Author Topic: Skyrim Discussion (Formerly "Review")  (Read 54393 times)

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Offline The Doctor

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Skyrim Discussion (Formerly "Review")
« on: November 11, 2011, 05:09:26 AM »
10/10.  That is all.   :teehee:
« Last Edit: November 27, 2011, 03:03:47 AM by The Doctor »
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<CaptainJean-Luc> Doc: You have ruthlessly high standards.

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Offline mikethor007

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Re: Skyrim Review
« Reply #1 on: November 11, 2011, 05:19:51 AM »
Gameplay feels VERY familiar with oblivion. People will be right at home with it.

Though Bethesda seems to have incorporated some gameplay features from their Fallout games, namely the lockpicking part and when you kill someone with a critical hit. It sometimes does that slowmotion cinematic camera that sometimes would happen in VATS in FO3 or FO:NV.

Runs like a breeze here. Yup.
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Offline Rakia_Time

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Re: Skyrim Review
« Reply #2 on: November 11, 2011, 06:08:59 AM »
Best review ever  :D
I realize that you are always prepared for a sudden random phallus, but for your own safety, shut your mouth!

Offline Mukora

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Re: Skyrim Review
« Reply #3 on: November 11, 2011, 06:21:59 AM »
"Any food that involves cheese is just an excuse to eat cheese." -Hannah Hart

Offline The Doctor

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Re: Skyrim Review
« Reply #4 on: November 11, 2011, 06:52:03 AM »
Best review ever  :D

I'll certainly try to get you guys a more detailed review.  but I bet 99% of you already have it anyway.  Surely a review will come out of one of the dozen people on my friends list currently playing the game.
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<CaptainJean-Luc> Doc: You have ruthlessly high standards.

His name was Marauder Shields.  Never forget his sacrifice.

Offline Savakka1

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Re: Skyrim Review
« Reply #5 on: November 11, 2011, 07:32:09 AM »
Hands are already shaking....
I can make it to the afternoon...
I CAN DO IT

Offline Mukora

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Re: Skyrim Review
« Reply #6 on: November 11, 2011, 07:44:38 AM »
Personally, I'm not getting the game until Christmas time, or until the price drops significantly.
"Any food that involves cheese is just an excuse to eat cheese." -Hannah Hart

Offline Savakka1

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Re: Skyrim Review
« Reply #7 on: November 11, 2011, 07:45:54 AM »
Personally, I'm not getting the game until Christmas time, or until the price drops significantly.
It's just 40€ in the local stores.
For a fresh release, that's pretty cheap I think.

Offline LordNecross

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Re: Skyrim Review
« Reply #8 on: November 11, 2011, 08:14:37 AM »
Personally, I'm not getting the game until Christmas time, or until the price drops significantly.
Same here. Even though I want this game badly.

Offline Mukora

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Re: Skyrim Review
« Reply #9 on: November 11, 2011, 09:09:32 AM »
It's just 40€ in the local stores.
For a fresh release, that's pretty cheap I think.
It's sixty bucks in 'Murica.

Normally, I'd be fine paying that much, but Bethesda is incredbally hit or miss with me, so I'll wait.
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Offline XT Vengeance

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Re: Skyrim Review
« Reply #10 on: November 11, 2011, 09:11:54 AM »

Offline mikethor007

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Re: Skyrim Review
« Reply #11 on: November 11, 2011, 02:36:19 PM »
Game doesn't seem to support DX11 though, so... no tesselation. And texture quality is a bit hit and miss. Most things look great from a distance, but up close it varies a lot. Some objects have good quality textures while others don't.

Lip sync animations are a bit clumsy.

And shadows look a bit...pixelated. Will have to poke around with that.

EDIT: One other thing, the game has much better performance overall with a GTX580 than the top card from AMD. Some early performance previews are attesting to this.
« Last Edit: November 11, 2011, 02:52:21 PM by mikethor007 »
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Offline amwdrizz

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Re: Skyrim Review
« Reply #12 on: November 11, 2011, 04:17:04 PM »
For me Skyrim runs great on an ATI Radeon 6970,  my only bottleneck right now is my CPU which is a C2D E8400 @ 4.0ghz 

Other than that,  Skyrim looks alot better compared to oblivion.

Also I have the game on Ultra settings

Offline mikethor007

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Re: Skyrim Review
« Reply #13 on: November 11, 2011, 06:18:41 PM »
For me Skyrim runs great on an ATI Radeon 6970,  my only bottleneck right now is my CPU which is a C2D E8400 @ 4.0ghz 

Other than that,  Skyrim looks alot better compared to oblivion.

Also I have the game on Ultra settings
I've seen a report included in a Performance and Image Quality preview here:
http://hardocp.com/article/2011/11/11/elder_scrolls_v_skyrim_performance_iq_preview

They reported cursor lag, lower FPS across the board with the AMD card, flickering textures on far off geometry and jerkyness on certain areas of the game. Plus, they weren't being able to disable VSYNC with the AMD card. The game simply wouldn't obey that setting whereas with the Nvidia card it was behaving as expected.

It may all be due to a borked driver version, but this isn't the first time it happened with AMD. The same crap happened between AMD and Id regarding RAGE.
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Offline The Doctor

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Re: Skyrim Review
« Reply #14 on: November 11, 2011, 07:30:54 PM »
It's sixty bucks in 'Murica.

Normally, I'd be fine paying that much, but Bethesda is incredbally hit or miss with me, so I'll wait.

Normally I'd flat out refuse to pay that much but TES is always le epic with me so I did...

Just thought this was an interesting perspective difference.

I've seen a report included in a Performance and Image Quality preview here:
http://hardocp.com/article/2011/11/11/elder_scrolls_v_skyrim_performance_iq_preview

They reported cursor lag, lower FPS across the board with the AMD card, flickering textures on far off geometry and jerkyness on certain areas of the game. Plus, they weren't being able to disable VSYNC with the AMD card. The game simply wouldn't obey that setting whereas with the Nvidia card it was behaving as expected.

It may all be due to a borked driver version, but this isn't the first time it happened with AMD. The same crap happened between AMD and Id regarding RAGE.

I'm running a AMD 6950 1GB and a Phenom 2 x4 processor on ultra.  Looks and runs fine.  I turned down AA a bit to get a little more oomph out of it but not off entirely.  I have no mouse lag issues and want vsync on.  I did immediately go monkey in the INI files though because that's the first thing I do with most games.  I have a few settings that are usually not options that I like to change.
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Offline Mukora

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Re: Skyrim Review
« Reply #15 on: November 11, 2011, 08:09:51 PM »
I'm hearing a lot of complaints regarding the interface.

Anyone got any comments on that?
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Offline mikethor007

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Re: Skyrim Review
« Reply #16 on: November 11, 2011, 09:41:37 PM »
I'm hearing a lot of complaints regarding the interface.

Anyone got any comments on that?
The TAB key exits out of most interface screens, like the inventory screen that you get when ransacking a corpse or going through a chest.

But, contrary to what we had in FO3 and FO:NV, where we have an explicit mention on-screen of what key to press to exit, Skyrim has none of that om-screen.

The people that don't know TAB to be an universal exit key will be confuzzled a bit.

Also, the HUD is very...minimalist. we have more or less the same ammount of info as in Oblivion, with a smaller, leaner interface. Also, all screens are transparent. If you're in the inventory, you can still see the game through it.

Lastly, everything is ... gray, or some very light shade of gray, bordering on white. Kinda meh. And I saw no option yet to change the color.
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Offline wisekill1

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Re: Skyrim Review
« Reply #17 on: November 11, 2011, 09:54:14 PM »
A few hours into the game now, already killed mah first dragon!

The game is very good and I can play it in Ultra setting without any lag, With my GTX580 ofcourse.
...
...
...
Boo!

Offline The Doctor

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Re: Skyrim Review
« Reply #18 on: November 11, 2011, 11:05:51 PM »
I'm hearing a lot of complaints regarding the interface.

Anyone got any comments on that?

The interface is a little fiddly at times.  Most of it makes sense once you work out the thinking behind it but until then it's "WTF?"  The biggest WTF moment I've had is left click is primary hand and right click is secondary hand but primary hand is your right hand.  So you left click to equip a sword in your right hand...

The quick menu for favorites is very useful.  Put any spell or item into your quick menu by hitting f (for favorite), then anytime you are running around tap q and it brings a list of all favorite weapons/spells.

you can also (I think) put items into a "quickbar" of sorts with the 1-8 keys.  Hitting 1-8 will put it in your primary hand and shift + 1-8 put's it in your secondary hand.  I say "I think" because I haven't tested this yet.
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Offline SirEmilCrane

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Re: Skyrim Review
« Reply #19 on: November 12, 2011, 02:15:44 AM »
By the time you're done with the tutorial you'll have the interface down, well I did anyway. Combat is nice, especially with the cool animations and the world actually feels like real people and not robots live there.
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Offline mikethor007

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Re: Skyrim Review
« Reply #20 on: November 12, 2011, 02:37:00 AM »
Some people are having trouble with very low volume in the game though, including me. It is difficult to hear what people say, and I have the game's master volume maxed out. Speech is maxed out too.
 
And volume settings in Windows are almost maxed.
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Re: Skyrim Review
« Reply #21 on: November 12, 2011, 05:03:18 AM »
Some people are having trouble with very low volume in the game though, including me. It is difficult to hear what people say, and I have the game's master volume maxed out. Speech is maxed out too.
 
And volume settings in Windows are almost maxed.
So then shall we say 9.5 out of 10 :P 

Either way, I may pick it up for the holidays when it will most likely be on sale. Not particularly that excited for Skyrim, but I'll play it eventually. (besides, at this time, I dont have the available time to get hooked into an 80 hour game)

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Re: Skyrim Review
« Reply #22 on: November 12, 2011, 05:42:33 AM »
Eighty hour?

Ha. If it's anything like Morrowind or Oblivion it'll be over two hundred hours.
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Offline mikethor007

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Re: Skyrim Review
« Reply #23 on: November 12, 2011, 03:44:01 PM »
So then shall we say 9.5 out of 10 :P 

Either way, I may pick it up for the holidays when it will most likely be on sale. Not particularly that excited for Skyrim, but I'll play it eventually. (besides, at this time, I dont have the available time to get hooked into an 80 hour game)
There's a setting a bit buried inside windows that helps with the issue, though it doesn't work for all people. Worked a bit for me, volume is higher now and it's much easier to listen.
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Re: Skyrim Review
« Reply #24 on: November 13, 2011, 08:19:17 AM »
Eighty hour?

Ha. If it's anything like Morrowind or Oblivion it'll be over two hundred hours.

Somewhere I heard the magic number is 150 or so, but that doesn't count replayability obviously and there will be plenty of that
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