimdark.
You don't jump down the greasy pit of despair the moment you get spaceborn. Does no one care that the Vis committed a genocide? Not even the friendlyIf it makes you feel better, the Odekkan Dynasty hates them. For a plethora of reasons.BlorgKi'jan?
At least Thada is bitter, as now stated in his sheet.
If it makes you feel better, the Odekkan Dynasty hates them. For a plethora of reasons.I just think it would "break character" for these civilizations to simply not care if such a thing was known. But I guess it'd be easy to keep it quiet since the only ones who would tell you about it are the guys you are at war with. I could actually buy that.
also I would think of it like this, politics. Politics keeps alot of horrible things from being recognized, like the Armenian Genocide that was committed by the Turks. The common opinion is they are pieces of excrement for what they did and a lot of people hate them for not acknowledging the atrocity they committed, however politically it goes unrecognized. Also Similar to the "One China" Policy in terms of political sensitivity. Though I think the Chinese government is full of butt hurt ninnies. Let Taiwan be Taiwan damn it.
I just think it would "break character" for these civilizations to simply not care if such a thing was known. But I guess it'd be easy to keep it quiet since the only ones who would tell you about it are the guys you are at war with. I could actually buy that.Why did nobody de-align the United States for dropping nuclear weapons on civilian targets?
But would the Vis keep quiet about it? Or would it just not have been politically unrecognized? If it's known to the public, Thada ought to know, otherwise I guess not. This is a defining factor in how I'm going to play my character, so I would very much like to know.
Why did nobody de-align the United States for dropping nuclear weapons on civilian targets?Look, I can buy all that, I'm not looking for a justification anymore. My real question was whether or not the public would know about it. Though I guess that question was answered as well.
There are a lot of reasons, but I'm just going to state the Vis reasons for what they did and the justifications others have made for them, and you can make the connections:
1. The Vis explained that the Zahati were fanatical zealots who would stop at nothing to stomp out Vis existence for the sake of their beliefs, and nothing short of an excessive show of incredible force would convince them that surrender was the only option. They told the galactic community that destroying Shurra and killing only half a million Zahati was far more preferable than an extended battle on Qadt itself, which would potentially cost billions of Zahati lives and millions of Vis/Kaveni ones.
2. The Vis explained that the attack was in retaliation for continued Zahati aggression on Vis civilian populations on Aevadrad, Zairei (this was an especially contentious point, as the Zahati attacked even the seemingly innocent Zair populace), and Visei. They argued that the atrocities and bombardments by the Zahati caused far more casualties than the Vis bombardment itself caused.
3. The Vis explained that Shurra was a vital point of Zahati military infrastructure, and was not a wholly civilian target. Destroying it was seen as necessary to debilitate Zahati war ability for decades to come.
4. The Vis said that they sent warning to the Zahati populace to surrender peacefully and leave the planet weeks before the razing occurred, but these warnings were ignored by the Zahati who thought the Vis were incapable of such destruction. Whether this is true, and whether the Zahati even had the means to escape their planet, is unknown.
5. Lack of faith and compassion for the Zahati after their aggression towards the Kaveni and hostility towards galactic neighbors meant that nobody really cared about half a million Zahati lives being lost. The Vis made a great show of creating propaganda to spread that the Zahati believed in a barbaric and cruel religion that was hostile to all outsiders without exception, and showed itself as a nation unjustly attacked that was just trying to defend the galaxy from the warlike Zahati.
In the light of Zahati surrender, it seemed like the Vis made the right decision after all. Galactic historians don't have access to all the information, so nobody can conclusively say whether the Vis made all the moves they said they did before the orbital razing occurred.
Look, I can buy all that, I'm not looking for a justification anymore. My real question was whether or not the public would know about it. Though I guess that question was answered as well.I just think it's really nice that we can make such accurate parallels to the World Wars in this game~
So I'll just keep my updated character sheet instead of reverting to the old one.
You don't jump down the greasy pit of despair the moment you get spaceborn. I get space is a mean place, but does no one care that the Vis committed a genocide? Not even the friendlyBlorgKi'jan?
I just think it's really nice that we can make such accurate parallels to the World Wars in this game~
Your character should definitely be bitter about it. The Vis never sent any warning, and he knows that.
I just think it's really nice that we can make such accurate parallels to the World Wars in this game~Well like I said, the Vis-Zahati War was a bad, bad time for everyone.
Your character should definitely be bitter about it. The Vis never sent any warning, and he knows that.
Why did nobody de-align the United States for dropping nuclear weapons on civilian targets?
There are a lot of reasons, but I'm just going to state the Vis reasons for what they did and the justifications others have made for them, and you can make the connections:
1. The Vis explained that the Zahati were fanatical zealots who would stop at nothing to stomp out Vis existence for the sake of their beliefs, and nothing short of an excessive show of incredible force would convince them that surrender was the only option. They told the galactic community that destroying Shurra and killing only half a million Zahati was far more preferable than an extended battle on Qadt itself, which would potentially cost billions of Zahati lives and millions of Vis/Kaveni ones.
2. The Vis explained that the attack was in retaliation for continued Zahati aggression on Vis civilian populations on Aevadrad, Zairei (this was an especially contentious point, as the Zahati attacked even the seemingly innocent Zair populace), and Visei. They argued that the atrocities and bombardments by the Zahati caused far more casualties than the Vis bombardment itself caused.
3. The Vis explained that Shurra was a vital point of Zahati military infrastructure, and was not a wholly civilian target. Destroying it was seen as necessary to debilitate Zahati war ability for decades to come.
4. The Vis said that they sent warning to the Zahati populace to surrender peacefully and leave the planet weeks before the razing occurred, but these warnings were ignored by the Zahati who thought the Vis were incapable of such destruction. Whether this is true, and whether the Zahati even had the means to escape their planet, is unknown.
5. Lack of faith and compassion for the Zahati after their aggression towards the Kaveni and hostility towards galactic neighbors meant that nobody really cared about half a million Zahati lives being lost. The Vis made a great show of creating propaganda to spread that the Zahati believed in a barbaric and cruel religion that was hostile to all outsiders without exception, and showed itself as a nation unjustly attacked that was just trying to defend the galaxy from the warlike Zahati.
In the light of Zahati surrender, it seemed like the Vis made the right decision after all. Galactic historians don't have access to all the information, so nobody can conclusively say whether the Vis made all the moves they said they did before the orbital razing occurred.
This would have drasticly changed the Kaveni position in the war. No other power dealigned with the US after the bombs of WW2 because they were clearly the strongest horse in the race. But in this universe the Vis exist among a galactic community of more or less equals. Material support would not have stopped, but we can be certain that the Emperor would not allow the Vis to spread their culture and religion in the empire or to its citizens after this event.
The Arcadonians would be stuck in more of a moral and political dilemma. With the rest of the galaxy refusing relations, the Vi's would be their only ally. They would basically be stuck between denouncing the action and risking the loss of their only ally on the off chance it improves relations with another empire; or they willfully ignore it.Pretty easy choice if you ask me. Why let a few atrocities get in the way of a good
Before the discussions derail right down the drain, Necross, what's the ETA on game start?game start will happen not long after I get Mike's sheet, if he is still willing to play. other wise i will probably get working on a opening post and hopefully get it up within a week or less if life doesn't get in the way.
game start will happen not long after I get Mike's sheet, if he is still willing to play. other wise i will probably get working on a opening post and hopefully get it up within a week or less if life doesn't get in the way.(http://i0.kym-cdn.com/entries/icons/original/000/018/416/Fluffle_Puff_is_happy_to_see_you.png)
(http://i0.kym-cdn.com/entries/icons/original/000/018/416/Fluffle_Puff_is_happy_to_see_you.png)eek! O.o
Oh yeah, I added a new "Relationships" section to the Google Docs, You just have to change the spreadsheet tab at the bottom of the page. If you have any updates you want to make feel free to edit those thereSo err.....I'll add my civ's relations there directly.
Hmmmm...since I didn't really make contact, I don't have any sort of war/border skirmish to base hoatile/cold relations on...Eh, I guess I'll have to make do.
So in response to concerns regarding my Civ, first it's three subject species, that five is a typo, and all were stuck on their homeworld's and relatively low tech. Another thing to consider is that not all my world's mentioned are Coalition controlled, many are either independent or corporate-owned.Well then I guess it's ok, though I imagine the vast majority of those colonies are still in a fledgling phase, seeing how divided colony resources are.
Interesting fact actually, Coalition colonies aren't actually governed by the Coalition, the member-states govern their own colonies, though there is heavy coordination between the Coalition and its members.
Well then I guess it's ok, though I imagine the vast majority of those colonies are still in a fledgling phase, seeing how divided colony resources are.
I see what you did there... I approve. :teehee:
Neal Shepherd
<snip>
Profession: Intel Specialist for Belltower Associates, ex-field operative for Coalition intelligence and before that, served in the 105th Orbital Drop Brigade
Hmmm...lots of kinetic weapon proficiencies chosen in the char sheets...only one heavy particle proficiency and a photonic one.No, you can only use what is initially available to your race. Most races, besides the Vis, don't have access to other types of weapons. So no, its based off your races civ sheet.
We can't use energy-based weapons yet?
I see what you did there... I approve. :teehee:
No, you can only use what is initially available to your race. Most races, besides the Vis, don't have access to other types of weapons. So no, its based off your races civ sheet.Ok, Kinetic weapons it is. I hadn't done any weapon research yet.
Ok, Kinetic weapons it is. I hadn't done any weapon research yet.
i thought you used particle weapons?On the first version of the civ sheet. Wasn't there an agreement, or gm rule that changed that kind of stuff to kinetic for all civs? Regarding the very start of the game, that is.
On the first version of the civ sheet. Wasn't there an agreement, or gm rule that changed that kind of stuff to kinetic for all civs? Regarding the very start of the game, that is.
That probably would have been me, after I took over and started 2.0, I wanted players to start on an even footing with each other. The only exception was Ragez, due to his species being energy beings, though gameplay-wise he was on our level.Err...okay. So, which version of the civ sheets are in place regarding this character game? The very first ones where my civ had particle weapons, or the GM amended one with kinetic weapons?
Well then I guess it's ok, though I imagine the vast majority of those colonies are still in a fledgling phase, seeing how divided colony resources are.
Err...okay. So, which version of the civ sheets are in place regarding this character game? The very first ones where my civ had particle weapons, or the GM amended one with kinetic weapons?
So we're going with 2.0, though we're also incorporating choice pieces from 1.0, like the Zahati.Which would be reasonable for my character then? kinetic or particle weapons? Don't have any problems with kinetic, will just have to modify his proficiencies and starting weapons.
Which would be reasonable for my character then? kinetic or particle weapons?
Definitely kinetic, energy weapons at this point are still mostly confined to warships, and particle weapons would just start being introduced.Ok, I'll tweak the sheet to add that before sending the final version.
Ok, I'll tweak the sheet to add that before sending the final version.
Sounds good.I fully expect your character to kill someone with a spoon at some point. (avatar reference).
I fully expect your character to kill someone with a spoon at some point. (avatar reference).
Sweeeeeet...though I'm partial to the scoped versions.(https://cdnb.artstation.com/p/assets/images/images/003/321/995/large/nicolas-belley-portfolio-034.jpg?1472419012)(http://vignette4.wikia.nocookie.net/deusex/images/2/2e/CA-4_Icon.png/revision/latest?cb=20160922094813&path-prefix=en)
Sweeeeeet...though I'm partial to the scoped versions.
I can't really ever post references for kurg weapons (At least guns and standard issue armor). as its all solely from my imagination. :P
I however will have special characters that have references.
This...would have been my particle rifle. :P
(https://scontent.cdninstagram.com/t51.2885-15/s640x640/sh0.08/e35/15535123_368446333515033_7613754230028894208_n.jpg?ig_cache_key=MTQxNjQ5OTI3MTkzODg0NjE0MQ%3D%3D.2)
That thing looks unwieldy, though if you turned it around it would be one hell of a club. :PThe big bulk on top of it is the scope.
The big bulk on top of it is the scope.
I see, was it meant to be a sniper or assault rifle?In its original game, a sniper rifle. If I were to use it, I"d maybe rework its proportions but keep the same general aesthetics.
In its original game, a sniper rifle. If I were to use it, I"d maybe rework its proportions but keep the same general aesthetics.
Fair enough.As I have to use kinetic, I'll go with something like this:
Definitely kinetic, energy weapons at this point are still mostly confined to warships, and particle weapons would just start being introduced.(http://www.gameranx.com/img/12-Apr/zftnc.jpg)
(http://www.gameranx.com/img/12-Apr/zftnc.jpg)Aaahhh...nostalgia.
(http://www.gameranx.com/img/12-Apr/zftnc.jpg)
Free Colonies Militia Insurgency. Union of Free Colonies formed
But.. But... Muh Imperial loyalty bonus!!
Just kidding
The Kaveni would be loyal, to be sure, but what about their subject species? Even the well-treated ones would have anti-Kaveni elements. ;)
So considering we have all of our character sheets and the timeline can be added to as we go along, I think we're ready to start now, what say you Necross?Yeah I just need to write up the OP. However I have work and such, so probably not today.
working all weekend put me behind on the Opening post so some delay is to be expected. It will be posted this week.No problem. Take as long as you need
So just as a filler while we wait for Necross, also to keep up interest, how do you guys see our characters interacting? Also any guesses as to the story?Zeph is a very personable guy, I think he'll manage to get along nicely with everybody in the team~
So just as a filler while we wait for Necross, also to keep up interest, how do you guys see our characters interacting? Also any guesses as to the story?Well Thada is a bitter asshole who likes fighting, so there's that. But on the other hand, he is also pragmatic and professional. He may not come to like the other characters, bit he'll work with them as long as they pull their own weight.
Zeph is a very personable guy, I think he'll manage to get along nicely with everybody in the team~oh, multiple personalities?
Then Zephirius will come out, and they won't know what to think anymore :sorcerer:
So just as a filler while we wait for Necross, also to keep up interest, how do you guys see our characters interacting? Also any guesses as to the story?in my character's case, mileage may vary. It'll depend on each character's attitude/actions
Snow day, bored, writing up the events of the Genocide of Shurra/Regrettable Cleansing.hoo boy, exterminatus! >:D
Tobbs' character is present, but I'm not going to RP his reaction to this beyond "he felt angry".
-In orbit above Shurra, Vis Capital Ship Terminal Justice
Grand Commander Xahravantis stood at the helm of his capital ship, grasping onto the railings as he peered down two sights.
The Zahati world, Shurra. It had taken a month of sustained combat, but the world had finally been crushed to the point of no significant resistance. The Zahati navy had retreated, taking with them what they could in terms of civilians and soldiers. After the subsequent elimination and capture of militia remnants still on-planet, the planet still hosted a sizable population of almost half a million souls.
The other sight were his soldiers, his Fire Warriors. His Legion had not made it through the years of sustained combat unscathed: He recognized few of the faces peering up at him, and the holes made in their ranks were filled with mercenaries from other races: The Iko and the Kaveni. The sight of such wonderful cooperation between completely alien races...it very nearly made him feel remorseful for the cleansing to come.
It almost made him feel regret.
Almost.
"Firstly, I would like to personally show my appreciation for all that you've achieved: This battle, and many others like it, would have been all but lost had it not been for the stellar efforts of the courageous warriors of the Kaveni Empire and Iko Republic." Xahravantis spoke, his tones eloquent and grateful, "Fighting side by side within our Fire Legions, you and your kind will be honored and respected within the Vis Dominion for years to come."
The soldiers stood at the ready, still confused as to why they had been called up here from Shurra, but listening intently nonetheless.
"It is this that I remind you of, as I regretfully to inform you that your efforts on Shurra have been...for naught: We cannot hold this world, and the Zahati shall soon return to claim it." He continued, shaking his head in disgust, "They will be coming with a force, rallied around the loss of this colony and strengthened by the seditionary elements still present on this world. In a matter of months, Shurra may be theirs again, and this war will continue on until attrition takes both of us to the grave."
The soldiers couldn't believe their ears, least of all the Fire Warriors: Grand Commander Xahravantis never admitted defeat. If this world was unable to be held, then what was the purpose of the long, bloody, and catastrophic campaign they had just slogged through?
"That is why...a regrettable decision has been made. We have given the Zahati ample time to make their demands for the return of their civilians clear, but they have not responded to our requests. We believe that they intend for their civilians to remain here, to strengthen their position once they gather the strength for an assault to retake this world." Xahravantis spoke, slamming his fist against the railing as he mustered up all the false regret and rage that he could, "This world provides too much of an advantage for the Zahati war effort, its people are utterly indomitable and refuse to accept our rule, and our front is weakened by having to station most of the fleet here. As such..."
"I'm afraid the Zahati leave us with very little options."
Xahravantis watched the emotions running through the faces of the soldiers below. Shock, sadness, confusion...
Anger.
"You're suggesting the Human tactic, 'Scorched Earth': 'Destroy what can be useful to the enemy before retreating.'" A Fire Warrior noted, "Excellent sense, Commander. The Ift on Shurra have been awaiting their cleansing for far too long."
Pure rage.
"That is our intention, Tribune Vaihlar." Xahravantis replied, heedless of the rising fury of an Iko mercenary as he attempted to sway the other races in the room, "There must not be anything left for our enemy to salvage from this world. It is clear that they will not listen to anything but demonstrations of strength, and so we must not display weakness at this critical juncture. The cleansing will commence within the hour: You all have free reign to either retire to your rooms, but I will not object if it is anybody's desire to watch."
"...What exactly does this cleansing entail, sir?" A Kaveni soldier asked, inwardly already knowing...but hoping that at least the people of this world would be spa-
"An orbital bombardment by particle weaponry, nuclear detonation, and targeted missile detonations in places where we suspect surface bombardment to have minimal effect on underground structures." Xahravantis recited, as if reading from a checklist, "Analysts project that the atmosphere will be unsuitable for biological life within an hour of bombardment, while soil radioactive contamination from high-yield nuclear detonation will render the surface unsuitable for life for the next several centuries at minimum."
1...2...3...
"Your goal is to have no survivors? There are half a million people down there!" The Kaveni replied, horrified beyond belief, "This is genocide! Those people have been given no means of escape, and you would doom every man, woman, and child upon Shurra to a burning death?!"
"They have been provided ample opportunity to leave. If their nation no longer cares for them as anything other than fodder for the next battle, then there is little choice on our part...unless you would prefer taking this carnage directly to their homeworld?" Xahravantis spoke, having anticipated some opposition to the plan, "Either way, there is no stopping the bombardment. All ships have already been given their orders:"
"For the greater good of the universe, this world will be no more."
On that day, the surface of Shurra was turned to glass. The atmosphere boiled away as the oceanless world became a barren rock, and those that did not die instantly from the heat and pressure soon died from either asphyxiation or radiation poisoning.
There were no survivors, only the memories of those that had fought and bled in what they assumed was an honorable war...tainted by an act of pure sanctimonious malice and apathetic cruelty.
This is the Vis Dominion, this is the vision they have for the galaxy:
Those that do not deserve to be saved, perish.
oh, multiple personalities?Yup. Zeph and Zephirius are very different two entities that reside within the same crystal, born of a split in thought that occurred during his gestation.
Alright, I got the backstory for my character written up:Hold up. Wasn't Leticia founded in 2191? They reached their 14th generation in 13 years?
Backstory
Ailuin Noatak was born in 2204 on the Arcadonian Colony of Leticia as a 14th Generation Letician Child. Born to a relatively well off family, his parents worked as Project Managers at the Letician Imperial Laboratories within the Xenobiology Department. Because of this, from a young age, Ailuin like most other Arcadonian children, had a keen interest in the sciences and with his parents high ranking positions always found himself on the top of his class.
In 2218 during his final year of compulsory education, Ailuin was accepted into the Xenobiology Program of the highly prestigious Letician branch of the Macello Imperial University for Arcadonian Excellence where for the next 10 years his life he would spending his life away from Leticia on various Extraterrestrial Colonies and Laboratory bases around the sector participating in lectures, performing experiments and assisting the full-time scientific staff with their duties.
During one of such deployments he was assigned to a scientific outpost which had received and under lawful permits had an operation on an outer colony of the Coalition States of Earth. While at first things were proceeding as usual, over his stay the local population began to grow increasingly hostile towards Ki'Jannians to the point of outright protest and violence with chants being made for segregation between the Ki'Jannian residents and Humans. During this time Ailuin began to form an extreme distaste towards humans with that distaste evolving into outright hatred when upon walking from the scientific outpost to his residence he was assaulted by a small group of Humans using deadly weapons. Ailuin only surviving due to his usage of his species Telepathic Abilities to stun the people and escape.
Due to Ailuin's acts of Self-Defence in light of being attacked and nearly murdered, the scientific outpost was forced to closed down by the local colonial administration. This was also the last Research Station on a Coalition world Ailuin had the experience of participating in due to the increased tensions between the Arcadonian Empire and the Coalition States of Earth having increased to a stage where the Arcadonian Empire pulled all scientists working within Coalition territory.
Despite this, Ailuin continued his program with no issue. Often visiting additional scientific outposts on both uninhabited and inhabited worlds, hostile and safe, in addition to worlds within the territory of other Civilizations. Within 2228 he successfully finished the program at the top of his class and was immediately scooped up by the Letician Imperial Laboratories where within a year he managed to work his way up the chain and by 2229 had managed to get a promotion to the head of newly created joint Letician Imperial Laboratories-Colonial Security Xeno-Response Unit as head of Xenobiology. During this time receiving formal Colonial Security and Military training.
As head of this Unit, Ailuin was responsible for the handling and management of research and experiments related to Xenobiological Threats facing the Arcadonian Empire and specifically Leticia, helping to put in place policies and perform achievements that allowed him to be recognized sector-wide.
Yup. Zeph and Zephirius are very different two entities that reside within the same crystal, born of a split in thought that occurred during his gestation.The crystal physically cracked if I understood correctly?
Hold up. Wasn't Leticia founded in 2191? They reached their 14th generation in 13 years?
wat
The crystal physically cracked if I understood correctly?Yup. The crystal has a notable fracture right down the middle, which is why only half of the crystal glows blue when Zeph is in charge, while the other half glows orange when Zephirus is active.
Whoops, forgot to change that number... Before I changed it Ailuin used to be born within 2205
That still doesn't answer how he's a 13th generation colonist, do ki'jan just really love to gently-carress or something?
Whoops, forgot to change that number... Before I changed it Ailuin used to be born within 2205So 14 generations in 14 years. So you're saying Ki'Jan, by average, have children when they're 1 year old?
I only used Generation in the context that it was the 13th wave of births whereby each wave or "generation" was counted as a single year. I can't think of a nice single use word that fits that description though.I have never heard of anyone counting "waves of births" but generations is certainly not the word for it. Noatak is a 1st generation colonist.
I have never heard of anyone counting "waves of births" but generations is certainly not the word for it. Noatak is a 1st generation colonist.excrement that puts the Kurgesha to shame, and I thought my species reproduced quickly.
Could be that ki'jan have a different definition of generation...Could be that Rin forgot the actual definition. :P
Could be that Rin forgot the actual definition. :P
Could be that Rin forgot the actual definition. :P
👀👀?
?Don't mind Chellie, this is just what she does.
Vis have a pretty steady birthrate: Most adults will give birth to at least three children over the course of a hundred and fifty years, but they can't have more than one crystal child within a 15 year span (compared to humans, which usually have kids with 3-5 year gaps between them). This, however, means that the Vis can't repopulate very quickly following any massive population depletion.Like a war with a race of genocidal choirboys :sorcerer:
I feel like this whole recruiting thing may take a while.. If Tobbs is ok with it I think it might be an idea to recruit Thada and Freya at the same time. Both are somewhat honorable mercs so it wouldn't be unreasonable to find them already working together.
It will take a bit, if you want to be picked up at the same time its up for you all to decide.
One caveat of being in the same place, I don't want you to already know each other. At most maybe some knowledge of them.
This way everyone will get to know one another while adventuring.
I don't gave a preferance either way, just an idea to speed things up.I also already have a scenario in mind for Thada; Necross and I briefly discussed it through PM. He and Freya might just be around the same area, but I didn't plan on Thada being in a position where he worked with anyone.
That's reasonable, better keep getting to know rach other for the actual game.
Everybody who's been around the independent parts of the galaxy for any significant amount of time will probably have heard of Zeph or seen one of his performances, he's very loud and ostentatious and tends to get the attention of every race for his ability to speak every known major language.
Well, given my characters racism towards humans, I feel like it would be a good idea to have one of the alien races be the ones that recruits/gathers me, so I'm going to be near the end of recruitments
Or it could be Neal and an alien character, to have a really interesting recruitment scenario.
While Ailuin is a well renowned xenobiologist, I doubt anybody but Grif's character would actually know who I am, and that's only because his character worked intelligence and our two Civs are locked in a massive cold war.
Well it would certainly be something to remember thats for sure.
Well Osiris/Aesen would know as well probably.True, but I figured Osiris and Aesen would be a given since they are the ones doing the recruiting.
I foresee a brief..."altercation"...
So safe to say he's familiar with the Independent Systems, Union of Free Colonies as well as a number of obscure settlements then?Yup, he's familiar with a lot of places. He doesn't care where he stows away to, so long as its somewhere where he's not going to get in trouble for existing as a Vis. He's been to the Coalition States, dived into the Hydrosian ocean, and accidentally blew up a cargo freighter on San Mondi while trying to assassinate a drug runner. He's had dubious relations with a Kaveni princess (despite not having the organs for it), brawled with (and got thrown out of an airlock by) a Kurg, and hasn't talked to another Vis in a decade.
Yup, he's familiar with a lot of places. He doesn't care where he stows away to, so long as its somewhere where he's not going to get in trouble for existing as a Vis. He's been to the Coalition States, dived into the Hydrosian ocean, and accidentally blew up a cargo freighter on San Mondi while trying to assassinate a drug runner. He's had dubious relations with a Kaveni princess (despite not having the organs for it), brawled with (and got thrown out of an airlock by) a Kurg, and hasn't talked to another Vis in a decade.I approve.
He is a man without morals, a brawler who's never had an ID, a garbageman with a military light machine gun.
He is Zeph, the most Worthless Vis in existence.
Hm...Guess I'll end up being last in line.Who is next has not been decided yet.
I also already have a scenario in mind for Thada; Necross and I briefly discussed it through PM. He and Freya might just be around the same area, but I didn't plan on Thada being in a position where he worked with anyone.Ok, we will just keep them separate
You know Necross, it might be a good idea to think about merging some of these introductions together, or at least doing them in parallel. Otherwise we will be waiting a long time before we get into the tutorial mission.Possibly, but I do want everyone to get their fair share of intro.
You know Necross, it might be a good idea to think about merging some of these introductions together, or at least doing them in parallel. Otherwise we will be waiting a long time before we get into the tutorial mission.
:whistle:
Possibly, but I do want everyone to get their fair share of intro.I thought we were all on the same space station :/
I can possibly fit Ragez and Tobbs into one, and wise as well if they want to all be in the same place (Same Space station that is).
Don't worry it will speed up, almost done with Grif, he will probably have the longest intro, him being co-gm and he will be in charge in-game for organizing certain missions since he has the qualities for it.
I thought we were all on the same space station :/Not really sure what you mean.
As you can see Neal is a bit of a smartass, my intention is to make him sound like a cross between Deadpool and Baird from GoW, though that part of his personality acts more as a facade.
Well, I can definitely see his smartassness leading to some conflicts with my extreme-huma-centric racism
Krorks? Really?
(https://tinyfaces.files.wordpress.com/2012/11/barackobama01-tinyfaces.jpg)
I have successfully implanted the idea of the Iko as Dinosaur people :DSo it seems.
I know. ;DDoesn't blend well with Thada's temper, either :P
Doesn't blend well with Thada's temper, either :P
Also, I can't seem to find the Google Docs timeline anywhere. Goys?
Also, I can't seem to find the Google Docs timeline anywhere. Goys?Here you go, Goyim ;D
Here you go, Goyim ;Dtenks 👌
https://docs.google.com/spreadsheets/d/1MpaFR4LpOQwKcJrOnABtx02ND0vDI2L63XyuDRMyfGM/edit#gid=0 (https://docs.google.com/spreadsheets/d/1MpaFR4LpOQwKcJrOnABtx02ND0vDI2L63XyuDRMyfGM/edit#gid=0)
Edit: used the wrong code
Should be fun!That'd actually be something the dossier should bring up - "fiery temper and affinity for violence" :P
Get good at finding stuff Tobbs.I have been excrement at finding stuff since birth, Grif. The 4Chan community will get good before I do.
That'd actually be something the dossier should bring up - "fiery temper and affinity for violence" :P*waiting for another gigantic wall of text*
I have been excrement at finding stuff since birth, Grif. The 4Chan community will get good before I do.
-And most recently in UEG territory for the minor infraction of an alleged abduction of a housepet last month in violation of a legislative legacy of a United States Federal Statute (H.R.2256-"Pet Safety and Protection Act" of Earth Year 2011).(http://orig01.deviantart.net/ec33/f/2016/091/e/e/profile_picture_by_techguynr009-d9xc096.jpg)
Possible Dossier for Zeph (Legal name: Zephirus): Entirely inconclusive. No discernible pattern present in motivations nor his extremely extensive travel patterns. Designated as "Ift" (Worthless) and "Kisun" (Split) in Vis legal records. Currently wanted in:
-The Iko Republic for questioning regarding property destruction.
-The Arcadonian Empire for diving without permission in a protected and delicate oceanic environment. (Zeph's recorded response: "I'm basically an object. How the (Expletive Deleted) are they going to tell me apart from a rock? How the (Expletive Deleted) will I (Expletive Deleted) contaminate their environment?" He was recorded as laughing throughout the questioning process).
-The Kaveni Empire for breaking and entering/perjury/destruction of royal property (the accusations are allegedly the result of refusing a marriage proposal from a Kaveni Princess, but this is only speculation).
-And most recently in UEG territory for the minor infraction of an alleged abduction of a housepet last month in violation of a legislative legacy of a United States Federal Statute (H.R.2256-"Pet Safety and Protection Act" of Earth Year 2011).
Most charges leveled against Zeph are minor in nature, which has kept his public reputation relatively unscathed and has kept him out of the eye of bounty hunters. Rumors circulate that he and an infamous Vis assassin targeting criminals across the galaxy are one and the same, but lack of evidence and Zeph's openly public nature/fame have discounted this theory among many.
No such thing as the UEG yet, it's just CSE plus the still sovereign nation-states."Yet"
-The Kaveni Empire for breaking and entering/perjury/destruction of royal property (the accusations are allegedly the result of refusing a marriage proposal from a Kaveni Princess, but this is only speculation).
:D very impressive seeing how her personal bodyguard would be around a full brigade of soldiers. And seeing how he is a crystal. But the rumors are fine, in the spirt of Valantines day here might have been some lovin'. Somehow.The implications of this are limitless. And unnerving.
:D very impressive seeing how her personal bodyguard would be around a full brigade of soldiers. And seeing how he is a crystal. But the rumors are fine, in the spirt of Valantines day here might have been some lovin'. Somehow.
Better a Kaveni Princess than an Arcadonian oneHow does a Kaveni and a lightbulb shoop da woop though? Do the old razzle dazzle? What woops are there to shoop? What dazzles can be razzled?
How does a Kaveni and a lightbulb shoop da woop though? Do the old razzle dazzle? What woops are there to shoop? What dazzles can be razzled?I haven't really fleshed out :teehee: Kaveni sexual organs. But I suppose "everything is a dildo if you're brave enough." Applies here.
This is some Eldritch Truth excrement right here
(http://i.imgur.com/4wRcfne.jpg)
I haven't really fleshed out :teehee: Kaveni sexual organs. But I suppose "everything is a dildo if you're brave enough." Applies here.Well, they do have tentacles
Well, they do have tentacles
Wait... The Vis? Since when? I though they were floating crystals and just used their energy to manipulate the surroundings. I imagined they grew temporary semi-solid limbs to use guns and other tools. Not actual tentacles.lol, I was talking about the Ki'Jan.... but the Vis could theoretically create some sweet electric ones if they really wanted to since they don't have a static body
lol, I was talking about the Ki'Jan.... but the Vis could theoretically create some sweet electric ones if they really wanted to since they don't have a static bodyNoep. Their bodies are hardened light that for all intents and purposes functions like a metal exoskeleton, but they dissipate and flicker if they don't have enough energy.
"Yet"
(https://pbs.twimg.com/profile_images/1774968395/futuramafry.jpg)
Korks? Really?That was warhammer 40k Orks original name. It's some obscure stuff, but its what The Old Ones named them when they created them for the War in Heaven.
(https://tinyfaces.files.wordpress.com/2012/11/barackobama01-tinyfaces.jpg)
That was warhammer 40k Orks original name. It's some obscure stuff, but its what The Old Ones named them when they created them for the War in Heaven.wot?
Noep. Their bodies are hardened light that for all intents and purposes functions like a metal exoskeleton, but they dissipate and flicker if they don't have enough energy.Talimancery. That all seems so long ago now...
Also; I'm just going to remind everybody that we sexualize Tali as our waifu despite not even seeing her face just because her body proportions are similar to human ones, and her voice/personality are sexy. It's not that farfetched that a Kaveni Princess looking for a whole new world might be attracted to the daring and ridiculous Zeph.
Talimancery. That all seems so long ago now...(https://cdn.meme.am/cache/instances/folder773/500x/72845773.jpg)
Talimancery. That all seems so long ago now...Right?
He no post because if he does it get delete. We'll start making a post today, its gonna combine several intros into one so I will send a google docs link to the relevant players later today.I know. :teehee:
Right?
I'm more a Jack kinda guy now. Idk if that says anything good about me..
Right?As for me...I'm more of a Jaded kind of guy now. Very little empathy towards any kind of character.
I'm more a Jack kinda guy now. Idk if that says anything good about me..
Right?TBH Tali is still the only Romance in that game for me.
I'm more a Jack kinda guy now. Idk if that says anything good about me..
Rin and mike are next. I'll get the post started soonish and link it to you both.
hehehe, I'm half expecting some joke of this sort to show up in the game:Y'know, I'm actually hoping one of the Warbosses we have to assassinate is a Speed Freak that we have to chase down.
(http://i490.photobucket.com/albums/rr261/TheQ651/motivator5758120.jpg)
I will also be drawing up a floor plan for the ship, so you guys don't make up rooms that don't exist.
The thread will be open to normal posting soon.
REMEMBER! 2 PARAGRAPH MINIMUM! Otherwise don't post or combine your post with someone else's.
I will also be drawing up a floor plan for the ship, so you guys don't make up rooms that don't exist.
Every crew member however does have a personal room customized for them. so whats in it is up to you, and the room was the way you describe it before you even boarded the ship, so it might be rather strange, and something to comment on.
The thread will be open to normal posting soon.I like the idea of using google docs for posts, though. We all get to combine our actions smoothly and facilitate bigger interactions quickly. Battle scenarios where we all have to post basically simultaneously might be better if we edited it together, at the same time, for each of our characters.
REMEMBER! 2 PARAGRAPH MINIMUM! Otherwise don't post or combine your post with someone else's.
I will also be drawing up a floor plan for the ship, so you guys don't make up rooms that don't exist.
Every crew member however does have a personal room customized for them. so whats in it is up to you, and the room was the way you describe it before you even boarded the ship, so it might be rather strange, and something to comment on.
I like the idea of using google docs for posts, though. We all get to combine our actions smoothly and facilitate bigger interactions quickly. Battle scenarios where we all have to post basically simultaneously might be better if we edited it together, at the same time, for each of our characters.Noted, thats a good idea.
Damn Rin, the arrogance and racism of Ailuin is going to give Neal a field day. :P
strange, i don't remember placing URL tags in my spoilers...seems the site gently-carressed my pictures up... :(
No worries... we can fix thoseThat's...so clunky. And weird.
Edit: And done... looks like because the image link was on a new line, the site decided to put an url on it :/
Honestly, writing that amount of racism into my post took quite a bit of research before hand, especially since I don't want to appear outright evil. Ultimately I decided to go with a more passive racism than an active get out the pitchforks its time for a crusade.
fixed themthe images were still acting up somehow, messed with them myself.
anyways hold off on post till I set it up. I won't be able to today, as I have work soon. but tomorrow morning for sure I can set it up and lay out the ship map.
Damn Rin, the arrogance and racism of Ailuin is going to give Neal a field day. :POnly comment made about our intros so far... :(
Only comment made about our intros so far... :(
Only comment made about our intros so far... :(
(http://gdurl.com/Bgtl)According to my rudimentary calculations of the ship's length and how much of the level each of our rooms take up, we all get a room approximately 78 metres long. I hope we are all issued bikes or something.
Here is a layout.
I also have it linked in Aesen's Sheet as well so it can always be found.
According to my rudimentary calculations of the ship's length and how much of the level each of our rooms take up, we all get a room approximately 78 metres long. I hope we are all issued bikes or something.Aaaaand I'm right next to the door...
(http://gdurl.com/Bgtl)Sooo...is the game thread unlocked?
Here is a layout.
I also have it linked in Aesen's Sheet as well so it can always be found.
According to my rudimentary calculations of the ship's length and how much of the level each of our rooms take up, we all get a room approximately 78 metres long. I hope we are all issued bikes or something.You are funny. These aren't to scale buddy. A lot of the areas in the ship you don't have direct access too. Since most of the ship is automated as its entirely run by Aesen.
Sooo...is the game thread unlocked?
yesCoolios, guess I'll start by getting some bandages in the medbay before there's a briefing post.
another thing to make note of, you each have a private bathroom since the room can be afforded.
I'm surprised you didn't put a holodeck in the ship. Would have allowed for some cool training scenarios.meh.
Yeah, after what happened in the hangar, Khrelan deserves to be callled clumsy. :D
You are funny. These aren't to scale buddy. A lot of the areas in the ship you don't have direct access too. Since most of the ship is automated as its entirely run by Aesen.
So... How big are they roughly? Also, I want a fireplace, is there wood on board?You can have one, but it will probably be a fake fire. Real heat and such, but simulated flame and smoke. just because a fireplace on a ship sounds silly.
You can have one, but it will probably be a fake fire. Real heat and such, but simulated flame and smoke. just because a fireplace on a ship sounds silly.Meanwhile in the Vis bathroom.
Not that it can't be realistic enough to look feel and act like one, without all the real smoke.
The rooms all have personal effects according to your character, a restroom with a shower/bath appropriate to you character/species. Obviously the Vis doesn't have one. so his room naturally has a bit more space.
so all in all you have place for clothes and equipment, though the armory can hold weapons and such. Species appropriate beds etc.
Meanwhile in the Vis bathroom.
(http://www.elsakerhetsverket.se/globalassets/bilder/ovriga-storlekar/privatpersoner/sakra-elprodukter/vagguttag_2726.jpg)
Its always funny to see european sockets. I always wondered why they are so vastly different from the ones in the US.Actually had to look up American sockets to see what you were talking about. Why do they all look scared and slightly appalled?
Actually had to look up American sockets to see what you were talking about. Why do they all look scared and slightly appalled?
(http://www.worldstandards.eu/WordPress/wp-content/uploads/electricity-type-B-socket-218x300.jpg)
you'd look that way too if you life was defined by people jamming metal prongs in you.(http://i.imgur.com/Divi9yo.png)
Its always funny to see european sockets. I always wondered why they are so vastly different from the ones in the US.
Blame Edison ...Also thisThose are annoying. You've got to stick a pen into them to have them work if you don't have all three holes...
(https://imgs.xkcd.com/comics/standards.png)
The UK wall sockets are the best though, they have sliding plastic doors on their power plugs which activate only when the lengthy ground pin enters the socket.
I enjoy how quickly this thread became about sockets.The Vis Multipurpose Energy Pack, in case you were wondering, has a universal liquid metal adaptor that can suck power out of almost anything for prompt insertion into the Vis chest cavity.
The Vis Multipurpose Energy Pack, in case you were wondering, has a universal liquid metal adaptor that can suck power out of almost anything for prompt insertion into the Vis chest cavity.sounds an awful lot like Lascharge paks from warhammer 40k. Being that it can be charged thermally with fire, or solar. Also that the charge core has liquid metal innards, for high density energy storage.
Or you can throw it on a fire. Or you can charge it using solar power. The possibilities are endless!
(Disclaimer: Vis cannot survive on solar energy. They suck up more energy than a median Chinese household. A day of solar charging will last them about an hour. It's like taking a single bite out of a hot dog)
sounds an awful lot like Lascharge paks from warhammer 40k. Being that it can be charged thermally with fire, or solar. Also that the charge core has liquid metal innards, for high density energy storage.That might be because it's based on the Lascharge pack :P
That might be because it's based on the Lascharge pack :Pwhich I new exactly when i saw it. I just figured I would cue everyone into that fact. :P
Get ready for a rude awakening when Osiris reclaims the Engineering bay.
Since he is the top tier Engineer and scientist on the a ship aside from the AI.
He just doesn't really specialize in biology. He is more a how reality works kind of guy, and hyper advanced tech sorta person.
its all in his sheet.
sounds an awful lot like Lascharge paks from warhammer 40k. Being that it can be charged thermally with fire, or solar. Also that the charge core has liquid metal innards, for high density energy storage.But ...er....throwing them in a fire to charge does damage them, doens't it?
But ...er....throwing them in a fire to charge does damage them, doens't it?Yes. It lowers the capacity permanently after the damage.
I'm going to have fun having Neal harass Ailuin. :PTroll mode: on?
Troll mode: on?
I'm going to have fun having Neal harass Ailuin. :P
I've already got several things plotted out for Neal should he try.I imagine it's going to go down something like this?
I imagine it's going to go down something like this?:lol
https://www.youtube.com/watch?v=7fW1eWuQkCE (https://www.youtube.com/watch?v=7fW1eWuQkCE)
Alien biology major, my homeless man is. Stand up for nerds, he does. ;D
Anyways, as much fun as you are all having. Tone it down a bit Rin.
If you are going to use Kurgeshan fauna in your past, try to at least ask me for ideas before inventing something. I may not have written anything down for you to find, but I have already thought of the ecosystems on Dior, and the species contained within.
I find it hard to believe that you would easily contain them, and depending what world in odekkan territory they came from, I find it even harder that they were even transported to begin with.
If I feel you guys make yourselves out to be to much of a badass, even in past events, I will bring down the hammer. I can change a success into 'barely survived' if I so wish.
I only say this because I was informed some god modding may be going on. So now I am writing a formal warning. The best way to avoid god modding is this, stick to only what your character in capable of according to their skills, and knowledge and anatomy.
That is all for now. continue on. I am currently working on my Ursea post, just got off work
I'm trying to impress people right now. Of course I'm not going to mention that one of the things nearly squashed me nor that in the end everybody suffered mild-severe acid burns.... and this was with everybody being as cautious as possible. Especially with Neal present.Indeed, which is why no hammer was felled.
I also haven't even gotten into the fact that said thing only got released because it wasn't on the ships transportation manifest, and the Coalition would have been able to use this fact to get away with not forcing their corporation to pay damages.
As for the Kurgeshan Fauna, I mentioned it was Odekk Colony. In addition I only mentioned a generic Arthropod which may or may not look like a giant spider which has a form of acidic discharge with a thick metallic exoskeleton. Each descriptor there was made with the intent of making this thing as badass as possible and something that the Kurgesha would hunt out of boredom.
As for containing this thing on the cargo bay of a space station, it would be easy since all you would have to do is detach the walkways and let it float. As for it being transported to begin with, Grif has tons of corporations in his empire which do basically everything. It's not unreasonable for one of them to see a need to capture something like this, especially if it was a part of the military complex wanting to research its exoskeleton to improve weaponry
Alien biology major, my homeless man is. Stand up for nerds, he does. ;DYou do realize Zeph is -literally- a murderhobo? :P
You do realize Zeph is -literally- a murderhobo? :PHey, he doesn't have any responsibilities, taxes, restrictions, loyalties, or obligations in his life. From his point of view, he's living the dream. =]
Necross, I can't make a response long enough for the minimum posting requirement right now. Does that mean I should just keep quiet?Probably means you'll need to co-op with someone and "fuse" posts.
Necross, I can't make a response long enough for the minimum posting requirement right now. Does that mean I should just keep quiet?Yes. Keep quiet.
We could meld the last three posts into a single big one. Then we could make these fuse posts in the future if it's below the minimum.Go ahead and do that.
No. I won't let the minimum be circumvented.Alright, I can respect this. Just don't be surprised when we start filling our posts with junk information just to fill out the minimum length. I've already done it twice.
If 8 sentences is really that hard then do not post, PM someone you want to fuse with, its that simple.
I want your posts to have quality, not quantity. If you guys get into a reponding spree, combine posts.
I am sorry I have to stick to my guns on this one. Any new posts made without meeting that minimum, which is frankly easy as hell, will be deleted.
Out of all the rules I have, I will not bend this one.
Alright, I can respect this. Just don't be surprised when we start filling our posts with junk information just to fill out the minimum length. I've already done it twice.
As long as your junk information adds to the overall post this is fine.Very well, then. I'll see if I can find ways to better my writing. That's something I've meant to do for a long time, anyway. To be honest, it sounds like an initiative we should have taken long ago.
You guys forget that you can describe your characters emotions, expressions, movements, thoughts on others in the room etc.
There is always enough info present to make the minimum.
Will this site was dead I did RPs on other sites where this was the minimum, and man the people I RP'd with could write. They always went above the minimum, they worked with others and combined their posts etc.
It led to quality content and writing, it was interesting to read.
I am doing this for everyone's benefit as well as my own.
Very well, then. I'll see if I can find ways to better my writing. That's something I've meant to do for a long time, anyway. To be honest, it sounds like an initiative we should have taken long ago.
It will make you a better writer.I'd never even thought of that. That actually sounds really intriguing.
Another example from the other site, these guys would even Repost entire conversation from the other characters perspective, giving insight into their thoughts and everything.
I swear these guys were writers.
No. I won't let the minimum be circumvented.
If 8 sentences is really that hard then do not post, PM someone you want to fuse with, its that simple.
I want your posts to have quality, not quantity. If you guys get into a reponding spree, combine posts.
I am sorry I have to stick to my guns on this one. Any new posts made without meeting that minimum, which is frankly easy as hell, will be deleted.
Out of all the rules I have, I will not bend this one.
Alternatively, we could create another thread called something like "FUSE: Frontier: Cold Shock" where someone can post into if they want to interact but don't hit the minimum. Then Either the GMs go into the thread and quote it over when it hits the post minimum; or someone already creating a post can quote it over
It will make you a better writer.
Another example from the other site, these guys would even Repost entire conversation from the other characters perspective, giving insight into their thoughts and everything.
I swear these guys were writers.
Alright, then how about the past two sentences of my post
This way people with little content wouldn't need to do the dance of fishing around for people making a post to PM them the details.
I'm just waiting until we can start making 'death by suu-suu' jokes.(http://i3.kym-cdn.com/photos/images/masonry/001/023/762/343.jpg)
I'd never even thought of that. That actually sounds really intriguing.Okay, how do you get so many of these reaction gifs? which site?
(https://media.giphy.com/media/NtqxUKeDLe07K/giphy.gif)
Okay, how do you get so many of these reaction gifs? which site?I literally googled "intrigued gif". It's not that hard, guys.
I literally googled "intrigued gif". It's not that hard, guys.Ok. It's just that when I do that I sometimes get a whole truckload of garbage.
(http://www.gifwave.com/media/113461_confused-unimpressed-blink-monty-python-john-cleese.gif)
For ideas on Suu-Suu's appearance refer to my character sheet. :P I am very happy with the reactions. Am at work so I can't reply as of yet. Osiris will show when I make that reply.My reaction wasn't very colorful. Sorry. :P
Ill fitting? It's custom made for her.Oops, sorry for that. Tobbs's post gave me the impression that the clothes weren't custom made.
I'll have to ask Chellie to draw her so you all have a better understanding of her looks.
Mike's character was dead on, Neal did engineer that situation...And a whole bunch of people took the bait, line and sinker. :P
And a whole bunch of people took the bait, line and sinker. :P
Though Neal did reveal something about him in the process.
Ill fitting? It's custom made for her.
I'll have to ask Chellie to draw her so you all have a better understanding of her looks.
Don't be so sure, it was already established he's a childish smartass, but that's what he wants people to see...;)Yes, yes. :P
I will draw any of these characters, at a price :PHHHHMMMMMMMmmmmmmmm...
Neal is doing a good job, this is why he was picked. And why he will have more sway than most of you, he is sorta first mate on the ship.
Yes, yes. :P
The "fishing for info" first impression is sticking though.
I will draw any of these characters, at a price :P
Money is a bit of an issue, will body nudes work?
How would Khrelan know though? Neal's just provoking people and being an asshole, Khrelan's only still just met him remember. ;)That's the thing. He doesn't really know. It's a gut feeling, and that's it. He's assuming things, which in and of itself can be quite dangerous.
Huh, that took an expected turn. Is Zeph...into Neal?Zeph isn't into Neal, Zeph doesn't really do romance. He's in it ('it' being 'life) for the fame and excitement.
Zeph isn't into Neal, Zeph doesn't really do romance. He's in it ('it' being 'life) for the fame and excitement.(http://i.imgur.com/JrnpZSc.gif)
Zephirus, on the other hand, appreciates handsome and beautiful peeps and takes an active role in seduction and enticement for what he either wants, or wants to kill. Which is which often depends on how handsome you are.
Alright I have to step in again, one thing I need to say, two of you have knowledge in Xenobiology, however I think you both need to decide whether that is knowledge about alien zoology, or sapient biology. Some edits may be needed. It's mostly because I am finding your knowledge base to be too broad. Tbh the person best suited for dealing with alien fauna here is Ursea.Zeph's knowledge is entirely in "where to stab and how to kill something". The facts he listed about the first Kurg creature was just "How did you kill that thing with such a tough hide and armored heart, and how did you make sure that it's acid didn't spill everywhere and contaminate you?". If he had been asked about the creature's diet, it's breeding habits, it's environment, or anything beyond "I know this thing is filled with acid and has good armor" then he would not have been able to answer.
It's just somethin I think needs to be decided to prevent characters from being too knowledgeable. I give you each the option to chose one or the other.
Killing something that isn't looking, and running the gently-carress away.Stealth kills then?
That's still too broad. That's how you choose to use the knowledge not what it means. The beast killer here is ursea.Xenobiology is Sapient Biology, there's no way to diminish it further because sapience is incredibly rare. I don't see why this matters considering you're dumping him on an Ork world where his skills all mean literally jack, and in any mission outside this he'll only ever have knowledge on toxicology for Galactic Power species and "this thing has two hearts'' for dangerous alien species.
Stealth kills then?No stealthy weapons. His knife makes noise as a vibroblade and his gun is an LMG. He usually just drops cyanide into human drinks and starts barfights to escape suspicion, or something along those lines.
You aren't understanding me. Do you want to know where to stab sapients in the known galaxy, or random super fauna.This shouldn't have to apply to Rin. I'm fine with being limited to sapient killing (ultimately, Zeph didn't know how to kill the Kurg monster anyway) but this isn't a Warhammer RPG: The galaxy renowned scientist and professor isn't going to attain knowledge on all sapient biology that he's for some reason been ignoring his entire lifetime within the span of a few days.
I am saying your knowledge is too broad for the beggining of this RP. This applies to Rin as well you know, I want him to decide where his knowledge lies, is it with alien fauna or alien sapients.
I have to disagree, Rin is as limited as the rest of you. He needs limits too I am sorry, this is an RP none-the-less, knowing all sapient biology in the known galaxy (Known is the key word) is definitely something a super reknown scientist would know.
If he wants to know more he can simply change his character sheet to suit that. However I am only giving him that option.
Their needs to be balance in this game, I can't just let someone know everything.
Its not like I am not going to let your character progress either. You will fully have the option to add more knowledge (minor at first), to your character if you choose to do so when I give the option.
GM word is law. If the GM says a character is limited, the character is limited.It's fine... we got it sorted out on Discord
Grif excluded.Then I sacrifice Thada's pistol proficiency.
Tobbs and Mike.
I need you to either sacrifice one weapon proficiency, or one knowledge or skill.
Remember in the character rules I specified only two weapon proficiencies.
This will help specialize you guys a bit more.
Grif excluded.I'll toss my knives overboard.
Tobbs and Mike.
I need you to either sacrifice one weapon proficiency, or one knowledge or skill.
Remember in the character rules I specified only two weapon proficiencies.
This will help specialize you guys a bit more.
No pain for anyone but AluinA misunderstanding on my part, then.
Mittens! LOL
Perfect. :D
Hey for the two of you still not in the discord chat. its a super easy way for all of us to keep in contact for then RP and to contact me as well.
Sooooo...downloaded Discord. Now what?Create an account/login then click this link *redacted*
Sooooo...downloaded Discord. Now what?you create your account. the link invites you to the specific discord we are in.
what's with the [le delete] and *redacted* stuff? are bots and/or people we don't know getting into the discord group?
well, i have the client installed on my desktop now. I'll install the app later.
what's with the [le delete] and *redacted* stuff? are bots and/or people we don't know getting into the discord group?
well, i have the client installed on my desktop now. I'll install the app later.
Remember to edit your response Rin, I made a quick change.
Remember to edit your response Rin, I made a quick change.Hmm...I like the previous version more than the ammended version.
Hmm...I like the previous version more than the ammended version.
I did too, I thought it was really good, but I made a mistake and thought Zephirus had been talking to Osiris, and I hadn't realized he had dismissed us and given us all the info already. So Neal's response made no sense.I knew we were dismissed, but I somehow also got the impression that he was talking to Osiris.
Neal is thinking all the right questions, I think after the tutorial I can give him a minor knowledge in Ork Lore. That would give him those answers. Unless he wants some other knowledge or skill as a reward.
What does Ork Lore give me gameplay-wise? How could I use it? Just curious.Gameplay-wise, it will give you understanding in their beliefs and hierarchy and general psychological demeanor. Which is advantageous for manipulation.
Gameplay-wise, it will give you understanding in their beliefs and hierarchy and general psychological demeanor. Which is advantageous for manipulation.
You would learn the different types of orks, boyz, mek boyz, nobz and the like. You would understand how ork alphas develop (nobz), how they think, you would know about orkoid creature like squigs(and their different types), grots/ gretchin and snots etc.
You wouldn't get the biological specifics, but you would understand alot.
(https://cdna.artstation.com/p/assets/images/images/002/052/346/large/ze-ev-harris-kw-sniper-rifle-ingame-clean-01.jpg?1456574057)
Except the one Khrelan uses is suppressed.